

Ultimate Gohan Absorbed Buu: Super (UL, Red)
UL/Red/Melee
Introduction
Ultimate Gohan Absorbed Buu: Super (UL, Red) is a UL Red unit in Dragon Ball Legends. Ultimate Gohan Absorbed Buu: Super (UL, Red)'s type is Melee. Episode: Majin Buu Saga (Z).
Other Red units in Dragon Ball Legends: 1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red), 2nd Form Cell (SP, Red), 2nd Form Frieza (HE, Red), 3rd Form Frieza (SP, Red), Android #13 (EX, Red), Android #17 & Android #18 (SP LL, Red) and 134 more.
Ultimate Gohan Absorbed Buu: Super (UL, Red)'s banners
All banners- 23 September 2026 to 3 October 2026ULTRA RISING: MAJIN WHO GAINED ULTIMATE POWER
- 5 August 2026 to 19 August 2026HAPPY SUMMER RISING 2026: ULTRA
Stats
- HP235th of 7122,528,329
- Strike ATK102nd of 712278,820
- Blast ATK293rd of 712257,094
- Strike DEF193rd of 712189,386
- Blast DEF254th of 712186,963
- Critical113th of 7125,049
At level 5000 with 14 stars and every Arts Boost at 99. Each bar is measured against the highest value in the Dragon Ball Legends roster, and the place is out of every unit with that stat.
At level 5000
- PowerGame preview: 1,340,4817 stars: 1,434,68014 stars: 1,585,418
- HPGame preview: 2,044,9727 stars: 2,230,87914 stars: 2,528,329
- Strike ATKGame preview: 228,0017 stars: 247,54714 stars: 278,820
- Blast ATKGame preview: 210,4297 stars: 228,37714 stars: 257,094
- Strike DEFGame preview: 155,6657 stars: 168,63514 stars: 189,386
- Blast DEFGame preview: 153,7057 stars: 166,49614 stars: 186,963
- CriticalGame preview: 4,0847 stars: 4,45514 stars: 5,049
Counts every Arts Boost at 99 and the Soul Boost for level 5000. Game preview matches the summon screen, which shows the unit at 3 stars.
Kit
Arts cards in the deck: Strike [Low Area: Strike Damage UP], Blast, and Ultimate
To commemorate the end of all those who could challenge me...
Main Ability• Draw Ultimate Arts next
• Health +40%
• Ki +50
• Nullify Element disadvantages (5 counts)
• Cancel enemy Buff Effects
*Requirement:
25 timer counts elapsed
Ill Flasher
Special Move Arts
Massive Damage (Impact)
On Activation
• Special Move damage +20% (3 counts)
• Nullify Element disadvantages (5 counts) (3 times)
On Hit
• Draw Special Arts next
• Ki +30
*Blast Armor when charging forward
Super Ghost Kamikaze Attack
Special Skill Arts
Based on Special Arts uses:
1st
• Draw 1 card
• Ki +40
• Unique Gauge +100%
• Nullify Special Cover Changes (5 counts)
Also, after Special Arts activation:
• Autocounters available +3
2nd and on
*Change to ranged Special Arts
On Activation
• Draw 1 card
• Ki +40
On Hit
• Nullify Special Cover Changes (5 counts)
• Nullify Endurance (10 counts)
• Cancel Attribute Downgrades
• All enemy damage received +20% (10 counts)
Comboable Into





Vanishing Ball
Ultimate Arts
Supreme Damage (Explode)
On Activation
• Ultimate damage +20% (3 counts)
• Nullify Endurance (10 counts)
On Hit
• Deal half of the damage to enemy standby members
*Blast Armor when charging forward
Strike (Restore Health)
Strike Arts
Strike (Impact)
On activation, health +3%
*Blast Armor when charging forward
Blast (Restore Health)
Blast Arts
Blast (Impact)
On activation, health +3%
Starter Ability
Unique Ability• Damage +330%
• Damage Guard +250%
• Draw Speed +1
• Nullify Paralyze
• Nullify Immobilize/Heavily Immobilize
• Special Dokabaki Impact VS Super Vegito (DBL92-01L)
*All uncancellable
Best of all, there's no time limit on these powers!
Unique AbilityEvery 10 Timer Counts Elapsed from Battle Start
• Health +5%
• Damage +30% (up to 180%)
• Special Move damage +10% (up to 60%)
• Damage Guard +5% (up to 30%)
• Ki Recovery +20% (up to 120%)
• All Arts costs -1 (up to -6)
On Battlefield Entry
• Destroy 1 card, then draw Special Arts next (1 time)
• Draw 1 card if hand has 3 or fewer
• Ki +40
• Nullify Special Cover Changes (5 counts)
Also, if enemy health is 50% or more:
• Draw 1 card if hand has 3 or fewer
• Protect hand (3 counts)
• All enemy Health Restoration -40% (10 counts)
When Hit by Enemy Strike/Blast Arts (1 Time)
*Activations reset on switch or Autocounter activation
• Enemy Ki -35
• All enemy Special Move/Ultimate/Awakened Arts costs +15 (5 counts)
• All enemy Special Move/Ultimate/Awakened Arts power -40% (10 counts)
When Hit by Enemy Special Arts (3 Times)
• Enemy Ki -70
When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
• Ally sub counts -5
• Cancel enemy Buff Effects (3 times)
Special Cover Change
Unique AbilityEffective Against

