Super Saiyan God Goku & Hit (SP LL, Red)

Sparking · Legends Limited

Super Saiyan God Goku & Hit (SP LL, Red)

Red

Introduction

Super Saiyan God Goku & Hit (SP LL, Red) is an SP LL Red character in Dragon Ball Legends.

Other Red characters in Dragon Ball Legends: 1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red), 2nd Form Cell (SP, Red), 2nd Form Frieza (HE, Red), 3rd Form Frieza (SP, Red), Android #13 (EX, Red), Android #17 & Android #18 (SP LL, Red) and 134 more.

Stats

  • HP2,580,327
  • Strike ATK260,594
  • Blast ATK258,363
  • Strike DEF168,548
  • Blast DEF166,052

At max level. Each bar is measured against the highest value in the Dragon Ball Legends roster.

Skills

11
  • Universe-Transcending Alliance

    Main Ability

    ・Tag Switch to "Hit" ・Draw up to 2 cards if hand has 3 or fewer ・Health +10% ・Ki +40 ・Damage +30% (uncancellable) (1 time) ・Protect Ki (3 counts) *Requirement: Max Switch Gauge

  • Universe-Transcending Alliance

    Main Ability (Super Saiyan God Goku & Hit)

    ・Tag Switch to "Goku" ・Draw up to 2 cards if hand has 3 or fewer ・Health +10% ・Ki +40 ・Damage +30% (uncancellable) (1 time) ・Protect Ki (3 counts) *Requirement: Max Switch Gauge

  • Starter Ability

    Unique Ability

    ・Damage +300% ・Damage Guard +235% ・Ki Recovery +50% ・Draw Speed +1 ・Sub counts on switch -2 ・Endurance (30% recovery) *All uncancellable

  • Fearless Headlong Assault

    Unique Ability

    ▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Switch Gauge +40% ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch/Tag Switch ・Switch Gauge +20% ・Nullify Special Cover Changes (5 counts) Also, when Unique Gauge is full (1 time): *Activations reset on switch/Tag Switch ・Critical Rate +40% (15 counts) (non-stacking) ・Cancel Attribute Downgrades ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch/Tag Switch ・Damage Guard +20% (15 counts) (uncancellable) ・Enemy Ki -35 ・All enemy sub counts +2 ▼On Vanishing Step ・Ki +50 ・Switch Gauge +60% ・Enemy damage received +20% (10 counts) ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Nullify damage received Element disadvantage (3 counts) ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) *Activations shared between "Goku" and "Hit"

  • Unique Gauge

    Unique Ability

    Switch Ability Type *Starts with 50% charge ▼When Unique Gauge Becomes Full ・Draw Special Arts next (1 time) *Activations reset on switch *Activations shared between "Goku" and "Hit" ・Damage +40% (10 counts) (uncancellable) ・Dragon Balls +1 (2 times) *Activations shared between "Goku" and "Hit" ・Enhance next activated Special Move/Special Arts *Charges: On Tag Switch *Consumed: By 50%, on enhanced Special Move/Special Arts use

  • Counter to an Unexpected Weak Point

    Unique Ability (Super Saiyan God Goku & Hit)

    ▼On Battlefield Entry ・Draw 1 card if hand has 3 or fewer ・Ki +30 ・Switch Gauge +40% ▼On Strike/Blast Arts Use (1 Time) *Activations reset on switch/Tag Switch ・Switch Gauge +20% ・Nullify Special Cover Changes (5 counts) Also, when Unique Gauge is full (1 time): *Activations reset on switch/Tag Switch ・Critical damage +15% (15 counts) (non-stacking) ・Cancel enemy Buff Effects ▼When Hit by Enemy Arts (1 Time) *Activations reset on switch/Tag Switch ・Damage Guard +20% (15 counts) (uncancellable) ・Enemy Ki -35 ・All enemy sub counts +2 ▼On Vanishing Step ・Ki +50 ・Switch Gauge +60% ・Enemy damage received +20% (10 counts) ▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush ・Nullify damage received Element disadvantage (3 counts) ・Ally sub counts -5 ・Cancel enemy Buff Effects (3 times) *Activations shared between "Goku" and "Hit"

  • Assault Strike

    Special Move

    Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・Nullify Endurance (3 counts) Also, when Special Move Arts is enhanced: ・Switch Gauge +100% ・Damage Guard Penetration +100% (3 counts) *Blast Armor when charging forward

  • The Ultimate Tag Team's Overflowing Fighting Spirit

    Special Skill

    ・Draw Special Move Arts next ・Health +10% ・Ki +50 ・During next combo received, Damage Guard +20% (non-stacking) (uncancellable) ・Ally sub counts -2 ▼When Special Arts Is Enhanced ・Ally health +15%

  • Time Skip: Hidden Assault

    Special Move (Super Saiyan God Goku & Hit)

    Massive Damage (Impact) ▼On Activation ・Special Move damage +30% (3 counts) ・Nullify Endurance (3 counts) Also, when Special Move Arts is enhanced: ・Switch Gauge +100% ・Damage Guard Penetration +100% (3 counts) *Blast Armor when charging forward

  • The Ultimate Tag Team's Counteroffensive

    Special Skill (Super Saiyan God Goku & Hit)

    ・Draw Special Move Arts next ・Health +10% ・Ki +50 ・Damage +20% (20 counts) ・All enemy sub counts +2 ▼When Special Arts Is Enhanced ・All enemy Health Restoration -60% (10 counts)

  • Z Ability IV

    Z Ability

    If Universe Rep, Son Family, or God Ki ・Base Strike Attack +38% ・Base Strike Defense +38% If Universe Rep ・Base Blast Attack +18% ・Damage Guard +10%

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