Great Saiyaman 2 (SP, Red)

Sparking

Great Saiyaman 2 (SP, Red)

Red

Introduction

Great Saiyaman 2 (SP, Red) is an SP Red unit in Dragon Ball Legends. Great Saiyaman 2 (SP, Red)'s type is Melee. Episode: Sagas From the Movies.

Other Red units in Dragon Ball Legends: 1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red), 2nd Form Cell (SP, Red), 2nd Form Frieza (HE, Red), 3rd Form Frieza (SP, Red), Android #13 (EX, Red), Android #17 & Android #18 (SP LL, Red) and 134 more.

Stats

  • HP506th2,352,903
  • Strike ATK427th250,306
  • Blast ATK596th225,649
  • Strike DEF580th161,890
  • Blast DEF578th163,930
  • Critical629th4,233

At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.

At level 5000

  • PowerGame preview: 1,208,3577 stars: 1,290,57214 stars: 1,422,135
  • HPGame preview: 1,903,0837 stars: 2,076,09114 stars: 2,352,903
  • Strike ATKGame preview: 204,9397 stars: 222,38814 stars: 250,306
  • Blast ATKGame preview: 184,9967 stars: 200,63214 stars: 225,649
  • Strike DEFGame preview: 133,4257 stars: 144,37314 stars: 161,890
  • Blast DEFGame preview: 135,0757 stars: 146,17314 stars: 163,930
  • CriticalGame preview: 3,4247 stars: 3,73514 stars: 4,233

Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.

Kit

Arts cards in the deck: Strike x2

  • Evil Will Pay!

    Main Ability

    Draw a Special Arts Card next.

    +15% to damage inflicted for 20 timer counts.

    -10 to own Strike Arts cost for 20 timer counts.

    -10 to own Blast Arts cost for 20 timer counts.

    Requirements: 10 timer counts must elapse.

  • Justice Strike

    Special Move Arts
    Special Move Arts

    Deals major Impact damage.

    Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 20 timer counts on hit.

  • Justice Pose

    Special Skill Arts
    Special Skill Arts

    +15% to Strike damage inflicted for 15 timer counts.

    Increases Arts Card Draw Speed by 1 level for 10 timer counts.

  • Strike

    Strike Arts
    Strike Arts

    Strike (Impact)

  • Blast

    Blast Arts
    Blast Arts

    Blast (Impact)

  • Hammer of Justice

    Unique Ability

    +40% to Strike damage inflicted against "Tag: Lineage of Evil" (cannot be cancelled).

    +10% to damage inflicted per battle member when this character enters the battlefield.

    Effect resets after character switch.

    +15% to damage inflicted per "Element: PUR" battle member when this character enters the battlefield.

    Effect resets after character switch.

  • Transformation Suit

    Unique Ability

    Applies Buff Effect: "Nullify Attribute Downgrades up to 3 times" to self when battle begins.

    +30% to own Ki Recovery for 15 timer counts when this character enters the battlefield.

Z Abilities

4

Great Saiyaman 2 (SP, Red)'s Z Ability raises the stats of every battle member it names while Great Saiyaman 2 (SP, Red) is on the team. Limit breaks unlock the higher levels.

  • Z Ability I

    From the start

    +22% to "Element: PUR" base Strike Attack during battle.

    Strike ATK +22% for PUR

  • Z Ability II

    From 3 stars

    +24% to "Element: PUR" base Strike Attack during battle.

    Strike ATK +24% for PUR

  • Z Ability III

    From 6 stars

    +29% to "Element: PUR" or "Tag: Girls" base Strike Attack during battle.

    Strike ATK +29% for Girls or PUR

  • Z Ability IV

    From 14 stars

    +32% to "Element: PUR" or "Tag: Girls" base Strike Attack during battle.

    Strike ATK +32% for Girls or PUR

Tags

Tags: Girls, Transforming Warrior

Episode: Sagas From the Movies

Card number: DBL11-06S

Art

Great Saiyaman 2 (SP, Red) key art

More Red units

All units