Closer Charles

The last commander leading the destroyed world

Closer Charles

★★★★★

/Dark/Thief

Scorpio

Dtier

Introduction

Closer Charles is a 5-star Dark character in Epic Seven. Closer Charles's class is Thief. Horoscope: Scorpio.

On the Epic Seven tier list Closer Charles is D tier, 164th of the 386 characters ranked.

Other Dark characters in Epic Seven: Abyssal Yufine, Ainos, Ainos 2.0, Ainz Ooal Gown, All-Rounder Wanda, Apocalypse Ravi and 72 more.

What Closer Charles does

Waits for allies to soften targets: once an ally's attack leaves an enemy under 30% Health, Closer Charles jumps 35% up the turn bar and gains perception, which turns the basic attack into Demolition, a hit that scales with the target's missing Health. Demolition kills shave a turn off Descent, an AoE that buffs the team's Attack for 2 turns.

Best build for Closer Charles

From 1,294 player builds

Artifacts

6 options
  1. 1
    Shepherd of the Hollow
    31%
  2. 2
    Violet Talisman
    20%
  3. 3
    Alexa's Basket
    6%
Show 3 more artifacts
  1. 4
    Moonlight Dreamblade
    5%
  2. 5
    Elyha's Knife
    5%
  3. 6
    Double-Edged Decrescent
    4%

Typical stats

Speed
238
Attack
3,660
Health
12,212
Defense
859
Crit Chance
99%
Crit Damage
290%

Gear sets

6 options
  1. 1
    Speed(4)Critical(2)
    42%
  2. 2
    Speed(4)Penetration(2)
    25%
  3. 3
    Speed(4)Torrent(2)
    7%
  4. 4
    Destruction(4)Penetration(2)
    5%
Show 2 more set options
  1. 5
    Destruction(4)Torrent(2)
    4%
  2. 6
    Speed(4)
    4%

Closer Charles in Real-Time Arena

On the Real-Time Arena usage list Closer Charles is D tier, 157th of 242: picked in under 0.1% of drafts at Champion and above this season (Fall 2026), winning 48% of the games Closer Charles plays.

  • Pick rate0.04%
  • Win rate47.92%
  • Pre-ban rate0%
  • Banned after pick7.96%

Pick rate by league

  • Champion0.04%
  • Warlord0.03%
  • Emperor0.06%
  • Legend0.01%

Sets in RTA

Used, win rate
  1. Speed4Critical2
    36%, 52%
  2. Speed4Torrent2
    14%, 50%
  3. Speed4Penetration2
    11%, 44%
  4. Speed4
    8.6%, 49%
  5. Speed4Hit2
    5.9%, 55%

Artifacts in RTA

Used, win rate
  1. Glorious Flag41%, 58%
  2. Alexa's Basket16%
  3. Shadow Winds 714%
  4. Shepherd of the Hollow14%
  5. A Symbol of Unity2.2%

When it's drafted

Share, win rate
  1. First player, pick 12.9%
  2. Second player, picks 1-24.9%
  3. First player, picks 2-39.0%
  4. Second player, picks 3-435%, 54%
  5. First player, picks 4-534%, 49%
  6. Second player, pick 514%

Most players enhance Elimination to +5 (88% of builds), Closer to +5 (98% of builds) and Descent to +5 (85% of builds).

Profile

A reservist general who participated in the top secret project, Last Sword, with his old friend, Dr. Noard. When unidentified invaders, Dreamers, destroyed Earth, he gathered and led the few remaining survivors and focused on preparing for the next world.

Closer Charles carries the title "The last commander leading the destroyed world". Closer Charles is voiced by Crispin Freeman in English, 増谷康紀 in Japanese, and 권혁수 in Korean. Closer Charles's hobby is solving cube puzzles and staring at an hourglass, and Closer Charles's good at figuring out secrets, assessing the situation and asking leading questions. Closer Charles likes fatalism, his red eyes and knowing the truth. Closer Charles was released on 19 August 2021.

Closer Charles's introduction: Someone needs to make a decision.

Stats

  • Health54th6,266
  • Attack38th1,228
  • Defense371st473
  • Speed140th113
  • Critical Hit Chance62nd23%
  • Critical Hit Damage150%
  • Effectiveness0%
  • Effect Resistance0%
  • Dual Attack Chance3%

At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.

At level 50 and 60, fully awakened

  • HealthLevel 50, 5 stars: 5,071Level 60, 6 stars: 6,266
  • AttackLevel 50, 5 stars: 1,014Level 60, 6 stars: 1,228
  • DefenseLevel 50, 5 stars: 381Level 60, 6 stars: 473
  • SpeedLevel 50, 5 stars: 113Level 60, 6 stars: 113
  • Critical Hit ChanceLevel 50, 5 stars: 23%Level 60, 6 stars: 23%
  • Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
  • EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
  • Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
  • Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%

Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.

