Jeanne (Gerd)

Shadow Decree

Jeanne (Gerd)

/Flow/Controller/Rare

Ctier

Introduction

Jeanne (Gerd) is a Rare Flow esper in Dislyte. Jeanne (Gerd)'s role is Controller. Organization: Shadow Decree.

On the Dislyte tier list Jeanne (Gerd) is C tier, 116th of the 137 espers ranked.

Other Flow espers in Dislyte: Aurelius (Ullr), Biondina (Poseidon), Bi Tao (Shen Gongbao), Celine (Siren), Chang Pu (Yao Ji), Chu Yao (Taiyi) and 36 more.

What Jeanne (Gerd) does

Cool Rhythm stuns three random enemies at a 100% chance, Beat Burst strips every buff off one target before stunning it, and the basic attack gets three 25% Stun rolls.

Profile

A rebellious free-spirited girl who has attracted the attention of the goddess Gerd.

Jeanne (Gerd)'s birthday is 01-21, and Jeanne (Gerd) stands 167cm tall. Jeanne (Gerd) likes punk fashion.

Stats

  • HP51st18,054
  • ATK164th890
  • DEF167th900
  • SPD80th107
  • C. RATE10%
  • C. DMG150%
  • ACC1st20%
  • RESIST20%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP14,57718,054
  • ATK795890
  • DEF850900
  • SPD102107
  • C. RATE10%10%
  • C. DMG150%150%
  • ACC0%20%
  • RESIST20%20%

Before relics, Divine Weapon and Resonance.

Blocker: Espers who inflict Incapacitated effects other than Sleep on enemies.

  • Punk

    Skill 1

    Active

    Attacks 1 enemy 3 times. Damage per hit: 40% ATK. Each hit has a 25% chance of inflicting Stun for 1 turn.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy 3 times. Damage per hit: 30% ATK. Each hit has a 15% chance of inflicting Stun for 1 turn.

    1. Level 2: Damage increased to 35%
    2. Level 3: Trigger Chance increased to 20%
    3. Level 4: Damage increased to 40%
    4. Level 5: Trigger Chance increased to 25%
    • Stun Cannot take actions.
  • Cool Rhythms

    Skill 2

    Active, Cooldown 3 turns

    Attacks 3 random enemies. Damage: 90% ATK. 100% chance of inflicting Stun for 1 turn.

    Level 1 and each level-up

    Level 1: Attacks 3 random enemies. Damage: 80% ATK. 75% chance of inflicting Stun for 1 turn.

    1. Level 2: Damage increased to 85%
    2. Level 3: Trigger Chance increased to 85%
    3. Level 4: Damage increased to 90%
    4. Level 5: Trigger Chance increased to 100%

    After Ascension 3: Cool Rhythms

    Attacks 3 random enemies. Damage: 90% ATK. 100% chance of inflicting Stun for 1 turn. Steals 30% of the target's AP.

    • Stun Cannot take actions.
  • Beat Burst

    Skill 3

    Active, Cooldown 4 turns

    Attacks 1 enemy 2 times. Damage for 1st hit: 120% ATK. Damage for 2nd hit: 12% Max HP. The 1st hit dispels all buffs from the target. The 2nd hit inflicts Stun for 1 turn.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy 2 times. Damage for 1st hit: 100% ATK. Damage for 2nd hit: 10% Max HP. The 1st hit dispels all buffs from the target. The 2nd hit inflicts Stun for 1 turn.

    1. Level 2: Damage increased to 110%
    2. Level 3: HP-damage conversion ratio increased to 12%
    3. Level 4: Damage increased to 120%
    4. Level 5: Cooldown reduced by 1 turn

    With Resonance 1

    Attacks 1 enemy 2 times. Damage for 1st hit: 120% ATK. Damage for 2nd hit: 12% Max HP. The 1st hit dispels all buffs from the target. The 2nd hit inflicts Stun for 1 turn. Final Damage +10%.

