

Eastrise
Rhii
MR
/Water/DPS
Introduction
Rhii is an MR Water character in Echocalypse: Scarlet Covenant. Rhii's role is DPS. Faction: Eastrise.
Other Water characters in Echocalypse: Scarlet Covenant: Baion, Clara, Lyora, Phoebe, Sana and Scarlett.
Profile
Rhii, the fortune teller of Eastrise, can sense people's future through intuition.
Rhii's birthday is August 10, and Rhii stands 167 cm tall.
Stories
3Case File I
Rhii is a fortune teller with an extraordinary gift. Even without secret techniques, she can sense the general direction of a person's future. She believes that, with secret techniques and her Vibration Arm, she could see all possible outcomes of someone's fate... though she has never tried. Going too far into the secrets of destiny would drain her. She still hasn't recovered from her last overexertion and still looks worn out.
Case File II
Most of the time, Rhii doesn't show her real power. She comes across as a gentle counselor instead. With sharp intuition, she gives thoughtful advice and listens closely to anyone who seeks her guidance. This way, she protects herself while giving those who feel lost a sense of direction and comfort.
Once, a tea merchant struggling with failing business came to see her. Rhii didn't simply open her Divination Tome. She just studied the worried expression on her face in silence and offered simple reassurance: if she kept at it, things would turn around. The merchant took her words to heart, returned to work, and eventually saw her business improve. Rhii sat back in her rocking chair, looked at the gift she'd sent from afar, and murmured to herself, ''All she needed was a little reassurance. Most people who come here just want that. And I give it to them.''
Case File III
When there are no customers, Rhii's favorite pastime is to observe people. She holds a scroll of scriptures, but her eyes follow the passersby. Every expression, every step, even the sway of their clothes, tells her a story. One day, a prosperous-looking official walks past her stall. With a single glance, Rhii notices the brief vanity in his eyes. She says nothing and gives only a polite smile when he looks back with contempt. She knows that everyone carries their own karma, and that as an observer, she does not need to enter every story.
Stats
- HP19th of 1722,625,482
- Attack1st of 172215,630
- Armor19th of 17269,157
- Resistance19th of 17269,157
Level 200 at 7 stars, before advancement, awakening and gear. Each bar is measured against the highest value in the Echocalypse: Scarlet Covenant roster, and the place is out of every character with that stat.
Stats by star
The level curve at each star. Advancement, awakening, gear, Neoliths and the Vibration Arm add on top.
Level 200
- 0★HP: 546,927Attack: 44,880Armor: 14,282Resistance: 14,282
- 1★HP: 765,615Attack: 62,630Armor: 20,197Resistance: 20,197
- 2★HP: 984,303Attack: 80,990Armor: 25,706Resistance: 25,706
- 3★HP: 1,203,397Attack: 98,940Armor: 31,621Resistance: 31,621
- 4★HP: 1,422,085Attack: 116,690Armor: 37,536Resistance: 37,536
- 5★HP: 1,750,324Attack: 143,820Armor: 45,903Resistance: 45,903
- 6★HP: 2,078,356Attack: 170,750Armor: 54,676Resistance: 54,676
- 7★HP: 2,625,482Attack: 215,630Armor: 69,157Resistance: 69,157
Level 1
- 0★HP: 13,408Attack: 1,100Armor: 352Resistance: 352
- 1★HP: 18,768Attack: 1,537Armor: 496Resistance: 496
- 2★HP: 24,128Attack: 1,987Armor: 632Resistance: 632
- 3★HP: 29,496Attack: 2,425Armor: 776Resistance: 776
- 4★HP: 34,856Attack: 2,862Armor: 920Resistance: 920
- 5★HP: 42,904Attack: 3,525Armor: 1,128Resistance: 1,128
- 6★HP: 50,944Attack: 4,187Armor: 1,344Resistance: 1,344
- 7★HP: 64,352Attack: 5,287Armor: 1,696Resistance: 1,696
Case
Skills

Omen Revealed
Normal attackStarsRhii deciphers the omen of battle, dealing Water Magic DMG equal to 296% Attack to the default target. She also applies 3 stacks of [Dire Hex] to the default target. Rhii then gains 30% Crit DMG for 3 rounds. She then recovers 25 Pneuma.
- [Dire Hex]: Each stack lowers Final DMG Reduction by 2%, stacking up to 12 times. Upon reaching full stacks, gains [Misfortune] for 2 rounds.
