

Introduction
Sackling is a Purple Grass tatari in Clash of Critters. Sackling's role is Tank.
On the Clash of Critters tier list Sackling is A tier, 15th of the 65 tatari ranked.
Other Grass tatari in Clash of Critters: Budboo, Buddi, Cactobud, Clucky, Frugling, Funglet and 6 more.
Profile
The pouch of life-giving water came from birth and demands precise conditions for water quality and sunlight. If even one speck of dust gets in, Sackling starts spinning in distress.
Stats
- HP3rd of 677,556
- ATK59th of 67990
- DEF6th of 67488
Weaverfang, the line's final form, at Tatari level 100 before stars and feeding. Each bar is measured against the highest value in the Clash of Critters roster, and the place is out of every tatari with that stat.
Evolution line
Stats at any levelSackling evolves 3 times, and each stage brings a stronger skill and higher growth. Pick a stage to see its skill numbers as the game shows them.

Sackling
Purple · stage 1 of 4 · evolves into Jarachnid at 6 stars after an evolution trial
- HP growth×1.8
- ATK growth×0.79
- DEF growth×1.08
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
The pouch of life-giving water came from birth and demands precise conditions for water quality and sunlight. If even one speck of dust gets in, Sackling starts spinning in distress.
Dewdrop
Battle skill · 3.5s cooldown
Shoots green bubbles to deal AoE damage. If a Liquid Shield is not active, stops attacking and generates one.
- Damage Factor
- 250%
- Cooldown
- 3.5s
- Generation Time
- 16s
- Shield Factor
- 30% HP
- Arena Factor
- 70%
- Liquid Shield: A shield effect. When taking damage, shield value is consumed first. Shield value is based on the shielder's HP.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Jarachnid
Gold · stage 2 of 4 · evolves into Terracrawler at 18 stars after an evolution trial
- HP growth×2.1
- ATK growth×0.87
- DEF growth×1.24
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Jarachnid despises filthy, smelly Zobos, yet still steps up whenever they come near. The earth's precious environment is all we have, and Jarachnid protects it with every bit of power available.
Verdant Shield
Battle skill · 3.5s cooldown
Shoots green bubbles to deal AoE damage. If a Liquid Shield is not active, stops attacking and generates one. When the shield breaks, inflicts Stun on nearby enemies.
- Damage Factor
- 250%
- Cooldown
- 3.5s
- Generation Time
- 16s
- Shield Factor
- 30% HP
- Duration
- 3s
- Arena Factor
- 70%
- Liquid Shield: A shield effect. When taking damage, shield value is consumed first. Shield value is based on the shielder's HP.
- Stun: Unable to move or attack.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Terracrawler
Red · stage 3 of 4 · evolves into Weaverfang at 36 stars after an evolution trial
- HP growth×2.25
- ATK growth×0.96
- DEF growth×1.37
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Tiny butterflies have moved into the thriving miniature forest on Terracrawler's back, and even flowers have appeared as a result. The world must be getting better. With so many trainers out there giving their all, how could it not?
Sylvan Shield
Battle skill · 3.5s cooldown
Shoots green bubbles to deal AoE damage. If a Liquid Shield is not active, stops attacking and quickly generates one. When the shield breaks, inflicts Stun on nearby enemies.
- Damage Factor
- 250%
- Cooldown
- 3.5s
- Generation Time
- 12s
- Shield Factor
- 30% HP
- Duration
- 3s
- Arena Factor
- 70%
- Liquid Shield: A shield effect. When taking damage, shield value is consumed first. Shield value is based on the shielder's HP.
- Stun: Unable to move or attack.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.

Weaverfang
Rainbow · stage 4 of 4
- HP growth×2.38
- ATK growth×1.04
- DEF growth×1.54
Move speed ×0.5. Growth multiplies the shared level table, so a higher number means more of that stat at every level.
Weaverfang now carries a fully-developed ecosystem that makes up an entire world. As for the real world outside, all that's left is to patiently wait for it to become whole again.
Vernal Embrace
Battle skill · 3.5s cooldown
Shoots green bubbles to deal AoE damage. If a Liquid Shield is not active, stops attacking and quickly generates one. When the shield breaks, inflicts Stun on nearby enemies. Weaverfang carries Aura: Grass whenever on the field.
- Damage Factor
- 250%
- Cooldown
- 3.5s
- Generation Time
- 12s
- Shield Factor
- 30% HP
- Duration
- 3s
- Base HP Boost
- 4%
- Max HP Boost
- 20%
- Arena Factor
- 70%
- Liquid Shield: A shield effect. When taking damage, shield value is consumed first. Shield value is based on the shielder's HP.
- Stun: Unable to move or attack.
- Aura: Grass: Increases Max HP for all allies. The effect for non-Grass allies is reduced by 50%. Aura: Grass can be stacked, but cannot take effect in some game modes.
- Arena Factor: When a skill targets another Tatari, the skill's base damage is multiplied by an Arena Factor, which varies depending on the skill.
Horde Invasion skills
3In Horde Invasion, the co-op wave mode, Sackling has these three skills, with the numbers its skill panel shows.
Liquid Shield
Horde Invasion
Whenever shield value changes, has a chance to shoot green bubbles horizontally and deal AoE damage.
- Damage Factor
- 350%
- Trigger Chance
- 45%
Spider Web
Horde Invasion · 10s cooldown
Shoots a spider web, dealing large AoE damage with a chance to inflict Spider Web: Bind.
- Damage Factor
- 240%
- Minimum Cooldown
- 6s
- Maximum Cooldown
- 10s
- Bind Chance
- 45%
- Duration
- 2s
- Spider Web: Bind: Unable to move.
Spider Lair
Horde Invasion
Continuously summons small spiders that charge forward. The spiders can be attacked and explode upon death to deal AoE damage.
- Damage Factor
- 270%
- Min Trigger Interval
- 1s
- Max Trigger Interval
- 4s
- Inherited HP
- 12%
Details
- Strong against
- Rock
- Weak to
- Fire
- Row
- Front row
- Copies in a team
- 1
- Feed level 16
- HP +55%, ATK +55%, DEF +55%
- Foods
Cookie
Spicy Soda
Sunshine Salad
Bamboo Stew