    • Stun Cannot take actions.

Captain Ability

Up to level 60
Increases ally ACC by 20%
After Level Breakthrough
Increases ally ACC by 30%
  1. Phase 1ATK +70; HP +340, DEF +25
  2. Phase 2HP +950; ATK +25, DEF +25
  3. Phase 3Upgrades Skill 2
  4. Phase 4SPD +5
  5. Phase 5HP +15%
  6. Phase 6ACC +20%

Resonance

6
  1. 1.Beat Burst - Overload

    Beat Burst: Final Damage +10%.

  2. 2.Targeted Constraints

    Each surviving enemy grants ACC +4%.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +10%.

  4. 4.Feral Retribution

    When the target is Incapacitated, damage +10%.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +10%.

  6. 6.Covenant

    Base ATK, Base DEF, and Base HP +15%.

Divine Weapon

Rebellious Rhythms

Rebellious Rhythms

With drumstick in hand, Jeanne beats out a fierce, proud rhythm that carries with it all her dissatisfaction with the ways of the world. From time to time she stops, picks up a spray paint can, and colorfully decorates the path on which she walks.

Level 30
ATK +479, HP +2,035
Ranks 1 to 6
When the bearer's HP is full, Cool Rhythms' Final Damage +6/12/15/15/15/15%
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/15/20%

Jeanne (Gerd)'s dossier

The Shadow Decree's "master drummer".

Jeanne's pink hair, flamboyant appearance and punk fashion sense tends to create something of a lasting impression. Jeanne and her sonorous voice became a real hit with patrons on the underground band circuit in which Jeanne has become a frequent performer in addition to her work with the Shadow Decree. Jeanne has also transformed herself into something of an expert on the drums as well, the faint sounds of which may often be heard amid the rabbit warren-like corridors of the Shadow Decree's HQ. Too loud for you? Well, if you have the cojones to ask Jeanne to turn it down, then you may be informed that she has already adjusted the sound to the lowest possible decibel range.

Jeanne's rebelliousness was caused by her parents unfair favoritism.

Jeanne became rebellious when she was younger, when she was constantly compared to her perfect sister. She yearned to see more of the world and despised being confined to the crowded city that was her home.  The arrival of the Miracles came at a confusing time in her life and dashed her plans for the future. It was during this time that Jeanne found heavy metal music. Her depression and anger finally bubbled up to the surface, and she discovered the perfect outlet for all of her frustrations. Jeanne's life took another turn when her sister passed due to the emergence of yet another Miracle. She learned an important lesson that day. One should live life fiercely and passionately because you only live once.

Jeanne has more faith in the Shadow Decree than the Esper Union.

Jeanne has always been a stubborn young woman, and it's nearly impossible to persuade her to change her mind.  To her, the Esper Union will always be a group of self-serving do-gooders that can't be relied upon. Under their supposed leadership, the Miracle threat has not lessened, and more and more lives are lost each year to Miramon attacks. In order to save the world, more drastic measures need to be taken. Jeanne has found like-minded individuals in the Shadow Decree, people who are willing to go to any length to save humanity from extinction.  Unlike the days of yesteryear, she is utterly convinced she is on the right path.

Upgrade costs

Open in the planner

Ascension

  • Phase 1Basic Flow Wave ×5Gold ×1,500
  • Phase 2Basic Flow Wave ×10Gold ×3,000
  • Phase 3Basic Flow Wave ×15Advanced Flow Wave ×5Gold ×4,500
  • Phase 4Advanced Flow Wave ×10Elite Flow Wave ×5Gold ×6,000
  • Phase 5Advanced Flow Wave ×15Elite Flow Wave ×10Gold ×7,500
  • Phase 6Advanced Flow Wave ×20Elite Flow Wave ×15Gold ×9,000

Art

Jeanne (Gerd) key art

More Flow espers

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