  • Elimination

    Skill 1

    gains 1 Soul

    Attacks the enemy by sharply cutting them. When used on the caster's turn, if the caster is granted perception, uses Demolition instead of Elimination. Demolition: Attacks the enemy with a sword, absorbing some of the damage dealt as Health. Damage dealt increases proportional to the target's lost Health. When the enemy is defeated, decreases cooldown of Descent by 1 turn. This attack does not trigger a Dual Attack.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +5% damage dealt
    4. +4 +5% damage dealt
    5. +5 +10% damage dealt
    • Perception (Undispellable) Increases Critical Hit Chance and Critical Hit Damage by 15%.
  • Closer

    Skill 2

    At the start of the first battle, grants increased Evasion for 1 turn. After an ally except for the caster attacks, when the enemy's Health is less than 40%, increases Combat Readiness of the caster by 50% and grants perception for 2 turns.

    Before enhancement

    At the start of the first battle, grants increased Evasion for 1 turn. After an ally except for the caster attacks, when the enemy's Health is less than 40%, increases Combat Readiness of the caster by 35% and grants perception for 2 turns.

    • Increase Evasion Increases Evasion by 50%.
    • Perception (Undispellable) Increases Critical Hit Chance and Critical Hit Damage by 15%.
  • Descent

    Skill 3

    Cooldown 4 turns (5 before enhancement), gains 3 Souls

    Attacks all enemies after descending, increasing Attack of all allies for 2 turns before increasing Combat Readiness by 20%. This skill cannot trigger a counterattack.

    Soul Burn (10 Souls): Increases damage dealt.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 -1 turn cooldown
    4. +4 +10% damage dealt
    5. +5 +10% damage dealt

    After awakening stage 3

    Cooldown 4 turns

    Attacks all enemies after descending, increasing Attack of all allies for 2 turns before increasing Combat Readiness by 20%. Increases Evasion of the caster for 3 turns. This skill cannot trigger a counterattack.

    Soul Burn (10 Souls): Increases damage dealt.

    • Increase Attack Increases Attack by 50%.
    • Increase Evasion Increases Evasion by 50%.

Imprint

  • BImprint Release: Effectiveness: 6%Imprint Concentration: Critical Hit Chance: 6%
  • AImprint Release: Effectiveness: 9%Imprint Concentration: Critical Hit Chance: 9%
  • SImprint Release: Effectiveness: 12%Imprint Concentration: Critical Hit Chance: 12%
  • SSImprint Release: Effectiveness: 15%Imprint Concentration: Critical Hit Chance: 15%
  • SSSImprint Release: Effectiveness: 18%Imprint Concentration: Critical Hit Chance: 18%

Imprint Release gives the bonus to the team; Imprint Concentration gives Closer Charles the bonus instead.

  1. Stage 1Attack +3%, Attack +20, Health +60
  2. Stage 2Health +3%, Attack +20, Health +60
  3. Stage 3Attack +20, Health +60, enhances Descent
  4. Stage 4Critical Hit Chance +8%, Attack +30, Health +80
  5. Stage 5Attack +6%, Attack +30, Health +80
  6. Stage 6Health +6%, Attack +30, Health +80

Relationships

3
  • Sage Baal & SezanRivals

    Sage Baal & Sezan are here from another world to stop Closer Charles, but he thinks there's a limit to what they can do.

  • Crimson ArminRivals

    Sage Baal & Sezan's loyal bodyguard Crimson Armin may seem immature, but Closer Charles knows her skills are not to be underestimated.

  • Angel of Light AngelicaLonging

    To Closer Charles, Angel of Light Angelica is both salvation and destruction, a blessing and a curse, and a key and a lock.

Closer Charles's motto: Prepare for the final moment of closure.

Closer Charles dislikes anything that turns against fate, the curiosity of Humans and Noard.

Upgrade costs

Open in the planner

Awakening

  • Stage 1Dark Rune ×10
  • Stage 2Dark Rune ×15Greater Dark Rune ×2
  • Stage 3Dark Rune ×20Greater Dark Rune ×10
  • Stage 4Greater Dark Rune ×10Epic Dark Rune ×2
  • Stage 5Epic Dark Rune ×6Rare Secret Catalyst ×15
  • Stage 6Epic Dark Rune ×10Epic Secret Catalyst ×10

Elimination enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×29,000MolaGora ×1Rare Secret Catalyst ×5
  • +4Gold ×47,000MolaGora ×3Rare Secret Catalyst ×7
  • +5Gold ×80,000MolaGora ×5Epic Secret Catalyst ×2

Closer enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×29,000MolaGora ×1Rare Secret Catalyst ×5
  • +4Gold ×47,000MolaGora ×3Rare Secret Catalyst ×7
  • +5Gold ×80,000MolaGora ×5Epic Secret Catalyst ×2

Descent enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×29,000MolaGora ×1Rare Secret Catalyst ×5
  • +4Gold ×47,000MolaGora ×3Rare Secret Catalyst ×7
  • +5Gold ×80,000MolaGora ×5Epic Secret Catalyst ×2

Art

Closer Charles key art

More Dark characters

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