Death Dealer Ray

Death Dealer Ray

★★★★★

/Dark/Soul Weaver

Cancer

Dtier

Introduction

Death Dealer Ray is a 5-star Dark character in Epic Seven. Death Dealer Ray's class is Soul Weaver. Horoscope: Cancer.

On the Epic Seven tier list Death Dealer Ray is D tier, 173rd of the 386 characters ranked.

Other Dark characters in Epic Seven: Abyssal Yufine, Ainos, Ainos 2.0, Ainz Ooal Gown, All-Rounder Wanda, Apocalypse Ravi and 72 more.

Best build for Death Dealer Ray

From 1,440 player builds

Artifacts

5 options
  1. 1
    Guardian Ice Crystals
    36%
  2. 2
    Wondrous Potion Vial
    23%
  3. 3
    Cure-All Magic Wand
    13%
  4. 4
    Queen's Whistle
    9%
  5. 5
    Sole Consolation
    5%

Typical stats

Speed
223
Attack
1,270
Health
20,262
Defense
1,730
Crit Chance
15%
Crit Damage
150%
Effectiveness
131%
Effect Resistance
76%

Gear sets

5 options
  1. 1
    Speed(4)Immunity(2)
    33%
  2. 2
    Speed(4)Hit(2)
    30%
  3. 3
    Speed(4)Resist(2)
    17%
  4. 4
    Speed(4)Health(2)
    10%
Show 1 more set option
  1. 5
    Speed(4)
    3%

Death Dealer Ray in Real-Time Arena

On the Real-Time Arena usage list Death Dealer Ray is D tier, 103rd of 242: picked in 0.3% of drafts at Champion and above this season (Fall 2026), winning 42% of the games Death Dealer Ray plays.

  • Pick rate0.29%
  • Win rate41.98%
  • Pre-ban rate0%
  • Banned after pick25.21%

Pick rate by league

  • Champion0.32%
  • Warlord0.32%
  • Emperor0.23%
  • Legend0.14%

Sets in RTA

Used, win rate
  1. Speed4Hit2
    68%, 43%
  2. Speed4Immunity2
    11%, 39%
  3. Speed4
    8.4%, 40%
  4. Speed4Resist2
    3.1%, 44%
  5. Speed4Health2
    2.8%, 46%

Artifacts in RTA

Used, win rate
  1. Queen's Whistle53%, 43%
  2. Wondrous Potion Vial21%, 35%
  3. Guardian Ice Crystals6.7%, 39%
  4. Cure-All Magic Wand5.3%, 38%
  5. Sacred Tree Branch2.8%

When it's drafted

Share, win rate
  1. First player, pick 10.9%
  2. Second player, picks 1-21.2%
  3. First player, picks 2-32.6%, 37%
  4. Second player, picks 3-49.7%, 38%
  5. First player, picks 4-558%, 42%
  6. Second player, pick 528%, 43%

Most players enhance Clinical Trial to +3 (58% of builds), Anatomical Mutation to +5 (91% of builds) and Cloud of Death to +5 (98% of builds).

Profile

Although Death Dealer Ray was born as the successor to a renowned lineage of healers, while serving in the Aakhen Army as a doctor, he conducted various taboos related to the human body to study death. He eventually got exposed, and even while on the run, he continued his research in secret. One day, Astromancer Elena visits him, and they end up becoming uncanny partners.

Death Dealer Ray carries the title "A solitary seeker of the truth behind life and death". Death Dealer Ray is voiced by Crispin Freeman in English, 関俊彦 in Japanese, and 심규혁 in Korean. Death Dealer Ray's hobby is studying toxic substances, anatomical research and praxis and experiments pertaining to the study of life, and Death Dealer Ray's good at manufacturing poisons capable of inducing instant death and detailed analysis of experiments at a superhuman level. Death Dealer Ray likes research into the field of life and death, experimenting on human bodies and collecting samples. Death Dealer Ray was released on 5 January 2023.

Death Dealer Ray's introduction: In my line of research, sacrifices are a necessity. It's cost countless lives already... But, what can you do?

Stats

  • Health93rd6,034
  • Attack369th621
  • Defense7th775
  • Speed341st100
  • Critical Hit Chance15%
  • Critical Hit Damage150%
  • Effectiveness0%
  • Effect Resistance0%
  • Dual Attack Chance3%

At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.

At level 50 and 60, fully awakened

  • HealthLevel 50, 5 stars: 4,885Level 60, 6 stars: 6,034
  • AttackLevel 50, 5 stars: 528Level 60, 6 stars: 621
  • DefenseLevel 50, 5 stars: 625Level 60, 6 stars: 775
  • SpeedLevel 50, 5 stars: 100Level 60, 6 stars: 100
  • Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
  • Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
  • EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
  • Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
  • Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%

Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.

