Baion

Eastrise

Baion

MR

/Water/Healing

Introduction

Baion is an MR Water character in Echocalypse: Scarlet Covenant. Baion's role is Healing. Faction: Eastrise.

Other Water characters in Echocalypse: Scarlet Covenant: Clara, Lyora, Phoebe, Rhii, Sana and Scarlett.

Profile

Deep in Eastrise's mountains, doctor Baion lives in seclusion and seeks methods to save lives.

Baion's birthday is July 8, and Baion stands 168 cm tall.

Stories

3
Case File I

Baion is a pharmacist in Eastrise who, weary of the city's fast pace, chose a life of seclusion deep within the mountains. In reality, she is also a secret sorceress. With her sorcery, the remedies she concocts can soothe almost any pain, but she has never revealed this ability to anyone. Despite this, people often venture into the mountains in search of her, simply because her medicine is so effective, hoping to find her and have her prepare it personally. However, as her residence is so secluded, many cannot even find her door; even if they do, they often return empty-handed because no one answers. Therefore, getting medicine personally made by Baion is no easy task.

Case File II

In fact, Baion doesn't intentionally neglect her visitors; she is simply slow to react and often gets absorbed in the task at hand, to the point where she doesn't even hear the knocking at the door. Even when chatting with friends, she often speaks up only after the topic has ended, and her quirky personality and eccentric thinking often lead to surprising remarks. For instance, once when a friend was complaining about someone annoying, the topic had long since moved on, but Baion suddenly asked with a serious expression, 'Do you want me to poison him and take him out?' This startled her friend into waving her hands frantically, explaining that wasn't what she meant at all. But because of this, everyone who has met Baion says she is a very interesting person.

Case File III

Having studied medicine under her mother since childhood, Baion still remembers her teachings to this day: 'The power to heal is the same as the power to kill.'

She has seen those who harbor resentment because they were denied treatment, and those who, after obtaining the all-powerful medicine, turned around and used it for evil. When her mother's sorcery was discovered, the very patients she had saved turned on her for profit, leading to her death at the hands of those she had rescued. Baion witnessed it all and painfully realized how dangerous this power over life and death truly is, it is a gift that must never be abused. For this reason, while she never turns away a patient, she remains deeply cautious about using her sorcery. And that sluggishness she wears may simply be the camouflage she built for herself.

Stats

  • HP16th2,953,717
  • Attack17th189,723
  • Armor16th77,727
  • Resistance16th77,727

Level 200 at 7 stars, before advancement, awakening and gear. Each bar is measured against the highest value in the Echocalypse: Scarlet Covenant roster, and the place is out of every character with that stat.

Stats by star

The level curve at each star. Advancement, awakening, gear, Neoliths and the Vibration Arm add on top.

Level 200

  • 0★HP: 615,268Attack: 39,375Armor: 16,117Resistance: 16,117
  • 1★HP: 861,292Attack: 55,083Armor: 22,647Resistance: 22,647
  • 2★HP: 1,107,316Attack: 71,200Armor: 28,969Resistance: 28,969
  • 3★HP: 1,353,747Attack: 86,908Armor: 35,499Resistance: 35,499
  • 4★HP: 1,599,771Attack: 102,616Armor: 42,228Resistance: 42,228
  • 5★HP: 1,969,214Attack: 126,482Armor: 51,616Resistance: 51,616
  • 6★HP: 2,338,250Attack: 150,348Armor: 61,610Resistance: 61,610
  • 7★HP: 2,953,717Attack: 189,723Armor: 77,727Resistance: 77,727
Level 1
  • 0★HP: 15,084Attack: 968Armor: 396Resistance: 396
  • 1★HP: 21,114Attack: 1,353Armor: 558Resistance: 558
  • 2★HP: 27,144Attack: 1,749Armor: 711Resistance: 711
  • 3★HP: 33,183Attack: 2,134Armor: 873Resistance: 873
  • 4★HP: 39,213Attack: 2,519Armor: 1,035Resistance: 1,035
  • 5★HP: 48,267Attack: 3,102Armor: 1,269Resistance: 1,269
  • 6★HP: 57,312Attack: 3,685Armor: 1,512Resistance: 1,512
  • 7★HP: 72,396Attack: 4,653Armor: 1,908Resistance: 1,908

Case

RarityMR
ClassHealing
FactionEastrise
ElementWater
RoleSerene Salvation
TacticsHeal Prohibiting & Control
Aptitude15
Starting Rage1
Starting energy25
Fragments to 7★720

Skills

  • Purifying Chant

    Normal attack
    Stars

    Baion chants a spell, dealing Water Magic DMG equal to 217% Attack to the default column of enemies. She also gains 20% Healing Bonus for 2 rounds. Baion then recovers 25 Pneuma.

