Dyspo (SP, Red)

Sparking

Dyspo (SP, Red)

Red

Introduction

Dyspo (SP, Red) is an SP Red unit in Dragon Ball Legends. Dyspo (SP, Red)'s type is Ranged. Episode: Universe Survival Saga (S).

Other Red units in Dragon Ball Legends: 1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red), 2nd Form Cell (SP, Red), 2nd Form Frieza (HE, Red), 3rd Form Frieza (SP, Red), Android #13 (EX, Red), Android #17 & Android #18 (SP LL, Red) and 134 more.

Stats

  • HP205th2,558,692
  • Strike ATK118th276,725
  • Blast ATK46th287,874
  • Strike DEF240th187,401
  • Blast DEF235th187,906
  • Critical21st5,222

At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,276,1667 stars: 1,363,69014 stars: 1,503,710Zenkai VII: 1,632,985
  • HPGame preview: 1,831,1337 stars: 1,997,60014 stars: 2,263,947Zenkai VII: 2,558,692
  • Strike ATKGame preview: 206,2307 stars: 223,79614 stars: 251,903Zenkai VII: 276,725
  • Blast ATKGame preview: 206,3527 stars: 223,93014 stars: 252,054Zenkai VII: 287,874
  • Strike DEFGame preview: 134,3337 stars: 145,36314 stars: 163,012Zenkai VII: 187,401
  • Blast DEFGame preview: 134,5767 stars: 145,62814 stars: 163,312Zenkai VII: 187,906
  • CriticalGame preview: 4,2247 stars: 4,60814 stars: 5,222Zenkai VII: 5,222

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.

Kit

Arts cards in the deck: Strike, Blast [Destroy Card], and Ultimate

  • I will set the hammer of justice upon you!

    Main Ability

    Draw the Ultimate Arts Card "Circle Flash" next.

    +30% to damage inflicted by allied "Tag: Rival Universe" or "Element: RED" for 30 timer counts.

    Restores own Ki by 40.

    Destroys all of your enemy's cards.

    Requirements: 25 timer counts must elapse.

  • Justice Crush

    Special Move Arts
    Special Move Arts

    Deals major Explode damage.

    Randomly destroys 2 enemy cards on hit.

  • Super Lightspeed Mode

    Special Skill Arts
    Special Skill Arts

    Randomly draws 1 new card.

    Nullifies own Attribute Downgrades and Abnormal Conditions for 15 timer counts.

    The following effects also occur depending on the number of timer counts elapsed from battle start:

    15 counts to less than 30 counts elapsed: Increases own Arts Card Draw Speed by 1 level for 15 timer counts and +20% to damage for 15 timer counts.

    30 counts elapsed: Increases own Arts Card Draw Speed by 1 level for 20 timer counts and +40% to damage for 20 timer counts.

  • Circle Flash

    Ultimate Arts
    Ultimate Arts

    Deals massive Explode damage.

    The following effects occur on hit:

    Inflicts all enemies with Attribute Downgrade "+3 to substitution count" for 20 timer counts.

    Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 20 timer counts.

    30% chance to inflict Faint on hit.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Universe 11's Captain of Quickness

    Unique Ability

    Reduces damage received by 30% from battle start for 20 timer counts (cannot be cancelled).

    Reduces damage received by 20% from battle start for 60 timer counts (cannot be cancelled).

    Applies the following effects to self when this character enters the battlefield:

    +80% to damage inflicted (cannot be stacked).

    +100% to Ki Recovery (cannot be stacked)

    -5 to Strike & Blast Arts costs (cannot be stacked).

  • Supersonic Warrior

    Unique Ability

    Shortens own substitution count by 2 as default.

    The following effects occur upon landing a Strike or Blast Arts hit:

    Randomly draws one card (activates two times). Activation counts reset when characters switch.

    Reduces enemy Ki by 15.

    Inflicts enemy with Attribute Downgrade "-20% to Ki Recovery" for 5 timer counts.

Z Abilities

4

Dyspo (SP, Red)'s Z Ability raises the stats of every battle member it names while Dyspo (SP, Red) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If TagRival Universe

    • Base Blast Attack +24%

    Blast ATK +24% for Rival Universe

  • Z Ability II

    From 3 stars

    If TagRival Universe or RED

    • Base Blast Attack +26%

    Blast ATK +26% for Rival Universe or RED

  • Z Ability III

    From 6 stars

    If TagRival Universe or RED

    • Base Strike Attack +30%

    • Base Blast Attack +30%

    Blast ATK and Strike ATK +30% for Rival Universe or RED

  • Z Ability IV

    From 14 stars

    If TagRival Universe or RED

    • Base Strike Attack +35%

    • Base Blast Attack +35%

    Blast ATK and Strike ATK +35% for Rival Universe or RED

Zenkai Awakening

Zenkai VII takes Dyspo (SP, Red) from 1,503,710 to 1,632,985 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.

  • I will set the hammer of justice upon you!

