
Sparking
Launch (SP, Red)
Red
Introduction
Launch (SP, Red) is an SP Red unit in Dragon Ball Legends. Launch (SP, Red)'s type is Ranged. Episode: Dragon Ball Saga.
Other Red units in Dragon Ball Legends: 1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red), 2nd Form Cell (SP, Red), 2nd Form Frieza (HE, Red), 3rd Form Frieza (SP, Red), Android #13 (EX, Red), Android #17 & Android #18 (SP LL, Red) and 134 more.
Launch (SP, Red)'s banners
All banners- 29 October 2025 to 14 January 2026DRAGON BALL 40th Anniversary Summon
Stats
- HP60th of 7122,772,967
- Strike ATK117th of 712276,763
- Blast ATK32nd of 712290,828
- Strike DEF138th of 712191,987
- Blast DEF70th of 712196,899
- Critical601st of 7124,412
At level 5000 with 14 stars, Zenkai Awakening VII and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,277,7717 stars: 1,365,48814 stars: 1,505,842Zenkai VII: 1,625,391
- HPGame preview: 1,983,8437 stars: 2,164,19214 stars: 2,452,752Zenkai VII: 2,772,967
- Strike ATKGame preview: 206,9367 stars: 224,56714 stars: 252,776Zenkai VII: 276,763
- Blast ATKGame preview: 217,3887 stars: 235,96914 stars: 265,698Zenkai VII: 290,828
- Strike DEFGame preview: 140,8817 stars: 152,50714 stars: 171,108Zenkai VII: 191,987
- Blast DEFGame preview: 144,5107 stars: 156,46614 stars: 175,594Zenkai VII: 196,899
- CriticalGame preview: 3,4997 stars: 3,81714 stars: 4,326Zenkai VII: 4,412
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars. Zenkai VII is at 14 stars.
Kit
Arts cards in the deck: Blast x2
Gimme everything you've got!
Main AbilityReduces enemy's Dragon Balls by 3.
+40% to damage inflicted for 20 timer counts.
-5 to own Arts costs for 20 timer counts.
Requirements: 10 timer counts must elapse.
Dangerous Shot
Special Move Arts
Deals major Explode damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
20% chance to inflict Faint on hit.
Mystery Hidden in a Sneeze
Special Skill Arts
Ignores allies' substitution count and immediately switches characters.
Applies the following effects to allies upon activation:
Restores Ki by 50.
+30% to damage inflicted for 15 timer counts.
The following effects also occur based on the number of defeated battle members:
1 or more battle members: Restores ally health by 15%.
2 battle members: Restores own Vanishing Gauge by 100% (activates three times).
Strike
Strike Arts
Strike (Impact)
Blast
Blast Arts
Physical Blast (Pierce)
Menacing Woman
Unique AbilityApplies the following effects to self when this character enters the battlefield:
Draw a Blast Arts Card next.
+40% to damage inflicted (cannot be stacked).
Reduces damage received by 35% (cannot be stacked).
The following effects occur when this character evades an enemy attack with a Vanishing Step:
Draw a Special Arts Card next (activates once).
Increases own Arts Card Draw Speed by 2 levels for 5 timer counts.
Okay... Whose idea was this?!
Unique Ability+30% to Blast damage inflicted for 10 timer counts every time this character uses a Blast Arts.
Gain Attribute Upgrade "-15% to enemy's 'Sustained Damage CUT' effects" for 10 timer counts upon landing a Strike or Blast Arts hit.
Inflicts all enemies with 2 substitution counts when enemy switches characters while this character is on the battlefield.
Z Abilities
4Launch (SP, Red)'s Z Ability raises the stats of every battle member it names while Launch (SP, Red) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the startIf

• Base Blast Attack +25%
• Base Blast Defense +25%
Blast ATK and Blast DEF +25% for RED
Z Ability II
From 3 starsIf

