Zora (Amunet)

Wanderer

Zora (Amunet)

/Flow/Fighter/Legendary

Btier

Introduction

Zora (Amunet) is a Legendary Flow esper in Dislyte. Zora (Amunet)'s role is Fighter. Organization: Wanderer.

On the Dislyte tier list Zora (Amunet) is B tier, 65th of the 137 espers ranked.

Other Flow espers in Dislyte: Aurelius (Ullr), Biondina (Poseidon), Bi Tao (Shen Gongbao), Celine (Siren), Chang Pu (Yao Ji), Chu Yao (Taiyi) and 36 more.

What Zora (Amunet) does

An AoE Fighter whose two active skills both follow up with a Keen Edge pursuit, guaranteed while Zora is above 50% HP and a coin flip below it. Galactic Rush hits all enemies for 120% ATK with Buff Blocker, Rift Assault adds SPD Up and 30% C. DMG, and Keen Edge applies Diseased and heals for 10% of the damage.

Profile

With Amunet's powers, Shadow Hunter is Triki's best assassin.

Zora (Amunet)'s birthday is 01-15, and Zora (Amunet) stands 155cm tall. Zora (Amunet) likes tiramisu.

Stats

  • HP129th13,949
  • ATK33rd1,523
  • DEF179th880
  • SPD74th108
  • C. RATE1st25%
  • C. DMG150%
  • ACC0%
  • RESIST20%

At level 60, 6 stars and fully ascended, before relics, Divine Weapon and Resonance. Each bar is measured against the highest value in the Dislyte roster, and the place is out of every esper with that stat.

StatLevel 60, 6 starsFully ascended
  • HP12,65913,949
  • ATK1,2421,523
  • DEF830880
  • SPD103108
  • C. RATE10%25%
  • C. DMG150%150%
  • ACC0%0%
  • RESIST20%20%

Before relics, Divine Weapon and Resonance.

Pursuer: Espers who attack primarily through Pursuit Attacks, Assists, or counterattacks.

  • Keen Edge

    Skill 1

    Active

    Attacks all enemies. Damage: 60% ATK. Inflicts Diseased for 1 turn. Restores HP. Healing: 15% of damage dealt. The fewer the targets, the higher the damage.

    Level 1 and each level-up

    Level 1: Attacks all enemies. Damage: 50% ATK. Inflicts Diseased for 1 turn. Restores HP. Healing: 10% of damage dealt. The fewer the targets, the higher the damage.

    1. Level 2: Damage increased to 55%
    2. Level 3: Healing amount increased to 12%
    3. Level 4: Damage increased to 60%
    4. Level 5: Healing amount increased to 15%

    With Resonance 1

    Attacks all enemies. Damage: 60% ATK. Inflicts Diseased for 1 turn. Restores HP. Healing: 15% of damage dealt. The fewer the targets, the higher the damage. Final Damage +10%.

    With Resonance 6

    Attacks all enemies. Damage: 60% ATK. Inflicts Diseased for 1 turn. Restores HP. Healing: 15% of damage dealt. The fewer the targets, the higher the damage. When allies attack, Zora has a 15% chance of assisting with Keen Edge. Final Damage +10%.

    • Diseased Can't be healed.
  • Rift Assault

    Skill 2

    Active, Cooldown 3 turns

    Attacks 1 enemy 3 times. Damage per hit: 55% ATK. C. DMG +30%. Gains SPD Up for 2 turns. If Zora's HP is above 50%, launches a Pursuit attack with Keen Edge; otherwise, 50% chance of launching a pursuit attack with Keen Edge.

    Level 1 and each level-up

    Level 1: Attacks 1 enemy 3 times. Damage per hit: 40% ATK. C. DMG +30%. Gains SPD Up for 2 turns. If Zora's HP is above 50%, launches a Pursuit attack with Keen Edge; otherwise, 50% chance of launching a pursuit attack with Keen Edge.

    1. Level 2: Damage increased to 45%
    2. Level 3: Damage increased to 50%
    3. Level 4: Damage increased to 55%
    4. Level 5: Cooldown reduced by 1 turn

    After Ascension 3: Rift Assault

    Attacks 1 enemy 3 times. Damage per hit: 55% ATK. C. DMG +30%. Each hit has a 40% chance of dispelling 1 buff from the enemy. Gains SPD Up for 2 turns. If Zora's HP is above 50%, launches a Pursuit attack with Keen Edge; otherwise, 50% chance of launching a pursuit attack with Keen Edge.

    • SPD Up +30% SPD.
  • Galactic Rush

    Skill 3

    Active, Cooldown 4 turns

    Attacks all enemies. Damage: 120% ATK. Inflicts Buff Blocker for 2 turns. If Zora's HP is above 50%, launches a Pursuit attack with Keen Edge; otherwise, 50% chance of launching a pursuit attack with Keen Edge.

    Level 1 and each level-up

    Level 1: Attacks all enemies. Damage: 90% ATK. Inflicts Buff Blocker for 2 turns. If Zora's HP is above 50%, launches a Pursuit attack with Keen Edge; otherwise, 50% chance of launching a pursuit attack with Keen Edge.

