Goku (SP LL, Red)

Sparking · Legends Limited

Goku (SP LL, Red)

Red

Introduction

Goku (SP LL, Red) is an SP LL Red unit in Dragon Ball Legends. Goku (SP LL, Red)'s type is Melee. Episode: Saiyan Saga (Z).

Other Red units in Dragon Ball Legends: 1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red), 2nd Form Cell (SP, Red), 2nd Form Frieza (HE, Red), 3rd Form Frieza (SP, Red), Android #13 (EX, Red), Android #17 & Android #18 (SP LL, Red) and 134 more.

Goku (SP LL, Red)'s banners

All banners
  • 21 January 2026 to 4 February 2026The FINALS is almost here! WORLD CHAMPIONSHIP 2025-2026 Special Summon
  • 1 January 2026 to 10 January 2026NEW YEAR RISING 2026
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  • 26 November 2025 to 10 December 2025WORLD CHAMPIONSHIP 2025 PICKUP
  • 1 October 2025 to 15 October 2025OCTOBER LIMITED!!

Stats

  • HP173rd2,594,234
  • Strike ATK173rd270,248
  • Blast ATK397th250,030
  • Strike DEF128th192,588
  • Blast DEF181st190,256
  • Critical313th4,915

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,321,5927 stars: 1,414,94214 stars: 1,564,371
  • HPGame preview: 2,098,2777 stars: 2,289,03014 stars: 2,594,234
  • Strike ATKGame preview: 221,0687 stars: 239,98314 stars: 270,248
  • Blast ATKGame preview: 204,7157 stars: 222,14414 stars: 250,030
  • Strike DEFGame preview: 158,2557 stars: 171,46014 stars: 192,588
  • Blast DEFGame preview: 156,3697 stars: 169,40314 stars: 190,256
  • CriticalGame preview: 3,9757 stars: 4,33614 stars: 4,915

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike [Low Area: Strike Damage UP], Blast

  • My only choice is to go Kaioken times three!

    Main Ability

    • Transform into "Kaioken x3"

    • Health +30%

    • Ki +50

    • Damage +100% (uncancellable)

    *Effect resets on switch

    • Unique Gauge charge rate +100% (uncancellable)

    *Effect resets on switch

    • Nullify Special Cover Changes (5 counts)

    • Cancel Attribute Downgrades/Abnormal Conditions

    *Requirement:

    20 timer counts elapsed

  • Kaioken Rush

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +40% (3 counts)

    On Hit

    • Ki Recovery +100% (15 counts) (non-stacking)

  • Ready to Challenge a Powerful Foe

    Special Skill Arts
    Special Skill Arts

    • Ki +40

    • Damage +30% (10 counts)

    • Draw Speed +1 (10 counts) (non-stacking)

    • Nullify Special Cover Changes (5 counts)

    • Nullify Element disadvantages (5 counts)

    • Nullify Attribute Downgrades/Abnormal Conditions (10 counts)

  • Strike (Health Restoration DOWN)

    Strike Arts
    Strike Arts

    Strike (Impact)

    On activation, enemy Health Restoration -10% (15 counts)

    *Blast Armor when charging forward

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Starter Ability

    Unique Ability

    • Damage +280%

    • Damage Guard +180%

    • Ki Recovery +50%

    • Draw Speed +1

    • Strike/Blast Arts costs -5

    Before Transforming

    • Special Dokabaki Impact VS Vegeta (DBL84-03S) *before reviving

    *All uncancellable

  • Decisive Super Battle!!

