
Archibald (Mictlantecutli)
Legendary/Wind/Fighter
Introduction
Archibald (Mictlantecutli) is a Legendary Wind character in Dislyte. Archibald (Mictlantecutli)'s role is Fighter. Faction: Esper Union.
Other Wind characters in Dislyte: Ahmed (Geb), Ain (Ptah), Alolin (Pazuzu), Amir (Enkidu), Arcana (Hermes), Ashley (Heimdall) and 45 more.
Is Archibald (Mictlantecutli) good?
Archibald's damage comes in multi-stage AoE waves, from Silencing a single target with Silent Spirit to hitting the whole enemy team repeatedly with Enchanting Drop and Carnival Sonata, both of which chip away at enemy buffs along the way. He builds Carnival Heat stacks whenever an enemy uses a basic ability, boosting his own damage as a fight drags on.
He gets noticeably stronger paired with
Mavis: he shares in her incoming damage and, after ascension, gains better crit rate and energy off crits whenever she's on the team.
Pairs well with: Mavis.
Strengths
- repeated AoE damage that dispels and blocks enemy buffs
- can Silence a single target
- scales up damage the longer a fight goes via Carnival Heat
- significantly stronger with
Mavis on the team
Profile
His birthday is September 27, 2008, and he stands 142cm tall.
Background
Careers
Career 1 / The invisible guitarist.: Music is invisible and ever-changing.
It can be the flapping of a poster at the street corner being blown by the wind; the clanging of an iron sheet falling on the ground; or the sounds of silent footsteps before a prank is in action.
Even though they are not produced by visible instruments or performed in a sophisticated hall, such invisible sounds are music to the ears of those who can derive pleasure from it.
If music and instruments can both be invisible, then the players can be too.
So, do not be afraid when you hear music while walking at night.
It could be from that invisible spirit guitarist.
Career 2: A performance that never started.
One day, when he passed by a musical instrument store, he saw the guitars laid out neatly in the display window, and heard the gentle music playing from the spinning record.
In that instant, a bright and pure dream sprouted from within him.
He wanted to pick up a guitar and play out all those melodies hidden deep in his heart and that belonged to him only.
For countless times, those sounds played in his dreams, making him yearn to stand on stage and share his music with more people.
So, he brought that guitar that had always been with him––one he saw as the most precious thing in his life––and went to the stage in the themed park with great anticipation.
Nonetheless, an earth-shattering noise from the crumbling of the stage put an end to everything.
Career 3 / Lonesome.: Despite waking up again, he never felt fortunate or happy.
On the contrary, he saw it as a curse.
That's because he was no longer a human, but a spirit that nobody could see, hear, and sense.
He could not even leave the abandoned themed park.
Finally, he was able to play the guitar to his heart's content, except that this time, he could no longer share his melodies with others.
In his world, there was nothing but endless solitude.
So, he even made a wish to Miramon to fill that lonely void in his heart.
Until that only person who could see him appeared again.
Career 4: A rebirth blessed by all spirits.
He ought to start performing. That's his promise with Mavis: After defeating Miramon, she would help him make his dream come true.
However, he also knows deep in his heart that a so-called performance is but an act of deception, of himself and others.
He is only a spirit, and besides Mavis, no one else can hear his music.
His dream can never come true.
Having said that, the moment he plucks the strings on his guitar and looks at the audience seats, he feels transported back to 10 years ago.
All the sorrow, anguish, despair, and resentment disappear, together with the gleeful tunes of the guitar under All Hallows' Eve gentle moonlight.
With the well-wishes of all the spirits, he will finally be reborn after a decade-long wait.
Stats
- HP21,413
- ATK2,032
- DEF1,168
- SPD101
- CRIT Rate10%
- CRIT DMG150%
- Effect ACC0%
- Effect RES20%
At max level. Each bar is measured against the highest value in the Dislyte roster.
Skills
3Silent Spirit
Attacks 1 enemy 2 times. Damage per hit: 40% ATK. Each hit has a 50% chance of inflicting Silence for 2 turns.
Enchanting Drop
Attacks all enemies 3 times. Damage per hit: 15% of Archibald's ATK + 1% of the target's Max HP; damage based on Max HP will not exceed 15% of Archibald's ATK. Each hit has a 40% chance of inflicting Buff Blocker for 2 turns. At the end of this ability, extends all enemy ability cooldowns by 1 turn.
Carnival Sonata
Attacks all enemies 3 times. Damage per hit: 20% of Archibald's ATK + 2% of the target's Max HP; damage based on Max HP will not exceed 30% of Archibald's ATK. Each hit has a 60% chance of dispelling 1 buff from the target. Inflicts One Swing for 2 turns (won't work on Bosses). Reduces the target's Max HP upon a critical hit. Reduction: 50% Passive: Buffs on enemies with One Swing can only last for up to 1 turn. When an enemy casts their basic ability, Archibald gains 1 stack of Carnival Heat (Archibald). Each stack of Carnival Heat (Archibald) increases Archibald's damage by 1%. When ally Mavis takes ability damage, shares 50% of her damage. Gains an extra turn when gaining Soul Parade.
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