
Amir (Enkidu)
Legendary/Wind/FighterB tier
Introduction
Amir (Enkidu) is a Legendary Wind character in Dislyte. Amir (Enkidu)'s role is Fighter. Faction: Esper Union.
On our Dislyte tier list Amir (Enkidu) is B tier, 123rd of the 179 characters ranked, from where 4 current tier lists put Amir (Enkidu).
Other Wind characters in Dislyte: Ahmed (Geb), Ain (Ptah), Alolin (Pazuzu), Arcana (Hermes), Archibald (Mictlantecutli), Ashley (Heimdall) and 45 more.
Is Amir (Enkidu) good?
Amir hits a single target repeatedly with Dauntless Charge, building Zest stacks and sharing damage with
Fatimah if she's on his team. Protector's Will keeps that Zest topped up each round and punishes enemies for shielding up with a Pursuit Attack, while Justice Served turns things AoE with a follow-up hit.
He's a fairly straightforward
Fighter whose value partly depends on running alongside
Fatimah.
Pairs well with:
Fatimah.
Strengths
- builds Zest stacks for extra value
- punishes enemy shields with a Pursuit Attack
- can share damage load with ally
Fatimah - has both single-target and AoE options
Profile
His birthday is September 10th, 2007, and he stands 175cm tall.
Background
Sun Amidst The Dark: Neglected by his parents during a lonely childhood,
No amount of wealth could alleviate his inner loneliness.
Until the day a golden hero appeared and save him from the darkness.
Just like the shining sun, this led him down a new path.
Career 1: An eccentric member of the Union Scavengers.
There's a new member in the Esper Union Scavengers, the group that strikes fear into the hearts of Esper criminals.
This new member, the youthful Amir, has got a different style—and the divine power of Enkidu.
An avid fan of Destiny's Kiss, Amir's workstation is piled high with merch.
His love for otaku culture and his lively, often-bewildering personality make one...
doubt his trustworthiness.
But you can't judge a book by its cover, and Amir is passionate about his job.
Thanks to his childhood obsession with the hero Sunblaze, Amir has always been determined to become a Scavenger who roots out Esper criminals.
Career 2: Suffered a lonely childhood. While Amir comes from a wealthy family, his life has been anything but happy.
His parents were always too busy with work to give him any care or attention.
Always aiming to please his parents during the brief moments they could share together, Amir quickly learned to hide his feelings.
Wherever he went, he would keep the atmosphere lively.
But Amir's antics failed to alleviate his loneliness, and over time, he became addicted to anime and video games, and picked up an obsession with idols.
Once again, his wealthy background brought him only trouble.
While Amir was on his way to Hazlitt to see some underground idols perform, he was kidnapped by Esper criminals who had planned the attack in advance.
Career 3: Sunblaze sparked his dream of becoming a hero.
As Amir fell into utter desperation, a mysterious Esper appeared from the shadows and subdued the kidnappers in just a few smooth moves.
After escorting Amir to safety, she disappeared into the night, just as quickly as she'd come.
Only after the ordeal was over did Amir learn that his Esper savior was the urban legend of Gyrate, the hero known as "Sunblaze".
During the kidnapping, Sunblaze's incredible power left an indelible impression on Amir, as he realized the importance of rooting out Esper criminals.
And just like that, a seed was planted in Amir's heart: a dream to become a hero like Sunblaze and protect others.
Career 4 / A superhero to be.: Amir enrolled in the Esper Academy, determined to make his dream real.
There, he was present for the Burning of the Union, and after suffering extreme fear during the incident, he gained the divine power of Enkidu.
That fear did not sway Amir, but only strengthened his conviction that the world needed heroes like Sunblaze who could wield power to protect others.
After graduating, Amir wasted no time in joining the Scavengers, fortifying the first line of defense against Esper criminality.
While Amir still has a long way to go to become a "superhero", he believes that as long as he continues moving forward on this path, he'll be able to help others—one day.
Stats
- HP18,138
- ATK850
- DEF810
- SPD102
- CRIT Rate10%
- CRIT DMG150%
- Effect ACC0%
- Effect RES20%
At max level. Each bar is measured against the highest value in the Dislyte roster.
Skills
8Dauntless Charge
Attack 1 enemy 3 times. Damage per hit: 1% of Amir's HP. Gains 2 stacks of Zest. Passive: When allied Fatimah takes ability damage, shares 50% of her damage taken.
Protector's Will
Gains 2 stacks of Zest at the start of a round. Taking hits recovers HP. Healing: 10% Max HP. When enemies gain Shield, perform a Pursuit Attack with Righteous Resolve on a random target, and gains Zest stacks. Upon gaining 10 stacks of Zest, dispels all his debuffs, casts Justice Served, and consumes all stacks of Zest. Righteous Resolve: Dispels Shield from 1 enemy. Their Max HP -5%. Attacks the enemy. Damage: 10% of Amir's HP. Gains 1 stack of Zest.
Justice Served
Gains 1 stacks of Divine Help. If Amir's HP is above 50%, the target's Max HP -10%. Attacks all enemies. Damage: 10% of Amir's HP. If Amir has Divine Help, performs a Pursuit Attack with Righteous Resolve on a random target, once per Divine Help stack. Divine Help: max 4 stacks.
Passive
PassivePassive: When allied Fatimah takes ability damage, shares 50% of her damage taken.
Righteous Resolve
Righteous Resolve: Dispels Shield from 1 enemy. Their Max HP -5%. Attacks the enemy. Damage: 10% of Amir's HP. Gains 1 stack of Zest.
Divine Help
Divine Help: max 4 stacks. Divine Help: (Undispellable) After casting Righteous Resolve, deals Splash Damage to 2 random enemies other than the target. Splash Damage: 10% of Amir's HP.
HP Bond
HP: Increases ally HP in Triple Threat by 40%
Zest
Zest: (Undispellable) Healing received +20%. Chance of taking critical hits -10%. Stackable.
Art