  • Essence Condense

    Active skill
    Stars

    Baion chants a spell to concoct a potion, dealing Water Magic DMG equal to 441% Attack to the default column of enemies. She also heals front row allies for 20% Max HP and clears 1 attribute debuff from each of them. Front row allies gain [Dewfall Sigil] for 2 rounds. Baion restores 50 Pneuma. [Dewfall Sigil]: After attacking or healing, receives Healing equal to 20% Max HP, capped at 400% of allies' average Attack. Also increases Healing received by 10%, stacking up to 2 times.

  • Vital Flow

    Energy skill
    Stars

    Baion casts a secret spell, dealing Water Magic DMG equal to 720% Attack to the default column of enemies. Front row allies gain [Nourishing Sigil] for 3 rounds and healing equal to 20% of Baion's Max HP. If the target ally is a Water Case, they gain additional healing equal to 10% of Baion's Max HP. Same column allies gain [Recover Sigil] for 2 rounds. [Nourishing Sigil] When HP drops below 50%, immediately recovers 35% HP, up to 700% of allies' average Attack. For Water Element Cases, additionally restores HP by 15%. The status is removed after the effect triggers. [Recover Sigil]: Increases Element Crit by 30%, and increases Water Element DMG by an additional 20%.

  • Perfect Touch

    Passive
    Stars

    After Baion strikes, if her HP is above 50%, she heals the ally with the lowest HP for 20% Max HP and clears 1 debuff from them. Triggers up to once per round. At the start of each round, allies around Baion permanently gain 15% DMG Reduction from passive attacks, stacking up to 3 times. After the first attack, all front row allies gain [Aqueous Shield] for 3 rounds, triggering at most once per battle. [Aqueous Shield]: Increases Final DMG Reduction by 20%. For each attack received, further increases DMG Reduction by5%, stacking up to 3 times. The effect triggers at most once per round. For Water Element Cases, they gain an extra Shield equal to 20% Max HP, not exceeding 400% of allies' average Attack.

Advancement passives

1

Unlocked and upgraded as the Case reaches each advancement tier.

  • Pneuma FieldT1

    Limit-broken Cases enter a dangerous Pneuma state when they overuse their power. While in this state, they automatically activate a Pneuma Field. When a Case not in the Pneuma state fights within an active Pneuma Field, their passive and status effects have a 2% chance to fail. The failure rate will increase with the star level of the Case in the Pneuma state, up to a maximum of 5%. This rate stacks when multiple Pneuma-state Cases are deployed.

Star talents

7
  • 1★Talent: PerseveranceEffect: DMG Reduction +40%
  • 2★Talent: EnduranceEffect: Crit Res +40%
  • 3★Talent: ResistEffect: Block Rate +45%
  • 4★Talent: SpeedyEffect: Dodge Rate +45%
  • 5★Talent: SolidityEffect: Block Strength +50%
  • 6★Talent: Unloading ForceEffect: Crit Reduction +50%
  • 7★Talent: PerseveranceEffect: DMG Reduction +55%