    Zenkai Main Ability

    • Draw Ultimate Arts next

    • Ki +40

    • Nullify Element disadvantages (10 counts) (uncancellable)

    • Ally health +20%

    • Ally TagRival Universe, RED, or TagUniverse Rep damage +30% (30 counts)

    • Destroy entire enemy hand

    *Requirement:

    25 timer counts elapsed

  • Justice Crush

    Zenkai Special Move Arts
    Special Move Arts

    Massive Damage (Explode)

    On Activation

    • Special Move damage +30% (3 counts)

    On Hit

    • Destroy 2 enemy cards

    • Cancel enemy Attribute Upgrades/Buff Effects

  • Super Lightspeed Mode

    Zenkai Special Skill Arts
    Special Skill Arts

    • Draw 1 card

    • Health +10%

    • Ki +50

    • Nullify Special Cover Changes (5 counts)

    • Nullify Attribute Downgrades/Abnormal Conditions (15 counts)

    Also, based on timer counts elapsed:

    15-29

    • Damage +30% (15 counts) (uncancellable)

    • Draw Speed +1 (15 counts) (uncancellable)

    30 or more

    • Damage +50% (20 counts) (uncancellable)

    • Draw Speed +1 (20 counts) (uncancellable)

  • Circle Flash

    Zenkai Ultimate Arts
    Ultimate Arts

    Massive Damage (Explode)

    On Activation

    • Ultimate damage +30% (3 counts)

    On Hit

    • Inflict enemy with Faint (30% chance)

    • Enemy Draw Speed -1 (20 counts)

    • All enemy sub counts on switch +3 (20 counts)

  • Strike

    Zenkai Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Zenkai Blast Arts
    Blast Arts

    Blast (Impact)

  • Starter Ability

    Zenkai Unique Ability

    • Damage +300%

    • Damage Guard +230%

    • Damage Guard +60% (60 counts)

    • Ki Recovery +100%

    • Sub counts on switch -2

    *All uncancellable

  • Universe 11's Captain of Quickness

    Zenkai Unique Ability

    On Battlefield Entry

    • Draw Special Arts next (3 times)

    • Ki +40

    • Nullify Special Cover Changes (5 counts)

    On Strike/Blast Arts Use

    • Damage +20% (15 counts)

    • Special Move damage +15% (10 counts)

    • On Special Move Arts hit, Faint infliction chance +10% (10 counts)

  • Supersonic Warrior

    Zenkai Unique Ability

    On Strike/Blast Arts Hit

    • Draw 1 card if hand has 3 or fewer (2 times)

    *Activations reset on switch

    • Enemy Ki -20

    • Enemy Health Restoration -20% (15 counts)

    • Enemy Ki Recovery -20% (15 counts)

    Also, if on 3rd hit count:

    *Hit count resets on switch

    • Draw Special Move Arts next

    • Ki +50

  • Supersonic Battle

    Zenkai Awakening III

    When Hit by Enemy Arts

    • Ally sub counts -1

    • Enemy Strike/Blast Arts costs +10 (5 counts)

    • Enemy Special Move/Ultimate/Awakened Arts power -20% (5 counts)

    On Return to Standby

    • Health +15%

    • Ki +30

  • Reacceleration

    Zenkai Awakening VI

    On Vanishing Step

    • Vanishing Gauge +80% (3 times)

    • Damage +20% (10 counts)

    • Destroy 1 enemy card

Zenkai Abilities

  • Zenkai Ability I

    Level I

    If RED & TagUniverse Rep

    • Base Strike Attack +20%

    • Base Blast Attack +20%

    • Base Strike Defense +15%

    • Base Blast Defense +15%

    Strike ATK and Blast ATK +20%, Strike DEF and Blast DEF +15% for RED and Universe Rep

  • Zenkai Ability II

    Level II

    If RED & TagUniverse Rep

    • Base Strike Attack +25%

    • Base Blast Attack +25%

    • Base Strike Defense +20%

    • Base Blast Defense +20%

    Strike ATK and Blast ATK +25%, Strike DEF and Blast DEF +20% for RED and Universe Rep

  • Zenkai Ability III

    Level III

    If RED & TagUniverse Rep

    • Base Strike Attack +35%

    • Base Blast Attack +35%

    • Base Strike Defense +30%

    • Base Blast Defense +30%

    Strike ATK and Blast ATK +35%, Strike DEF and Blast DEF +30% for RED and Universe Rep

  • Zenkai Ability IV

    Level IV

    If RED & TagUniverse Rep

    • Base Strike Attack +40%

    • Base Blast Attack +40%

    • Base Strike Defense +35%

    • Base Blast Defense +35%

    Strike ATK and Blast ATK +40%, Strike DEF and Blast DEF +35% for RED and Universe Rep

Tags

Tags: Rival Universe, Universe 11, Universe Rep

Episode: Universe Survival Saga (S)

Card number: DBL29-08S

Art

Dyspo (SP, Red) key art

More Red units

All units