Comboable Into

Unique Gauge
Unique AbilityCounter Type ⇒ Release Type
→*Starts as Counter Type
[Counter Type] When Unique Gauge Reaches 0%
• Switch to Release Type
• Unique Gauge +100%
• Ki +50
[Release Type] Until Unique Gauge Reaches 0%
• Health Restoration +40% (uncancellable)
• Protect Ki (uncancellable)
• Nullify damage received Element disadvantage (uncancellable)
• Nullify Attribute Downgrades (uncancellable)
*[Counter Type] Consumed:
By 35%, on Autocounter activation
*[Release Type] Decreases:
Very slowly, when on battlefield
Autocounter
Unique AbilityAutocounter Type A
After Special Arts Activation, When Hit by Counterable Attack
• Destroy 1 card, then draw Special Move Arts next (2 times)
• Health +20%
• Ultimate damage +20% (uncancellable)
• Ally sub counts -3
• Enemy Dragon Balls -1
• Enemy sub counts on switch +4 (10 counts)
Counterable Attacks


Comboable Into


Resonance of Force (Regeneration)
Support AbilityWhen Leader
• Damage +30% (uncancellable)
• Ki Recovery +30% (uncancellable)
When Not Leader, Per
Regeneration Battle/Support Member• Damage +5% (uncancellable)
• Ki Recovery +5% (uncancellable)
*Up to 3 support members will be counted
Z Abilities
4Ultimate Gohan Absorbed Buu: Super (UL, Red)'s Z Ability raises the stats of every battle member it names while Ultimate Gohan Absorbed Buu: Super (UL, Red) is on the team. Limit breaks unlock the higher levels.
Z Ability I
From the startIf
Regeneration• Base Strike Attack +28%
• Base Strike Defense +28%
Strike ATK and Strike DEF +28% for Regeneration
Z Ability II
From 3 starsIf
Regeneration or
Powerful Opponent• Base Strike Attack +30%
• Base Strike Defense +30%
Strike ATK and Strike DEF +30% for Regeneration or Powerful Opponent
Z Ability III
From 6 starsIf
Regeneration or
Powerful Opponent• Base Strike Attack +38%
• Base Strike Defense +38%
If
Regeneration• Ultimate/Awakened damage +3%
Strike ATK and Strike DEF +38% for Regeneration or Powerful Opponent
Z Ability IV
From 14 starsIf
Regeneration or
Powerful Opponent• Base Strike Attack +42%
• Base Strike Defense +42%
If
Regeneration• Ultimate/Awakened damage +5%
Strike ATK and Strike DEF +42% for Regeneration or Powerful Opponent
Tags
Tags: Absorption, Regeneration, Powerful Opponent
Episode: Majin Buu Saga (Z)
Ability types: Armored Strike Arts, Special Cover Change (Strike)
Card number: DBL91-03U, released 2026-01-28
Art

More Red units
All units
1st Form Frieza: Dodoria & Zarbon (Assist) (Legend, Red)
2nd Form Cell (SP, Red)
2nd Form Frieza (HE, Red)
3rd Form Frieza (SP, Red)
Android #13 (EX, Red)
Android #17 & Android #18 (SP LL, Red)
Android #17 (EX, Red)
Android #18 (SP, Red) DBL16-07S
Android #18 (SP, Red) DBL-EVT-71S
Android #19 (EX, Red)
Android #21 (SP, Red)
Bardock (SP, Red)