Advancement talents

20
  • T1Talent: Attack Instinct 1Effect: Initial Rage +1, ATK +380
  • T2Talent: Defensive Instinct 2Effect: Armor +340, RES +340
  • T3Talent: Survival Instinct 3Effect: HP +16,210
  • T4Talent: Attack Instinct 4Effect: ATK +1230
  • T5Talent: Defensive Field 5Effect: Ally DEF +430
  • T6Talent: Survival Instinct 6Effect: HP +92,460
  • T7Talent: Attack Field 7Effect: Ally ATK +2,130
  • T8Talent: Survival Instinct 8Effect: HP +162990
  • T9Talent: Attack Field 9Effect: Ally ATK +3,110
  • T10Talent: Defensive Instinct 10Effect: Armor +5,070, RES +5,070
  • T11Talent: Survival Field 11Effect: Ally HP +74980
  • T12Talent: Attack Instinct 12Effect: ATK +13470
  • T13Talent: Defensive Field 13Effect: Ally DEF +3,090
  • T14Talent: Attack Instinct 14Effect: ATK +18,990
  • T15Talent: Survival Field 15Effect: Ally HP +128,200
  • T16Talent: Attack Instinct 16Effect: ATK +25,460
  • T17Talent: Defensive Field 17Effect: Ally DEF +4,540
  • T18Talent: Survival Instinct 18Effect: HP +548,530
  • T19Talent: Defensive Field 19Effect: Ally DEF +5,280
  • T20Talent: Attack Instinct 20Effect: ATK +34420

Soul

7
  • Lv. 0Total bonus: NoneCost to next: Anchor Chip x3
  • Lv. 1Total bonus: HP +5,316, Attack +441, Defense +141, DMG Bonus +0.5%Cost to next: Anchor Chip x5
  • Lv. 2Total bonus: HP +11,164, Attack +926, Defense +296, DMG Bonus +1%Cost to next: Anchor Chip x7
  • Lv. 3Total bonus: HP +17,544, Attack +1,455, Defense +466, DMG Bonus +1.5%Cost to next: Anchor Chip x10
  • Lv. 4Total bonus: HP +24,456, Attack +2,028, Defense +650, DMG Bonus +2%Cost to next: Anchor Chip x13
  • Lv. 5Total bonus: HP +31,899, Attack +2,645, Defense +848, DMG Bonus +2.5%Cost to next: Anchor Chip x16
  • Lv. 6Total bonus: HP +39,874, Attack +3,307, Defense +1,060, DMG Bonus +3%Cost to next: Anchor Chip x21
  • Lv. 7Total bonus: HP +48,381, Attack +4,013, Defense +1,286, DMG Bonus +3.5%
  • Hermit in the MountainsSupport Lv. 1

    At the start of battle, all allied Water Cases gain Shields equal to 20% of Baion's Max HP.

  • Hermit in the MountainsSupport Lv. 2

    At the start of battle, all allied Water Cases gain Shields equal to 25% of Baion's Max HP.

  • Hermit in the MountainsSupport Lv. 3

    At the start of battle, all allied Water Cases gain Shields equal to 30% of Baion's Max HP.

Spirit Support

  • Ring 0★Hermit in the Mountains: Ally HP +2,937, Ally ATK +155, Ally Armor +77, Ally RES +77
  • Ring 1★Hermit in the Mountains: Ally HP +3,230, Ally ATK +170, Ally Armor +85, Ally RES +85
  • Ring 2★Hermit in the Mountains: Ally HP +3,524, Ally ATK +185, Ally Armor 93, Ally RES +93
  • Ring 3★Hermit in the Mountains: Ally HP +3,818, Ally ATK +201, Ally Armor +101, Ally RES +101
  • Ring 4★Hermit in the Mountains: Ally HP +4,111, Ally ATK +216, Ally Armor +108, Ally RES +108
  • Ring 5★Hermit in the Mountains: Ally HP +4,405, Ally ATK +232, Ally Armor +116, Ally RES +116
  • Ring 6★Hermit in the Mountains: Ally HP +4,699, Ally ATK +247, Ally Armor +124, Ally RES +124
  • Ring 7★Hermit in the Mountains: Ally HP +4,992, Ally ATK +263, Ally Armor +131, Ally RES +131
  • Zawa 0★Hermit in the Mountains: Ally HP +2,937, Ally ATK +155, Ally Armor +77, Ally RES +77
  • Zawa 1★Hermit in the Mountains: Ally HP +3,230, Ally ATK +170, Ally Armor +85, Ally RES +85
  • Zawa 2★Hermit in the Mountains: Ally HP +3,524, Ally ATK +185, Ally Armor 93, Ally RES +93
  • Zawa 3★Hermit in the Mountains: Ally HP +3,818, Ally ATK +201, Ally Armor +101, Ally RES +101
  • Zawa 4★Hermit in the Mountains: Ally HP +4,111, Ally ATK +216, Ally Armor +108, Ally RES +108
  • Zawa 5★Hermit in the Mountains: Ally HP +4,405, Ally ATK +232, Ally Armor +116, Ally RES +116
  • Zawa 6★Hermit in the Mountains: Ally HP +4,699, Ally ATK +247, Ally Armor +124, Ally RES +124
  • Zawa 7★Hermit in the Mountains: Ally HP +4,992, Ally ATK +263, Ally Armor +131, Ally RES +131
  • Taisei 0★Hermit in the Mountains: Ally HP +2,937, Ally ATK +155, Ally Armor +77, Ally RES +77
  • Taisei 1★Hermit in the Mountains: Ally HP +3,230, Ally ATK +170, Ally Armor +85, Ally RES +85
  • Taisei 2★Hermit in the Mountains: Ally HP +3,524, Ally ATK +185, Ally Armor 93, Ally RES +93
  • Taisei 3★Hermit in the Mountains: Ally HP +3,818, Ally ATK +201, Ally Armor +101, Ally RES +101
  • Taisei 4★Hermit in the Mountains: Ally HP +4,111, Ally ATK +216, Ally Armor +108, Ally RES +108
  • Taisei 5★Hermit in the Mountains: Ally HP +4,405, Ally ATK +232, Ally Armor +116, Ally RES +116
  • Taisei 6★Hermit in the Mountains: Ally HP +4,699, Ally ATK +247, Ally Armor +124, Ally RES +124
  • Taisei 7★Hermit in the Mountains: Ally HP +4,992, Ally ATK +263, Ally Armor +131, Ally RES +131

