Tiny Spy Spy Robot

Tiny SpySpy Robot

URINTExtreme

Introduction

Tiny Spy Spy Robot is a UR INT card in DRAGON BALL Z DOKKAN BATTLE. Tiny Spy Spy Robot's class is Extreme.

Other INT cards in DRAGON BALL Z DOKKAN BATTLE: 3rd Stellar Region Officer Sorbet, Absolute Grit Super Saiyan Gohan (Future), Accelerated Battle Super Saiyan God Goku, Accrued Strength Super Saiyan Goku, Accumulated Bloodlust Dr. Gero & Android #19, Ace in the Hole Yamcha and 515 more.

Stats

  • HP372nd18,166
  • ATK2222nd9,535
  • DEF1899th7,419

At level 100 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 100, Super Attack level cap 10.

  • HPLevel 100: 15,16655%: 16,36669%: 17,38679%: 17,56690%: 17,752100%: 18,166
  • ATKLevel 100: 6,53555%: 7,73569%: 8,75579%: 8,93590%: 9,355100%: 9,535
  • DEFLevel 100: 4,41955%: 5,61969%: 6,63979%: 6,81990%: 7,005100%: 7,419
  • Tiny Spy

    Leader Skill

    "Artificial Life Forms" Category Ki +2 and HP, ATK & DEF +30%

  • None

    Super Attack, 12 Ki

    None

    Multiplier
    100%
  • Data Transmission

    Passive Skill

    Basic effect(s)

    • Unable to attack
    • DEF 300%raised
    • Randomly changes Ki Spheres of a certain Type to Rainbow Ki Spheres
    • High chance of evading enemy's attack

    For every Ki Sphere obtained

    • DEF 100%raised when receiving an attack
    • All allies' ATK & chance of performing a critical hit 7%raised (up to 35%)
    • Chance of evading enemy's attack 5%raised (up to 20%)

    When receiving a Super Attack (Ki Blast Super Attacks excluded)

    • Chance of evading enemy's attack 10%raised temporarily
  • Data Transfer

    Active Skill

    Grants the accumulated ATK & DEF boosts to the 2nd attacker in the turn in battle, and resets the character's accumulated boosts

    [Exclusive to Survival Mode] Can be activated as the 1st or 3rd attacker in a turn when there is another "Androids/Cell Saga" Category ally on the team starting from the 2nd turn from the character's entry turn (once only)

Link Skills

  • RR ArmyLevel 1: ATK +10%Level 10: ATK & DEF +10%
  • More Than Meets the EyeLevel 1: ATK +10%Level 10: ATK & DEF +10%
  • Solid SupportLevel 1: ATK +10% and all enemies' DEF -15%Level 10: ATK +15% and all enemies' DEF -20%
  • LoyaltyLevel 1: Ki +1Level 10: Ki +2 and reduces damage received by 5%

Categories

Artificial Life Forms, Androids/Cell Saga, Mission Execution

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 130%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +1,200ATK: +1,200DEF: +1,200
  • 69%Copies used: 1HP: +2,220ATK: +2,220DEF: +2,220
  • 79%Copies used: 2HP: +2,400ATK: +2,400DEF: +2,400
  • 90%Copies used: 3HP: +2,586ATK: +2,820DEF: +2,586
  • 100%Copies used: 4HP: +3,000ATK: +3,000DEF: +3,000

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Evasion+5 levels

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