Camille (Hati)

Wanderer

Camille (Hati)

/Wind/Fighter/Legendary

Atier

Introduction

Camille (Hati) is a Legendary Wind esper in Dislyte. Camille (Hati)'s role is Fighter. Organization: Wanderer.

On the Dislyte tier list Camille (Hati) is A tier, 17th of the 137 espers ranked.

Other Wind espers in Dislyte: Ahmed (Geb), Ain (Ptah), Alolin (Pazuzu), Amir (Enkidu), Arcana (Hermes), Archibald (Mictlantecutli) and 45 more.

What Camille (Hati) does

Wolven Smash puts Sear and Bleed on every enemy before hitting them, and Double Claws then detonates those Bleeds while applying Diseased that can't be resisted. Claw Attack stretches all of a target's debuffs by a turn.

Profile

After gaining the power of Hati, the girl can finally chase the bright moon freely in the dark of the night.

Camille (Hati)'s birthday is 04-11, and Camille (Hati) stands 165cm tall. Camille (Hati) likes pranks.

Stats

  • HP118th14,501
  • ATK78th1,334
  • DEF88th1,041
  • SPD131st101
  • C. RATE17th20%
  • C. DMG150%
  • ACC36th10%
  • RESIST20%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP13,21114,501
  • ATK1,0321,334
  • DEF9911,041
  • SPD101101
  • C. RATE10%20%
  • C. DMG150%150%
  • ACC0%10%
  • RESIST20%20%

Before relics, Divine Weapon and Resonance.

Spellcaster: Espers who deal damage primarily through debuffs. DoT: Effects that deal damage as turns pass or when enemies act.

  • Claw Attack

    Skill 1

    Active

    Attacks 1 enemy. Deals 120% ATK damage. Extends all debuffs on the enemy by 1 turn.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy. Deals 100% ATK damage. Extends all debuffs on the enemy by 1 turn.

    1. Level 2: Damage increased to 105%
    2. Level 3: Damage increased to 110%
    3. Level 4: Damage increased to 115%
    4. Level 5: Damage increased to 120%
  • Double Claws

    Skill 2

    Active, Cooldown 3 turns

    Attacks all enemies. Damage: 100% ATK. Inflicts Diseased for 2 turns (can't be resisted). If the target is afflicted with Bleed, applies Bleed damage immediately while duration -1 turn (applies to multiple Bleed debuffs).

    Level 1 and each level-up

    Level 1: Attacks all enemies. Damage: 70% ATK. Inflicts Diseased for 2 turns (can't be resisted). If the target is afflicted with Bleed, applies Bleed damage immediately while duration -1 turn (applies to multiple Bleed debuffs).

    1. Level 2: Damage increased to 80%
    2. Level 3: Damage increased to 90%
    3. Level 4: Damage increased to 100%
    4. Level 5: Cooldown reduced by 1 turn

    After Ascension 3: Double Claws

    Attacks all enemies. Damage: 100% ATK. Inflicts Diseased for 2 turns (can't be resisted). If the target is afflicted with Bleed, applies Bleed damage immediately while duration -1 turn (applies to multiple Bleed debuffs). If Bleed damage is successfully applied, inflicts Stun for 1 turn.

    With Resonance 2

    Attacks all enemies. Damage: 100% ATK. Inflicts Diseased for 2 turns (can't be resisted). Deals extra damage to enemies with Bleed. Extra Damage: 50% ATK. If the target is afflicted with Bleed, applies Bleed damage immediately while duration -1 turn (applies to multiple Bleed debuffs).

    • Diseased Can't be healed.
    • Bleed At the start of the carrier's turn, they take damage equal to 75% of the debuff caster's ATK.
  • Wolven Smash

    Skill 3

    Active, Cooldown 4 turns

    Inflicts Sear and Bleed on all enemies for 2 turns. Attacks all enemies. Damage: 120% ATK. Inflicts Bleed on enemies with Sear for 2 turns.

    Level 1 and each level-up

    Level 1: Inflicts Sear and Bleed on all enemies for 2 turns. Attacks all enemies. Damage: 100% ATK. Inflicts Bleed on enemies with Sear for 2 turns.

    1. Level 2: Damage increased to 105%
    2. Level 3: Damage increased to 110%
    3. Level 4: Damage increased to 120%
    4. Level 5: Cooldown reduced by 1 turn

    With Resonance 1

    Inflicts Sear and Bleed on all enemies for 2 turns. Attacks all enemies. Damage: 120% ATK. Inflicts Bleed on enemies with Sear for 2 turns. Final Damage +10%.

    With Resonance 6

    Inflicts Sear and Bleed on all enemies for 2 turns. Attacks all enemies. Damage: 120% ATK. Inflicts Bleed on enemies with Sear for 2 turns. Gains 1 turn. Final Damage +10%.

