

Introduction
Alolin (Pazuzu) is an Epic Wind esper in Dislyte. Alolin (Pazuzu)'s role is Fighter. Organization: Wanderer.
On the Dislyte tier list Alolin (Pazuzu) is B tier, 69th of the 137 espers ranked.
Other Wind espers in Dislyte: Ahmed (Geb), Ain (Ptah), Amir (Enkidu), Arcana (Hermes), Archibald (Mictlantecutli), Ashley (Heimdall) and 45 more.
What Alolin (Pazuzu) does
Veiled Gusts hits every enemy three times, applying Bleed with each hit and rolling a 30% chance to strip a buff, and
Stinghook detonates all Bleeds on a target before adding a fresh one. When an enemy ends Bleed early on one of its allies, Alolin's cooldowns drop by a turn.
Profile
With a deep love for the Miracles and history, Alolin safeguards the thousand-year culture of Debia with the power of Pazuzu.
Alolin (Pazuzu)'s birthday is 04-26, and Alolin (Pazuzu) stands 186cm tall. Alolin (Pazuzu) likes restore cultural artifacts and patrol the ancient city for over decades.
Stats
- HP127th of 19714,099
- ATK54th of 1971,443
- DEF157th of 197910
- SPD54th of 197109
- C. RATE10%
- C. DMG150%
- ACC0%
- RESIST20%
At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.
- HP11,64414,099
- ATK1,1231,443
- DEF860910
- SPD102109
- C. RATE10%10%
- C. DMG150%150%
- ACC0%0%
- RESIST20%20%
Before relics, Divine Weapon and Resonance.
Spellcaster: Espers who deal damage primarily through debuffs. DoT: Effects that deal damage as turns pass or when enemies act.
Skills
Damage calculator
Stinghook
Skill 1Active
Attacks 1 enemy. Damage: 120% ATK. If the enemy is afflicted with Bleed, deals Bleed damage immediately (applies to multiple Bleed debuffs). Then, inflicts Bleed for 2 turns.
Level 1 and each level-up
Level 1: Attacks 1 enemy. Damage: 95% ATK. If the enemy is afflicted with Bleed, deals Bleed damage immediately (applies to multiple Bleed debuffs). Then, inflicts Bleed for 2 turns.
- Level 2: Damage increased to 100%
- Level 3: Damage increased to 105%
- Level 4: Damage increased to 110%
- Level 5: Damage increased to 115%
- Level 6: Damage increased to 120%
Bleed At the start of the carrier's turn, they take damage equal to 75% of the debuff caster's ATK.

Plague Famine
Skill 2Passive
If an enemy makes their ally's Bleed end early, all of Alolin's Ability Cooldowns -1 turn. Triggers once per turn.
Bleed At the start of the carrier's turn, they take damage equal to 75% of the debuff caster's ATK.

Veiled Gusts
Skill 3Active, Cooldown 4 turns
Attacks all enemies 3 times. Damage per hit: 40% ATK. Each hit has a 40% chance of dispelling 1 buff from the target. Each hit inflicts Bleed for 2 turns.
Level 1 and each level-up
Level 1: Attacks all enemies 3 times. Damage per hit: 30% ATK. Each hit has a 30% chance of dispelling 1 buff from the target. Each hit inflicts Bleed for 2 turns.
- Level 2: Damage increased to 35%
- Level 3: Trigger Chance increased to 35%
- Level 4: Damage increased to 40%
- Level 5: Trigger Chance increased to 40%
- Level 6: Cooldown reduced by 1 turn
After Ascension 3: Veiled Gusts
Gains Stealth for 2 turns. Attacks all enemies 3 times. Damage per hit: 40% ATK. Each hit has a 40% chance of dispelling 1 buff from the target. Each hit inflicts Bleed for 2 turns.
With Resonance 1
Attacks all enemies 3 times. Damage per hit: 40% ATK. Each hit has a 40% chance of dispelling 1 buff from the target. Each hit inflicts Bleed for 2 turns. Final Damage +10%.
With Resonance 6
Attacks all enemies 3 times. Damage per hit: 40% ATK. Each hit has a 40% chance of dispelling 1 buff from the target. Each hit inflicts Bleed for 2 turns (can't be resisted). Final Damage +10%.
Bleed At the start of the carrier's turn, they take damage equal to 75% of the debuff caster's ATK.
Captain Ability
- Up to level 60
- Increases ally ATK in Point War, Knockout, and Beatbout by 30%
- After Level Breakthrough
- Increases ally ATK in Point War, Knockout, and Beatbout by 40%
Ascension
Upgrade planner- Phase 1ATK +70; HP +340, DEF +25
- Phase 2HP +950; ATK +25, DEF +25
- Phase 3Upgrades Skill 3
- Phase 4HP +10%
- Phase 5SPD +7
- Phase 6ATK +20%
Resonance
61.Veiled Gusts - Overload
Veiled Gusts: Final Damage +10%.
2.Defense Intrusion
When attacking, 18% chance of ignoring RESIST.
3.Blessing
Base ATK, Base DEF, and Base HP +15%.
4.Pressure Vitals
Upon successfully dispelling or stealing buffs, inflicts Max HP limit -3% on the target for each buff dispelled or stolen.
5.Aura
Base ATK, Base DEF, and Base HP +20%.
6.Veiled Gusts - Morph
New Effect - Veiled Gusts: Inflicting Bleed can't be resisted.
Divine Weapon