    Unique Ability

    On Battlefield Entry

    • Draw Special Arts next (1 time)

    • Draw 1 card if hand has 3 or fewer

    • Health +10%

    • Ki +20

    • Nullify Special Cover Changes (5 counts)

    • Enemy Ki -30

    Also, based on battlefield entry count:

    *Effects reset on switch or transformation

    1st and 2nd

    • Damage +100% (uncancellable)

    • Unique Gauge charge rate +100% (uncancellable)

    3rd and 4th

    • Damage +50% (uncancellable)

    • Unique Gauge charge rate +50% (uncancellable)

    On Strike/Blast Arts Hit

    *Activations reset on switch

    • Draw 1 card if hand has 3 or fewer (2 times)

    • Ki +30 (1 time)

    • Ally damage +20% (15 counts) (1 time)

    • Ally sub counts -2 (1 time)

    On Dokabaki Impact Win

    • Damage +50% (5 counts)

    Also, if enemy is CharacterVegeta:

    • Draw Special Move Arts next

    When on Battlefield and Enemy Switches

    • Ki +20

    • Enemy Draw Speed -1 (10 counts)

    When on Battlefield and Enemy Uses Vanishing Step

    • Ki +20

    • Strike damage +30% (20 counts)

    When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts

    • Damage Guard +20% (3 counts)

    • Enemy Special Move/Ultimate/Awakened Arts power -40% (3 counts)

    • Cancel enemy Attribute Upgrades (1 time)

  • Special Cover Change

    Unique Ability

    Effective Against

    Blast Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Sustained Damage Type

    When Unique Gauge Becomes Full

    • Health +15%

    • Damage Guard +20% (15 counts)

    • Nullify damage received Element disadvantage (5 counts)

    • Ally damage +20% (15 counts)

    • Ally sub counts -3

    • Destroy 2 enemy cards

    *Charges:

    When hit by enemy Arts

    *Consumed:

    Entirely, when Unique Gauge is full

Z Abilities

4

Goku (SP LL, Red)'s Z Ability raises the stats of every battle member it names while Goku (SP LL, Red) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    If EpisodeSaiyan Saga (Z)

    • Base Strike Attack +22%

    • Base Strike Defense +22%

    Strike ATK and Strike DEF +22% for Saiyan Saga (Z)

  • Z Ability II

    From 3 stars

    If EpisodeSaiyan Saga (Z), TagSon Family, or TagSaiyan

    • Base Strike Attack +26%

    • Base Strike Defense +26%

    Strike ATK and Strike DEF +26% for Son Family or Saiyan or Saiyan Saga (Z)

  • Z Ability III

    From 6 stars

    If EpisodeSaiyan Saga (Z), TagSon Family, or TagSaiyan

    • Base Strike Attack +30%

    • Base Strike Defense +30%

    If EpisodeSaiyan Saga (Z)

    • Base Blast Attack +15%

    Strike ATK and Strike DEF +30% for Son Family or Saiyan or Saiyan Saga (Z); Blast ATK +15% for Saiyan Saga (Z)

  • Z Ability IV

    From 14 stars

    If EpisodeSaiyan Saga (Z), TagSon Family, or TagSaiyan

    • Base Strike Attack +38%

    • Base Strike Defense +38%

    If EpisodeSaiyan Saga (Z)

    • Base Blast Attack +18%

    Strike ATK and Strike DEF +38% for Son Family or Saiyan or Saiyan Saga (Z); Blast ATK +18% for Saiyan Saga (Z)

Assault Z Abilities

4
  • Assault Z Ability I

    Level I

    Increases the following stats of allies when this character is a battle member:

    +3% to base Strike Attack.

    +3% to base Blast Attack.

    +3% to base Strike Defense.

    +3% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +3% for all allies

  • Assault Z Ability II

    Level II

    Increases the following stats of allies when this character is a battle member:

    +5% to base Strike Attack.

    +5% to base Blast Attack.

    +5% to base Strike Defense.

    +5% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +5% for all allies

  • Assault Z Ability III

    Level III

    Increases the following stats of allies when this character is a battle member:

    +7% to base Strike Attack.

    +7% to base Blast Attack.

    +7% to base Strike Defense.

    +7% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +7% for all allies

  • Assault Z Ability IV

    Level IV

    Increases the following stats of allies when this character is a battle member:

    +10% to base Strike Attack.