- [Misfortune]: Single Unit DMG Taken +50%. Final Damage Reduction -35%.

Fate Pull
Active skillStarsRhii has already discerned the fates of everyone on the battlefield. She deals Water Magic DMG equal to 600% Attack to the default target, along with a 50% Crit DMG Bonus. She also deals Water Magic DMG equal to 500% Attack to the default target and applies 4 stack(s) of [Dire Hex] on them. Rhii and the default target respectively gain [Good Omen] and [Dire Fate] for 3 rounds. Rhii then recovers 50 Pneuma. [Good Omen]: Increases damage dealt to enemies affected by [Dire Fate] by 50%. After being attacked, deals additional damage equal to 400% Attack to the default target. Triggers up to 3 time(s) per round. [Dire Fate]: Deals 50% less damage to enemies affected by [Good Omen]. When attacked, gains 3 stack(s) of [Dire Hex], triggering up to 3 times per round.
- [Dire Hex]: Each stack lowers Final DMG Reduction by 2%, stacking up to 12 times. Upon reaching full stacks, gains [Misfortune] for 2 rounds.
- [Misfortune]: Single Unit DMG Taken +50%. Final Damage Reduction -35%.

Lucky Fate
Energy skillStarsRhii has obtained the secrets of fate and gathered all the good fortunes to herself. Deals Water Magic DMG equal to 980% Attack to the default target, along with a 50% Crit DMG Bonus. Rhii deals additional Water Magic DMG equal to 600% Attack to the default target. If the target is affected by a control effect, this damage increases by 50%. Applies 4 stack(s) of [Dire Hex] to the target. Rhii gains [Auspice Arrival] for 2 rounds. [Auspice Arrival]: Final DMG Bonus +30%. Whenever an ally suffers a control effect, the carrier casts [Bonus Skill - Hex Reversal]. Triggers up to 3 times per round. [Bonus Skill - Hex Reversal]: Deals Water DMG equal to 400% Attack to the default target, along with a 30% Crit DMG. Also applies 1 stack of [Dire Hex] to the target.
- [Dire Hex]: Each stack lowers Final DMG Reduction by 2%, stacking up to 12 times. Upon reaching full stacks, gains [Misfortune] for 2 rounds.
- [Misfortune]: Single Unit DMG Taken +50%. Final Damage Reduction -35%.

Heaven Revealed
PassiveStarsAfter any enemy takes an action, Rhii gains 3 stack(s) of [Blessing Hex], triggering up to 6 times per round. When [Blessing Hex] reaches full stacks, Rhii additionally casts [Bonus Skill - Hex Reversal], triggering up to 2 times per round. At the start of battle, Rhii gains 2 Rage. After landing a critical hit with an active attack, Rhii deals damage equal to 20% of her Max HP to the default target, capped at 400% of her Attack. Triggers up to once per round. [Bonus Skill - Hex Reversal]: Deals Water DMG equal to 400% Attack to the default target, along with a 30% Crit DMG. Also applies 1 stack of [Dire Hex] to the target.
- [Blessing Hex]: Each stack increases Element Crit Rate by 3%, stacking up to 9 times. After reaching full stacks, removes all [Blessing Hex] stacks and gains [Heaven Bless] for 2 rounds.
- [Heaven Bless]: Water DMG +35%. Element Crit Rate +50%.
Advancement passives
1Unlocked and upgraded as the Case reaches each advancement tier.
Pneuma FieldT1Limit-broken Cases enter a dangerous Pneuma state when they overuse their power. While in this state, they automatically activate a Pneuma Field. When a Case not in the Pneuma state fights within an active Pneuma Field, their passive and status effects have a 2% chance to fail. The failure rate will increase with the star level of the Case in the Pneuma state, up to a maximum of 5%. This rate stacks when multiple Pneuma-state Cases are deployed.
