
Sparking
Tamagami Number Two (SP, Red)
Red
Introduction
Tamagami Number Two (SP, Red) is an SP Red unit in Dragon Ball Legends. Tamagami Number Two (SP, Red)'s type is Melee. Episode: DAIMA Saga.
Other Red units in Dragon Ball Legends: 1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red), 2nd Form Cell (SP, Red), 2nd Form Frieza (HE, Red), 3rd Form Frieza (SP, Red), Android #13 (EX, Red), Android #17 & Android #18 (SP LL, Red) and 134 more.
Tamagami Number Two (SP, Red)'s banners
All banners- 14 January 2026 to 4 February 2026TRIAL OF THE SECOND DEMON WORLD SP Guaranteed Ticket Summon
Stats
- HP501st of 7122,357,216
- Strike ATK179th of 712269,759
- Blast ATK289th of 712257,476
- Strike DEF344th of 712181,255
- Blast DEF389th of 712178,910
- Critical246th of 7124,953
At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,299,2457 stars: 1,390,42614 stars: 1,536,347
- HPGame preview: 1,906,5717 stars: 2,079,89614 stars: 2,357,216
- Strike ATKGame preview: 220,6737 stars: 239,55214 stars: 269,759
- Blast ATKGame preview: 210,7387 stars: 228,71414 stars: 257,476
- Strike DEFGame preview: 149,0887 stars: 161,46014 stars: 181,255
- Blast DEFGame preview: 147,1927 stars: 159,39114 stars: 178,910
- CriticalGame preview: 4,0067 stars: 4,37014 stars: 4,953
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.
Kit
Arts cards in the deck: Strike [Low Area: Strike Damage UP], Strike, and Ultimate
Fearsome Spear Master
Main Ability• Destroy 1 card, then draw Ultimate Arts next
• Draw 1 card if hand has 3 or fewer
• Health +25%
• Ki +50
• Nullify Endurance (10 counts)
• All enemy Impact, Explode & Slice damage received +10% (15 counts)
• Prevent all enemy switching (3 counts)
*Requirement:
25 timer counts elapsed
Crosswave Slash
Special Move Arts
Massive Damage (Slice)
On Activation
• Special Move damage +30% (3 counts)
• Cancel Attribute Downgrades
On Hit
• Enemy Dragon Balls -1 (2 times)
• Inflict enemy with Heavy Bleed
*Blast Armor when charging forward
A Guardian's Pride
Special Skill Arts
• Draw up to 2 cards if hand has 3 or fewer
• Health +15%
• Ki +40
• Damage +20% (15 counts)
• Nullify Special Cover Changes (5 counts)
• Nullify
DAIMA or
Weapon Wielder ally Abnormal Conditions up to 2 timesInternal Destruction
Ultimate Arts
Massive Damage (Explode)
On Activation
• Ultimate damage +50% (3 counts)
Also, destroy entire hand, then based on cards destroyed:
1
• Ultimate damage +20% (3 counts) (uncancellable)
2
• Ultimate damage +30% (3 counts) (uncancellable)
3
• Ultimate damage +50% (3 counts) (uncancellable)
On Hit
• Draw 3 card
*Blast Armor when charging forward
Strike (Strike Damage UP)
Strike Arts
Strike (Pierce)
On activation, Strike damage +40% (5 counts)
Blast (Strike Damage Received UP)
Blast Arts
Blast (Impact)
Enemy Strike damage received +10% on hit (10 counts)
Starter Ability
Unique Ability• Damage +290%
• Damage against
Super Saiyan or
Super Saiyan 2 +25%• Damage Guard +220%
• Damage Guard against
Super Saiyan or
Super Saiyan 2 +10%• Ki Recovery +50%
• Draw Speed +1
• Sub counts on switch -1
• Ally
DAIMA or
Weapon Wielder damage +30%• Ally
DAIMA or
Weapon Wielder Damage Guard +15%*All uncancellable
Guardian Standing Watch in the Den of Demons
Unique AbilityOn Enemy Character Confrontation
• Draw Strike Arts next
• Ki +20
• Damage +20% (10 counts)
• Protect Dragon Balls (5 counts)
On Strike Arts Use (1 Time)
*Activations reset on switch
• Draw Strike Arts next
• Nullify Special Cover Changes (5 counts)
When Hit by Enemy Arts (2 Times)
*Activations reset on switch
• Health +10%
• All enemy Strike/Blast Arts costs +10 (5 counts)
On Vanishing Step
• Vanishing Gauge +70% (2 times)
*Activations reset on Ultimate Arts use
• Damage on next Special Move/Ultimate Arts hit +20% (uncancellable) (up to 40%)
• Damage on next Strike Arts hit +50% (uncancellable) (up to 100%)
On Return to Standby
• Draw 1 card if hand has 3 or fewer
• Ally
DAIMA or
Weapon Wielder health +10%Special Cover Change
Unique AbilityEffective Against

Comboable Into

Z Abilities
4Tamagami Number Two (SP, Red)'s Z Ability raises the stats of every battle member it names while Tamagami Number Two (SP, Red) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the startIf
DAIMA• Base Strike Attack +22%
• Base Blast Defense +22%
Strike ATK and Blast DEF +22% for DAIMA
Z Ability II
From 3 starsIf
DAIMA or
Weapon Wielder• Base Strike Attack +26%
• Base Blast Defense +26%
Strike ATK and Blast DEF +26% for DAIMA or Weapon Wielder
Z Ability III
From 6 starsIf
DAIMA or
Weapon Wielder• Base Strike Attack +30%
• Base Blast Defense +30%
If
DAIMA• Base Blast Attack +15%
Strike ATK and Blast DEF +30% for DAIMA or Weapon Wielder; Blast ATK +15% for DAIMA
Z Ability IV
From 14 starsIf
DAIMA or
Weapon Wielder• Base Strike Attack +35%
• Base Blast Defense +35%
If
DAIMA• Base Blast Attack +18%
Strike ATK and Blast DEF +35% for DAIMA or Weapon Wielder; Blast ATK +18% for DAIMA
Tags
Tags: DAIMA, Weapon Wielder
Episode: DAIMA Saga
Ability types: Special Cover Change (Blast)
Card number: DBL91-02S, released 2026-01-14
Art

More Red units
All units
1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red)
2nd Form Cell (SP, Red)
2nd Form Frieza (HE, Red)
3rd Form Frieza (SP, Red)
Android #13 (EX, Red)
Android #17 & Android #18 (SP LL, Red)
Android #17 (EX, Red)
Android #18 (SP, Red) DBL16-07S
Android #18 (SP, Red) DBL-EVT-71S
Android #19 (EX, Red)
Android #21 (SP, Red)
Bardock (SP, Red)