• Base Blast Attack +30%
• Base Blast Defense +30%
Blast ATK and Blast DEF +30% for RED
Z Ability III
From 6 starsIf
,
, or
Dragon Ball Saga• Base Blast Attack +40%
• Base Blast Defense +40%
Blast ATK and Blast DEF +40% for RED or GRN or Dragon Ball Saga
Z Ability IV
From 14 starsIf
,
, or
Dragon Ball Saga• Base Blast Attack +45%
• Base Blast Defense +45%
Blast ATK and Blast DEF +45% for RED or GRN or Dragon Ball Saga
Zenkai Awakening
Zenkai VII takes Launch (SP, Red) from 1,505,842 to 1,625,391 Power at level 5000 and 14 stars. Once awakened, the kit below replaces the one above.
Gimme everything you've got!
Zenkai Main Ability• Health +15%
• Ki +40
• Damage +40% (20 counts)
• All Arts costs -5 (20 counts)
• Enemy Dragon Balls -3
• All enemy sub counts +5
*Requirement
10 timer counts elapsed
Dangerous Shot
Zenkai Special Move Arts
Massive Damage (Explode)
On Activation
• Special Move damage +30% (3 counts)
On Hit
• Draw up to 2 cards if hand has 3 or fewer
• Inflict enemy with Faint (25% chance)
Mystery Hidden in a Sneeze
Zenkai Special Skill Arts
• Switch immediately
• Draw 1 card
• Ally Ki +50
• Ally damage +30% (15 counts)
Also, based on number of defeated battle members:
1+
• Ally health +15%
2
• Vanishing Gauge +100% (3 times)
• Nullify Special Cover Changes (5 counts)
Blast (Anti-Armor)
Zenkai Blast Arts
Physical Blast (Pierce)
Blast damage against enemy armor +150%
Starter Ability
Zenkai Unique Ability• Damage +160%
• Damage Guard +70%
• Ki Recovery +40%
• Sub counts on switch -2
• Ally damage +20%
*All uncancellable
Menacing Woman
Zenkai Unique AbilityOn Battlefield Entry
• Draw Blast Arts next
• Ki +30
On Vanishing Step
• Draw Special Arts next (2 times)
• Draw Speed +2 (5 counts)
• Nullify Special Cover Changes (5 counts)
Okay... Whose idea was this?!
Zenkai Unique AbilityOn Blast Arts Use
• Blast damage +30% (10 counts)
On Strike/Blast Arts Hit
• Draw 1 card (1 time)
*Activations reset on switch
• Ki +10
• Damage Guard Penetration +15% (10 counts)
When on Battlefield and Enemy Switches
• Draw 1 card if hand has 3 or fewer
• Ki +20
• All enemy sub counts +2
Fugitive on the Loose
Zenkai Awakening IIIEvery 30 Timer Counts While Not Defeated (3 Times)
• Health +15%
• Cancel Attribute Downgrades
Kame House Freeloader
Zenkai Awakening VIWhen Hit by Enemy Arts (3 Times)
*Activations reset on switch
• Ally sub counts -1
• Enemy Ki -10
On Cover Change
• Health +10%
• Destroy 2 enemy cards (3 times)
• Enemy Ki Recovery -40% (10 counts)
Zenkai Abilities
Zenkai Ability I
Level IIf
&
DB• Base Strike Attack +15%
• Base Blast Attack +20%
• Base Strike Defense +15%
• Base Blast Defense +20%
Strike ATK and Strike DEF +15%, Blast ATK and Blast DEF +20% for DB and RED
Zenkai Ability II
Level IIIf
&
DB• Base Strike Attack +20%
• Base Blast Attack +25%
• Base Strike Defense +20%
• Base Blast Defense +25%
Strike ATK and Strike DEF +20%, Blast ATK and Blast DEF +25% for DB and RED
Zenkai Ability III
Level IIIIf
&
DB• Base Strike Attack +30%
• Base Blast Attack +35%
• Base Strike Defense +30%
• Base Blast Defense +35%
Strike ATK and Strike DEF +30%, Blast ATK and Blast DEF +35% for DB and RED
Zenkai Ability IV
Level IVIf
&
DB• Base Strike Attack +35%
• Base Blast Attack +40%
• Base Strike Defense +35%
• Base Blast Defense +40%
Strike ATK and Strike DEF +35%, Blast ATK and Blast DEF +40% for DB and RED
Tags
Tags: Girls, DB, Weapon Wielder
Episode: Dragon Ball Saga
Card number: DBL31-05S, released 2021-01-31
Art

More Red units
All units
1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red)
2nd Form Cell (SP, Red)
2nd Form Frieza (HE, Red)
3rd Form Frieza (SP, Red)
Android #13 (EX, Red)
Android #17 & Android #18 (SP LL, Red)
Android #17 (EX, Red)
Android #18 (SP, Red) DBL16-07S
Android #18 (SP, Red) DBL-EVT-71S
Android #19 (EX, Red)
Android #21 (SP, Red)
Bardock (SP, Red)