    +10% to base Blast Attack.

    +10% to base Strike Defense.

    +10% to base Blast Defense.

    Strike ATK, Blast ATK, Strike DEF and Blast DEF +10% for all allies

Transformations and switches

1

Goku

  • Deadly Gambit

    Main Ability

    • Draw Special Move Arts next

    • Health +30%

    • Ki +50

    • Vanishing Gauge +100%

    • Special Move damage +30% (15 counts) (uncancellable)

    • Nullify Special Cover Changes (5 counts)

    • Cancel Attribute Downgrades/Abnormal Conditions

    *Requirement:

    5 timer counts elapsed

  • x3 Kaio-Kick

    Special Move Arts
    Special Move Arts

    Massive Damage (Impact)

    On Activation

    • Special Move damage +40% (3 counts)

    • Nullify Endurance (3 counts)

    On Hit

    • Ki Recovery +100% (15 counts) (non-stacking)

    *Blast Armor when charging forward

  • Solar Flare

    Special Skill Arts
    Special Skill Arts

    On Activation

    • Ki +40

    • Draw Speed +1 (10 counts) (non-stacking)

    • Nullify Special Cover Changes (5 counts)

    • Nullify Element disadvantages (5 counts)

    • Nullify Attribute Downgrades/Abnormal Conditions (10 counts)

    On Hit

    • Inflict enemy with Flash

    • Destroy entire enemy hand

    • Enemy damage received +30% (10 counts)

  • Fierce Attack Forged in Pain

    Unique Ability

    On Battlefield Entry

    • Draw Special Arts next (1 time)

    • Draw 1 card if hand has 3 or fewer

    • Health +10%

    • Ki +30

    • Nullify Special Cover Changes (5 counts)

    • Enemy Ki -30

    Also, based on battlefield entry count:

    *Effects reset on switch

    1st and 2nd

    • Damage +100% (uncancellable)

    • Unique Gauge charge rate +100% (uncancellable)

    3rd and 4th

    • Damage +50% (uncancellable)

    • Unique Gauge charge rate +50% (uncancellable)

    On Strike/Blast Arts Hit

    *Activations reset on switch

    • Draw 1 card if hand has 3 or fewer (2 times)

    • Ki +30 (1 time)

    • Ally damage +20% (15 counts) (1 time)

    • Ally sub counts -2 (1 time)

    On Dokabaki Impact Win

    • Damage +50% (5 counts)

    Also, if enemy is CharacterVegeta:

    • Draw Special Move Arts next

    When on Battlefield and Enemy Switches

    • Ki +20

    • Enemy Draw Speed -1 (10 counts)

    When on Battlefield and Enemy Uses Vanishing Step

    • Ki +20

    • Strike damage +30% (20 counts)

    When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts

    • Damage Guard +20% (3 counts)

    • Enemy Special Move/Ultimate/Awakened Arts power -40% (3 counts)

    • Cancel enemy Attribute Upgrades (1 time)

  • Special Cover Change

    Unique Ability

    Effective Against

    Strike Arts

    Comboable Into

    Special Move Arts

  • Unique Gauge

    Unique Ability

    Sustained Damage Type

    When Unique Gauge Becomes Full

    • Health +15%

    • Damage Guard +20% (15 counts)

    • Nullify damage received Element disadvantage (5 counts)

    • Ally damage +20% (15 counts)

    • Ally sub counts -3

    • Destroy 2 enemy cards

    *Charges:

    When hit by enemy Arts

    *Consumed:

    Entirely, when Unique Gauge is full

Tags

Tags: Saiyan, Son Family

Episode: Saiyan Saga (Z)

Ability types: Transform, Special Cover Change (Blast), Armored Strike Arts

Card number: DBL84-01S, released 2025-06-18

Art

Goku (SP LL, Red) key art

More Red units

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