Beneath the Sands
He never could understand his older brother. Why sacrifice your life to protect old and broken things? Until he retraced his brother's footsteps and saw beneath the sands those things that should not remain buried. And thus, he made the same choice himself.
- Level 30
- ATK +152, HP +5,925
- Ranks 1 to 6
- When the bearer's HP is full, Veiled Gusts' Final Damage +9/12/15/15/15/15%
- Ranks 4 to 6
- Base ATK, Base DEF, and Base HP +10/15/20%
Alolin (Pazuzu)'s dossier
A legend in the depth of a ruin.
Legend has it that treasures of the dynasties of Debia lie buried deep within the Kush Desert. This tantalizing tale has enticed numerous treasure hunters to come, yet most returned empty-handed or became lost in the vast desert. As time went by, a saying wove its way through Old Kush City's air: The yellow sands reveal the ancient remnants. The black wind cleanses those with wicked thoughts. "What's beneath the black wind?" In a corner of the antique bazaar, an old man in a rocking chair looks at the inquiring boy. With a nod, he indicates that the boy should look toward the tall figure standing not far away. His glossy black mane shines brilliantly in the sunlight, while his somber profile and menacing scorpion tail send a chill down one's spine, even under the blazing heat of the sun. The boy instinctively takes a step back. The old man gently puts a hand on the boy's shoulder and says in a calm voice: "The head of a lion and the tail of a scorpion. That's Alolin, the guardian of Debia"
An untold past.
Alolin and his brother Paterry had been residing in Debia for as long as Alolin can remember. They were adopted by the esteemed head of the local museum. Growing up in such an environment, Paterry developed a deep passion for history and culture, eagerly sharing his knowledge with Alolin. Instead of staying in the museum full of artifacts, however, Alolin was drawn to the adoration of the street kids, relishing in their adoration. Things took a drastic turn when a wave of refugees sought shelter in Debia following the arrival of the Miracle. They looted the museum, taking away everything of value, including Paterry's life. What remained for Alolin were piles of research notes, along with the statuette of Kush I, his brother's cherished favorite, clutched tightly in his grasp until his final moments.
A quickly made decision.
Unas met Alolin for the first time in Old Kush City. At the time, Alolin wore the armor of the Debia guard as he attacked Miramon with only a rusty mace in his hand. Alolin was injured and broken when his powers awakened, a sharp contrast to the intact artifacts behind him. At that moment, Unas understood why Alolin kept on fighting, even alone. He was fiercely protecting the things he held most dear. After successfully defeating the Miramon together, Alolin declined Unas' suggestion to evacuate. He revealed his past to Unas and explained that the moment he discovered his brother's manuscripts, he decided to stay and protect the remaining artifacts at all costs. "I will fulfill my brother's unfinished dream!"
The inheritance.
At dawn, Alolin holds a kerosene lamp as he begins his day's work. With soft bristle brushes, he gently removes the dust from the surface of the murals, revealing the lines that have been weathered by the passage of time. The boy by Alolin's side sets down the supplies he brought from the bazaar and willingly steps forward to assist him in documenting the lines. After completing his documentation, Alolin removes his white gloves and raises his finger above the murals, slowly tracing the direction of the fading evening sun. A rare glimpse of tenderness appears in his eyes. The journey ahead, for him to record and preserve Debia's culture, will be long, yet he will carry on, step by step, never ceasing in his effort to fulfill his brother's dream.
Upgrade costs
Open in the plannerAscension
- Phase 1
Basic Wind Wave ×10
Gold ×2,000 - Phase 2
Basic Wind Wave ×15
Gold ×4,000 - Phase 3
Basic Wind Wave ×20
Advanced Wind Wave ×10
Gold ×6,000 - Phase 4
Advanced Wind Wave ×15
Elite Wind Wave ×5
Gold ×8,000 - Phase 5
Advanced Wind Wave ×25
Elite Wind Wave ×10
Gold ×10,000 - Phase 6
Advanced Wind Wave ×35
Elite Wind Wave ×20
Gold ×12,000
Art
