    1. Level 2: Damage increased to 100%
    2. Level 3: Damage increased to 110%
    3. Level 4: Damage increased to 120%
    4. Level 5: Cooldown reduced by 1 turn

    With Resonance 2

    Attacks all enemies. Damage: 120% ATK. Inflicts Buff Blocker and DEF Down for 2 turns. If Zora's HP is above 50%, launches a Pursuit attack with Keen Edge. Otherwise, 50% chance of launching a Pursuit attack with Keen Edge.

    • Buff Blocker Cannot be buffed.

Captain Ability

Up to level 60
Ally ATK +40% in Ritual Miracle, Sonic Miracle, Desolate Lands, Sentinel Hunt, Falsetto Fantasy, Celestial Anomaly, Desolate Rift, and Echo of Kings
After Level Breakthrough
Ally ATK +50% in Ritual Miracle, Sonic Miracle, Desolate Lands, Sentinel Hunt, Falsetto Fantasy, Celestial Anomaly, Desolate Rift, and Echo of Kings
  1. Phase 1ATK +70; HP +340, DEF +25
  2. Phase 2HP +950; ATK +25, DEF +25
  3. Phase 3Upgrades Skill 2
  4. Phase 4SPD +5
  5. Phase 5ATK +15%
  6. Phase 6C. RATE +15%

Resonance

6
  1. 1.Keen Edge - Overload

    Keen Edge: Final Damage +10%.

  2. 2.Galactic Rush - Morph

    New Effect - Galactic Rush: Inflicts DEF Down on the target for 2 turns.

  3. 3.Blessing

    Base ATK, Base DEF, and Base HP +15%.

  4. 4.Divine Strike

    After casting a non-basic ability, the next basic ability's damage +30%.

  5. 5.Aura

    Base ATK, Base DEF, and Base HP +20%.

  6. 6.Keen Edge - Morph

    New Effect - Keen Edge: When an ally attacks, Zora has a 15% chance of assisting with Keen Edge.

Divine Weapon

Never Again

Never Again

A happy childhood turned to ashes in an instant by a Miracle; youthful idealism blown away like smoke on the wind. No matter how you chase after things, in the end everything will disappear. Zora doesn't seek out happiness anymore, better not to have to face the pain of loss again.

Level 30
ATK +900, HP +3,817
Ranks 1 to 6
When the bearer's HP is above 70%, Keen Edge's Final Damage +15/20/25/25/25/25%
Ranks 4 to 6
Base ATK, Base DEF, and Base HP +10/20/30%

Zora (Amunet)'s dossier

Watch out for that female bounty hunter!

It's said that in the Graywater Hunter's Guild there's an amazing female bounty hunter named Zora. With her stylish attire and icy facade, people find her intimidating, to say the least. Endowed with Amunet's power, Zora has become an indispensable force under Triki. There are also rumors circulating around that she may be the mysterious person known as the "Shadow Hunter", but her exact origins are even more of a mystery, known only to a select few in the Guild. No matter how much she tries to appear cool and indifferent, she is still a child at heart, with a natural fondness for desserts and sweets, particularly tiramisu. All these details about her life must be kept secret in order to maintain a professional public image.

All things cute and a bunny to boot.

Zora has a soft spot for all things cute, particularly bunny toys and bunny accessories. When she was still at the orphanage, she would watch cartoons with Stewart. Her favorite show was Detective Hopps. She still watches the show now but unlike before, no one watches it with her. The repeated loss of things she loves and trusts has hardened Zora's heart. She keeps her true self guarded, the better to keep from being hurt again.

Who is this mysterious Shadow Hunter?

Seeing the devastation caused by the Shadow Decree, Zora questioned all she had previously believed. Being a hero seemed useless after all. Feeling lost and without hope, she left the Union. Her fierce hatred for the Shadow Decree never faded away. In Graywater, she carried out attacks against prominent members of the Shadow Decree, leaving its members under constant fear. Zora is a lone wolf who lurks in the shadows. She doesn't need friends or allies. In her line of work, where a lack of awareness is a fast ticket to death, her continual sense of uncertainty is an advantage.

Zora opens up to her guildmates.

Despite her many experiences with loss, Zora has never fully gotten used to it. She instinctively avoids developing relationships, as she knows it will one day come to an end and that pain is too excruciating to bear. It's better not to begin relationships in the first place. Zora is not cruel by nature. She only feels lost, always searching for the meaning of life. The only thing she can cling to is vengeance. The Hunters Guild has provided her with a new life. Although Zora wasn't aware of it, her companions have gradually softened her hardened interior.

Upgrade costs

Open in the planner

Ascension

  • Phase 1Basic Flow Wave ×15Gold ×3,000
  • Phase 2Basic Flow Wave ×20Gold ×6,000
  • Phase 3Basic Flow Wave ×25Advanced Flow Wave ×15Gold ×9,000
  • Phase 4Advanced Flow Wave ×20Elite Flow Wave ×10Gold ×12,000
  • Phase 5Advanced Flow Wave ×30Elite Flow Wave ×15Gold ×15,000
  • Phase 6Advanced Flow Wave ×40Elite Flow Wave ×30Gold ×18,000

Art

Zora (Amunet) key art

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