Star talents
7- 1★Talent: Storing UpEffect: DMG Bonus +40%
- 2★Talent: SpeedyEffect: Dodge Rate +40%
- 3★Talent: PrecisionEffect: Hit Rate +45%
- 4★Talent: ResistEffect: Block Rate +45%
- 5★Talent: EnduranceEffect: Crit Res Rate +50%
- 6★Talent: Unloading ForceEffect: Crit Reduction +50%
- 7★Talent: CriticalEffect: Crit Rate +55%
Advancement talents
20- T1Talent: Attack Instinct 1Effect: Initial Rage +1, ATK +380
- T2Talent: Survival Instinct 2Effect: HP +12870
- T3Talent: Attack Instinct 3Effect: ATK +860
- T4Talent: Defensive Instinct 4Effect: Armor +620, RES +620
- T5Talent: Attack Field 5Effect: Ally ATK +850
- T6Talent: Survival Instinct 6Effect: HP +92,460
- T7Talent: Attack Field 7Effect: Ally ATK +2,130
- T8Talent: Defensive Instinct 8Effect: Armor +4,290, RES +4,290
- T9Talent: Attack Field 9Effect: Ally ATK +3,110
- T10Talent: Survival Instinct 10Effect: HP +192,540
- T11Talent: Defensive Field 11Effect: Ally DEF +1,980
- T12Talent: Attack Instinct 12Effect: ATK +13470
- T13Talent: Defensive Field 13Effect: Ally DEF +3,090
- T14Talent: Attack Instinct 14Effect: ATK +18,990
- T15Talent: Attack Field 15Effect: Ally ATK +6750
- T16Talent: Survival Instinct 16Effect: HP +483,720
- T17Talent: Attack Field 17Effect: Ally ATK +9080
- T18Talent: Attack Instinct 18Effect: ATK +28,870
- T19Talent: Defensive Field 19Effect: Ally DEF +5,280
- T20Talent: Attack Instinct 20Effect: ATK +34420
Soul
7- Lv. 0Total bonus: NoneCost to next: Anchor Chip x3
- Lv. 1Total bonus: HP +5,316, Attack +441, Defense +141, DMG Bonus +0.5%Cost to next: Anchor Chip x5
- Lv. 2Total bonus: HP +11,164, Attack +926, Defense +296, DMG Bonus +1%Cost to next: Anchor Chip x7
- Lv. 3Total bonus: HP +17,544, Attack +1,455, Defense +466, DMG Bonus +1.5%Cost to next: Anchor Chip x10
- Lv. 4Total bonus: HP +24,456, Attack +2,028, Defense +650, DMG Bonus +2%Cost to next: Anchor Chip x13
- Lv. 5Total bonus: HP +31,899, Attack +2,645, Defense +848, DMG Bonus +2.5%Cost to next: Anchor Chip x16
- Lv. 6Total bonus: HP +39,874, Attack +3,307, Defense +1,060, DMG Bonus +3%Cost to next: Anchor Chip x21
- Lv. 7Total bonus: HP +48,381, Attack +4,013, Defense +1,286, DMG Bonus +3.5%
- FateshiftSupport Lv. 1
When a control effect is applied to an enemy, deals Water Magic DMG equal to 200% Attack to the default target. Triggers up to 3 times per round.
- FateshiftSupport Lv. 2
When a control effect is applied to an enemy, deals Water Magic DMG equal to 250% Attack to the default target. Triggers up to 3 times per round.
- FateshiftSupport Lv. 3
When a control effect is applied to an enemy, deals Water Magic DMG equal to 300% Attack to the default target. Triggers up to 3 times per round.