    • Sear +25% damage taken.
    • Bleed At the start of the carrier's turn, they take damage equal to 75% of the debuff caster's ATK.

Captain Ability

Up to level 60
Ally ATK +40% in Story, Infinite Miracle, Calamity Island, Doomsday Horizon, and Sonic Hunters
After Level Breakthrough
Ally ATK +50% in Story, Infinite Miracle, Calamity Island, Doomsday Horizon, and Sonic Hunters
  1. Phase 1ATK +70; HP +340, DEF +25
  2. Phase 2HP +950; ATK +25, DEF +25
  3. Phase 3Upgrades Skill 2
  4. Phase 4ACC +10%
  5. Phase 5C. RATE +10%
  6. Phase 6ATK +20%

Resonance

6
  1. 1.Wolven Smash - Overload

    Wolven Smash: Final Damage +10%.

  2. 2.Double Claws - Morph

    New Effect - Double Claws: Deals extra damage to enemies with Bleed. Extra Damage: 50% ATK.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +15%.

  4. 4.Berserker Drain

    When HP is below 60%, Lifesteal +15%.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +20%.

  6. 6.Wolven Smash - Morph

    New Effect - Wolven Smash: Gains an extra turn.

Divine Weapon

A Brief Interlude

A Brief Interlude

Welcome to Camille's Q&A Livestream! "How are the Evening Sounds?" Ha! Exquisite! "Do you like the person you've become?" I do, I do. "You getting dropped soon?" ...Oh? Hahaha...

Level 30
ATK +900, HP +3,817
Ranks 1 to 6
Claw Attack has a 50/75/100/100/100/100% chance of inflicting Bleed for 1/1/2/2/2/2 turns
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/20/30%

Camille (Hati)'s dossier

The Lively Girl In Evening Sounds.

Evening Sounds is bustling with activity tonight. As a waiter rushes by, he accidentally trips, sending his plate flying toward a nearby customer. With a stroke of luck, a pair of giant wolf claws deftly catch the plate, preventing disaster. The apologetic waiter turns to Camille, who flashes him a reassuring smile and a thumbs-up before disappearing into the busy dining area. Her fluffy tail wags happily behind her. The sight of Camille's cute and lively persona lifts the spirits of the customers, dispelling any gloom that they may harbor. However, beneath her adorable exterior, Camille has a mischievous side. Anyone who dares to irritate her soon finds themselves haunted by scary dolls in their closet.

Life Was Restrained

Camille always dressed like a delicate doll, playing into the role her parents had assigned to her every second of the day. Every word she spoke and every dress she wore was carefully chosen by her parents. "Always keep a smile on your face and help those in need. Never do anything that might irritate others," her parents taught her. Their words felt heavy on her chest though, making it hard to breathe. Her transformation, resulting in a change in appearance, finally freed her from the shackles of being the perfect, lovely girl. To her surprise, she was sent to the Esper Academy, as her parents wished her to be a hero everybody admired. As her parents' manipulations grew increasingly suffocating, however, Camille became more and more uncomfortable and scared. She didn't want to continue living the life they had paved for her.

The Carefree Wolf

On the night of her 18th birthday, Camille decided to stop playing the role her parents forced her into. She arrived at Evening Sounds alone, and there she met Celine. To be yourself or to please others? She knew she wanted to be true to herself, but she was afraid of being abandoned or reprimanded by others. With Celine's guidance and encouragement, Camille finally made her first brave choice. Freed from her parents' shackles, Camille mustered her courage and revealed her true self through the internet. Although she received mixed comments, she no longer felt lost. Perhaps being hated by some people wasn't so bad after all.

Be True to Oneself

The first thing Camille did after gaining her freedom was to apply for a job at Evening Sounds. She loved the atmosphere of freedom and tolerance there. More importantly, she had befriended some wonderful people. With the support of Celine and Melanie, Camille continued to improve her social media presence, recording her hard-earned freedom and encouraging others to live life on their own terms. These days, Camille can laugh freely and relax on the couch while eating snacks. The carefree wolf can finally run free under the moonlight, living without constraints.

Upgrade costs

Open in the planner

Ascension

  • Phase 1Basic Wind Wave ×15Gold ×3,000
  • Phase 2Basic Wind Wave ×20Gold ×6,000
  • Phase 3Basic Wind Wave ×25Advanced Wind Wave ×15Gold ×9,000
  • Phase 4Advanced Wind Wave ×20Elite Wind Wave ×10Gold ×12,000
  • Phase 5Advanced Wind Wave ×30Elite Wind Wave ×15Gold ×15,000
  • Phase 6Advanced Wind Wave ×40Elite Wind Wave ×30Gold ×18,000

Art

Camille (Hati) key art

More Wind espers

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