Precise Counterattack Fasha

UR

Precise Counterattack Fasha

INT

Introduction

Precise Counterattack Fasha is a UR INT card in DRAGON BALL Z DOKKAN BATTLE. Precise Counterattack Fasha's class is Super.

Other INT cards in DRAGON BALL Z DOKKAN BATTLE: 3rd Stellar Region Officer Sorbet, Absolute Grit Super Saiyan Gohan (Future), Accelerated Battle Super Saiyan God Goku, Accrued Strength Super Saiyan Goku, Accumulated Bloodlust Dr. Gero & Android #19, Ace in the Hole Yamcha and 515 more.

Stats

  • HP2254th8,600
  • ATK2041st10,426
  • DEF1927th7,293

At level 100 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 100, Super Attack level cap 10.

  • HPLevel 100: 4,60055%: 6,20069%: 7,56079%: 7,80090%: 8,048100%: 8,600
  • ATKLevel 100: 6,42655%: 8,02669%: 9,38679%: 9,62690%: 10,186100%: 10,426
  • DEFLevel 100: 3,29355%: 4,89369%: 6,25379%: 6,49390%: 6,741100%: 7,293
  • Precise Counterattack

    Leader Skill

    "Low-Class Warrior" Category Ki +1 and HP, ATK & DEF +30%

  • Energy Bullet

    Super Attack, 12 Ki

    Causes extreme damage to enemy and lowers ATK & DEF

    Multiplier
    220% at level 1, 355% at level 10
  • Glorious Assault

    Passive Skill

    Basic effect(s)

    • DEF 70%raised
    • Medium chance of evading enemy's attack

Link Skills

Categories

Team Bardock, Low-Class Warrior, Pure Saiyans, Peppy Gals, Space-Traveling Warriors, Storied Figures, Mission Execution

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 125%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +1,600ATK: +1,600DEF: +1,600
  • 69%Copies used: 1HP: +2,960ATK: +2,960DEF: +2,960
  • 79%Copies used: 2HP: +3,200ATK: +3,200DEF: +3,200
  • 90%Copies used: 3HP: +3,448ATK: +3,760DEF: +3,448
  • 100%Copies used: 4HP: +4,000ATK: +4,000DEF: +4,000

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +2, Evasion +22 squares
  • Choose one of Critical Hit +2, Evasion +21 square
  • Choose one of Combo Attack +3, Evasion +31 square
  • Choose one of Critical Hit +1, Evasion +12 squares
  • Choose one of Critical Hit +3, Evasion +31 square
  • Choose one of Combo Attack +1, Evasion +11 square
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square

Awakening

Z-Awakening, SSR to URLevel cap 80 before, 100 afterDr. Gero×50Master Shen×20Kami×10West Kai×3Elder Kai×1
Dokkan Awakens into Cunning Moves FashaJoin the "Battle-Smart Brawlers! Team Bardock" Special Event to get the required Awakening Medal(s).Fasha×5

Other cards of this character

4

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