Spirit Support
- Roxy 0★Fateshift: Ally HP +2,937, Ally ATK +155, Ally Armor +77, Ally RES +77
- Roxy 1★Fateshift: Ally HP +3,230, Ally ATK +170, Ally Armor +85, Ally RES +85
- Roxy 2★Fateshift: Ally HP +3,524, Ally ATK +185, Ally Armor 93, Ally RES +93
- Roxy 3★Fateshift: Ally HP +3,818, Ally ATK +201, Ally Armor +101, Ally RES +101
- Roxy 4★Fateshift: Ally HP +4,111, Ally ATK +216, Ally Armor +108, Ally RES +108
- Roxy 5★Fateshift: Ally HP +4,405, Ally ATK +232, Ally Armor +116, Ally RES +116
- Roxy 6★Fateshift: Ally HP +4,699, Ally ATK +247, Ally Armor +124, Ally RES +124
- Roxy 7★Fateshift: Ally HP +4,992, Ally ATK +263, Ally Armor +131, Ally RES +131
- Hera 0★Fateshift: Ally HP +2,937, Ally ATK +155, Ally Armor +77, Ally RES +77
- Hera 1★Fateshift: Ally HP +3,230, Ally ATK +170, Ally Armor +85, Ally RES +85
- Hera 2★Fateshift: Ally HP +3,524, Ally ATK +185, Ally Armor 93, Ally RES +93
- Hera 3★Fateshift: Ally HP +3,818, Ally ATK +201, Ally Armor +101, Ally RES +101
- Hera 4★Fateshift: Ally HP +4,111, Ally ATK +216, Ally Armor +108, Ally RES +108
- Hera 5★Fateshift: Ally HP +4,405, Ally ATK +232, Ally Armor +116, Ally RES +116
- Hera 6★Fateshift: Ally HP +4,699, Ally ATK +247, Ally Armor +124, Ally RES +124
- Hera 7★Fateshift: Ally HP +4,992, Ally ATK +263, Ally Armor +131, Ally RES +131
- Daisy 0★Fateshift: Ally HP +2,937, Ally ATK +155, Ally Armor +77, Ally RES +77
- Daisy 1★Fateshift: Ally HP +3,230, Ally ATK +170, Ally Armor +85, Ally RES +85
- Daisy 2★Fateshift: Ally HP +3,524, Ally ATK +185, Ally Armor 93, Ally RES +93
- Daisy 3★Fateshift: Ally HP +3,818, Ally ATK +201, Ally Armor +101, Ally RES +101
- Daisy 4★Fateshift: Ally HP +4,111, Ally ATK +216, Ally Armor +108, Ally RES +108
- Daisy 5★Fateshift: Ally HP +4,405, Ally ATK +232, Ally Armor +116, Ally RES +116
- Daisy 6★Fateshift: Ally HP +4,699, Ally ATK +247, Ally Armor +124, Ally RES +124
- Daisy 7★Fateshift: Ally HP +4,992, Ally ATK +263, Ally Armor +131, Ally RES +131
Exclusive Vibration Arm

Rhii observes the fates of all through the destiny chart. The final outcome was decided the moment you stepped in.
Watchpoint: After taking damage that exceeds 30% Max HP, deals Water Magic DMG equal to 300% Attack to the default target. Also gains 25% Crit Rate and Crit DMG Bonus. Triggers up to 3 times per battle.
Bonds
4- PeekerWhen deployed with Elixia, Rhii's HP is increased by 18%. (with Elixia)
- Tea TasterWhen deployed with Serenelle, Rhii's Armor is increased by 18%. (with Serenelle)
- OutsiderWhen deployed with Baion, Rhii's Resistance is increased by 18%. (with Baion)
- GuideWhen deployed with Phoebe and Shu, Rhii's Attack is increased by 25%. (with Phoebe, Shu)
Synergies
1- Fate Thread
Fate is like a silk thread wrapped around the palm of the hand. Some are led forward, while others are left in place.
Codex bonus
Every account gets these bonuses as Rhii's codex entry levels up with the Case's stars.
- Lv. 0Needs: 0★Bonus: HP +840, Attack +44, Armor +22, Resistance +22
- Lv. 1Needs: 1★Bonus: HP +1,260, Attack +66, Armor +33, Resistance +33
- Lv. 2Needs: 2★Bonus: HP +1,680, Attack +88, Armor +44, Resistance +44
- Lv. 3Needs: 3★Bonus: HP +2,100, Attack +110, Armor +55, Resistance +55
- Lv. 4Needs: 4★Bonus: HP +2,520, Attack +132, Armor +66, Resistance +66
- Lv. 5Needs: 5★Bonus: HP +3,360, Attack +176, Armor +88, Resistance +88
- Lv. 6Needs: 6★Bonus: HP +4,200, Attack +220, Armor +110, Resistance +110
- Lv. 7Needs: 7★Bonus: HP +5,460, Attack +286, Armor +143, Resistance +143
Upgrade costs
Star-up
- 0★ to 1★Rhii Bio-Chip ×60
- 1★ to 2★Rhii Bio-Chip ×60
- 2★ to 3★Rhii Bio-Chip ×60
- 3★ to 4★Rhii Bio-Chip ×60
- 4★ to 5★Rhii Bio-Chip ×120
- 5★ to 6★Rhii Bio-Chip ×120
- 6★ to 7★Rhii Bio-Chip ×180
How to get Rhii
Rhii's signature weapon is Fatewatch.
Costumes
1Love Surge
All Attributes +10%
Art










