Captivating Dance Para Para Brothers

UR

Captivating Dance Para Para Brothers

PHY

Introduction

Captivating Dance Para Para Brothers is a UR PHY card in DRAGON BALL Z DOKKAN BATTLE. Captivating Dance Para Para Brothers's class is Extreme.

Other PHY cards in DRAGON BALL Z DOKKAN BATTLE: 24-Hour Revival Super Saiyan 2 Goku (Angel), A Brand-New Super Attack Goku, A Capable Secretary Robelu, Accumulated Battle Experience Fasha, Accumulated Malice Frieza (Final Form) (Angel), A Despicable Move SS Goten Possessed (GT) and 519 more.

Stats

  • HP477th17,321
  • ATK2228th9,498
  • DEF418th11,409

At level 140, Extreme Z-Awakened and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

2 stages

Level cap 140, Super Attack level cap 15. EZA released 2 April 2025.

  • HPLevel 140: 14,08155%: 15,28169%: 16,54179%: 16,72190%: 16,907100%: 17,321
  • ATKLevel 140: 6,49855%: 7,69869%: 8,71879%: 8,89890%: 9,318100%: 9,498
  • DEFLevel 140: 8,64955%: 9,84969%: 10,62979%: 10,80990%: 10,995100%: 11,409
  • Captivating Dance

    Leader Skill

    "Special Pose" Category Ki +3 and HP, ATK & DEF +77%; or PHY Type Ki +3 and HP, ATK & DEF +50%

  • Dancing Para Para Attack (Extreme)

    Super Attack, 12 Ki

    Greatly raises DEF for 6 turns, causes supreme damage to enemy and raises allies' ATK by 33% for 2 turns (self excluded)

    Multiplier
    250% at level 1, 530% at level 15
  • Cheerful Dance

    Passive Skill

    Basic effect(s)

    • Ki +1 and DEF 333%raised
    • All allies' ATK & DEF 33%raised (self excluded)

    When the character is the 1st or 2nd to obtain Ki Spheres in a turn

    • All allies' Ki +2 and ATK 25%raised

    When the character is the 3rd to obtain Ki Spheres in a turn

    • DEF 333%raised
    • All allies' Ki +2 and DEF 25%raised

    When there is a "GT Heroes" Category enemy or an INT Type enemy

    • Great chance of sealing all enemies' Super Attacks

    When another 2 or more PHY Type allies are on the team

    • Interrupts the attacked enemy for 5 turns from the character's entry turn

Link Skills

  • More Than Meets the EyeLevel 1: ATK +10%Level 10: ATK & DEF +10%
  • Solid SupportLevel 1: ATK +10% and all enemies' DEF -15%Level 10: ATK +15% and all enemies' DEF -20%
  • FleeLevel 1: Ki +1 when HP is 30% or lessLevel 10: Ki +2 and chance of evading enemy's attack (including Super Attack) +10% when HP is 50% or less
  • CowardLevel 1: Ki +1Level 10: Ki +2 and chance of performing a critical hit +5%
  • TelekinesisLevel 1: All enemies' DEF -10%Level 10: All enemies' DEF -20%
  • GTLevel 1: Ki +2Level 10: Ki +2 and ATK & DEF +10%
  • Shattering the LimitLevel 1: Ki +2Level 10: Ki +2 and ATK & DEF +5%

Categories

Special Pose, Dragon Ball Seekers, Joined Forces, Mission Execution

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 50%4 Ki: 100%12 Ki: 140%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +1,200ATK: +1,200DEF: +1,200
  • 69%Copies used: 1HP: +2,460ATK: +2,220DEF: +1,980
  • 79%Copies used: 2HP: +2,640ATK: +2,400DEF: +2,160
  • 90%Copies used: 3HP: +2,826ATK: +2,820DEF: +2,346
  • 100%Copies used: 4HP: +3,240ATK: +3,000DEF: +2,760

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Combo Attack+5 levels

Awakening

Dokkan Awakens from Suspicious Undercover Activity Para Para BrothersNonePara Para Brothers×10

Extreme Z-Awakening medals

7 steps
  • EZA 1Level cap: 125SA cap: 10Medals: Para Para Brothers [Bronze]×3
  • EZA 2Level cap: 125SA cap: 11Medals: Para Para Brothers [Bronze]×5
  • EZA 3Level cap: 130SA cap: 11Medals: Para Para Brothers [Bronze]×7
  • EZA 4Level cap: 130SA cap: 12Medals: Para Para Brothers [Silver]×10
  • EZA 5Level cap: 130SA cap: 13Medals: Para Para Brothers [Silver]×30
  • EZA 6Level cap: 135SA cap: 14Medals: Para Para Brothers [Gold]×30
  • EZA 7Level cap: 140SA cap: 15Medals: Para Para Brothers [Rainbow]×30

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1

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