Exclusive Vibration Arm

Sacred Dew
12★ at most · HP +100,000, Attack +5,200, Armor +2,600, Resistance +2,600

Harvesting Dew from the Clouds

Sweet Rain: After receiving a control effect, grants Shields equal to 15% Max HP to self and allies on the same column. Also self-removes all control effects. Back row allies gain 12.5% DMG Reduction for 3 rounds. Triggers up to once per battle.

Bonds

4
  • From a ChildWhen deployed with Katana, Baion's HP is increased by 18%. (with Katana)
  • Gathering HerbsWhen deployed with Serenelle, Baion's Armor is increased by 18%. (with Serenelle)
  • Unknown PlaceWhen deployed with Rosabelle, Baion's Resistance is increased by 18%. (with Rosabelle)
  • On this mountainWhen deployed with Ring and Kyubey, Baion's Attack is increased by 25%. (with Ring, Kyubey)

Synergies

1
  • Sage

    Height matters not for a mountain; it is the immortal within that brings renown.

    Members: Baion

Codex bonus

Every account gets these bonuses as Baion's codex entry levels up with the Case's stars.

  • Lv. 0Needs: 0★Bonus: HP +840, Attack +44, Armor +22, Resistance +22
  • Lv. 1Needs: 1★Bonus: HP +1,260, Attack +66, Armor +33, Resistance +33
  • Lv. 2Needs: 2★Bonus: HP +1,680, Attack +88, Armor +44, Resistance +44
  • Lv. 3Needs: 3★Bonus: HP +2,100, Attack +110, Armor +55, Resistance +55
  • Lv. 4Needs: 4★Bonus: HP +2,520, Attack +132, Armor +66, Resistance +66
  • Lv. 5Needs: 5★Bonus: HP +3,360, Attack +176, Armor +88, Resistance +88
  • Lv. 6Needs: 6★Bonus: HP +4,200, Attack +220, Armor +110, Resistance +110
  • Lv. 7Needs: 7★Bonus: HP +5,460, Attack +286, Armor +143, Resistance +143

Upgrade costs

Star-up

  • 0★ to 1★Baion Bio-Chips ×60
  • 1★ to 2★Baion Bio-Chips ×60
  • 2★ to 3★Baion Bio-Chips ×60
  • 3★ to 4★Baion Bio-Chips ×60
  • 4★ to 5★Baion Bio-Chips ×120
  • 5★ to 6★Baion Bio-Chips ×120
  • 6★ to 7★Baion Bio-Chips ×180

How to get Baion

Baion's signature weapon is Sacred Dew.

Costumes

1
  • Vitality Tonic

    All Attributes +10%

Art

Baion key art

More Water characters

All characters