  • Clinical Trial

    Skill 1

    gains 1 Soul

    Attacks the enemy by throwing an experimental drug at them and has a 75% chance to put them to sleep for 1 turn before dealing additional damage equivalent to 40% of injuries inflicted on the target. This skill does not trigger a Dual Attack.

    Soul Burn (10 Souls): Increases effect chance to 100%.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +10% effect chance
    4. +4 +10% damage dealt
    5. +5 +10% damage dealt
    Before enhancement

    Attacks the enemy by throwing an experimental drug at them and has a 65% chance to put them to sleep for 1 turn before dealing additional damage equivalent to 40% of injuries inflicted on the target. This skill does not trigger a Dual Attack.

    • Sleep Cannot act for a certain number of turns. Decreases Critical Hit Resistance and Evasion by 100% and is dispelled when suffering damage from an attack.
    • Injury Cumulatively decreases max Health proportional to damage suffered, up to 50%. Applies to Heroes only. Unaffected by Effect Resistance or whether or not the attack hits.
  • Anatomical Mutation

    Skill 2

    Cooldown 3 turns (4 before enhancement), gains 1 Soul

    Grants increased Effectiveness and pestilence to all allies for 2 turns and increases Combat Readiness by 20%.

    1. +1 +1% Combat Readiness
    2. +2 +1% Combat Readiness
    3. +3 -1 turn cooldown
    4. +4 +1% Combat Readiness
    5. +5 +2% Combat Readiness
    Before enhancement

    Grants increased Effectiveness and pestilence to all allies for 2 turns and increases Combat Readiness by 15%.

    • Increase Effectiveness Increases Effectiveness by 50%.
    • Pestilence (Undispellable) After attacking on the bearer's turn, inflicts venom for 1 turn and at the end of the turn, detonates venom effects inflicted on the enemy.
  • Cloud of Death

    Skill 3

    Cooldown 5 turns, gains 3 Souls

    Releases a miasma of fatal poison, dispelling two buffs from all enemies and has a 100% chance to put them to sleep for 1 turn and inflict venom for 2 turns.

    1. +1 +5% effect chance
    2. +2 +5% effect chance
    3. +3 +5% effect chance
    4. +4 +5% effect chance
    5. +5 +10% effect chance
    Before enhancement

    Releases a miasma of fatal poison, dispelling two buffs from all enemies and has a 70% chance to put them to sleep for 1 turn and inflict venom for 2 turns.

    After awakening stage 3

    Cooldown 5 turns

    Releases a miasma of fatal poison, dispelling two buffs from all enemies and a 100% chance to inflict sleep for 1 turn and venom for 2 turns. Grants an extra turn.

    • Sleep Cannot act for a certain number of turns. Decreases Critical Hit Resistance and Evasion by 100% and is dispelled when suffering damage from an attack.
    • Venom At the start of the turn, suffers damage equivalent to 10% of max Health and is inflicted with injuries. Venom effect applies to Heroes only.
    • Extra Turn Grants an extra turn.

Imprint

  • BImprint Release: Health: 4%Imprint Concentration: Effectiveness: 9%
  • AImprint Release: Health: 6%Imprint Concentration: Effectiveness: 14%
  • SImprint Release: Health: 8%Imprint Concentration: Effectiveness: 19%
  • SSImprint Release: Health: 10%Imprint Concentration: Effectiveness: 23%
  • SSSImprint Release: Health: 12%Imprint Concentration: Effectiveness: 27%

Imprint Release gives the bonus to the team; Imprint Concentration gives Death Dealer Ray the bonus instead.

  1. Stage 1Health +3%, Attack +20, Health +60
  2. Stage 2Health +3%, Attack +20, Health +60
  3. Stage 3Attack +20, Health +60, enhances Cloud of Death
  4. Stage 4Defense +6%, Attack +30, Health +80
  5. Stage 5Health +6%, Attack +30, Health +80
  6. Stage 6Health +6%, Attack +30, Health +80

Relationships

2
  • Astromancer ElenaLove

    Death Dealer Ray is determined to complete his research for the sake of Astromancer Elena's dreams.

  • Peacemaker FuriousGrudge

    Peacemaker Furious isn't a man that Death Dealer Ray wants to just let die. No, this man is a patient on whom he must perform the most grueling experiments.

Death Dealer Ray's motto: A return to unequivocal death, that is the goal of my research.

Death Dealer Ray dislikes things he failed to revive, his research materials getting damaged and anything that interrupts his research.

Upgrade costs

Open in the planner

Awakening

  • Stage 1Dark Rune ×10
  • Stage 2Dark Rune ×15Greater Dark Rune ×2
  • Stage 3Dark Rune ×20Greater Dark Rune ×10
  • Stage 4Greater Dark Rune ×10Epic Dark Rune ×2
  • Stage 5Epic Dark Rune ×6Rare Benevolent Catalyst ×15
  • Stage 6Epic Dark Rune ×10Epic Benevolent Catalyst ×10

Clinical Trial enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×29,000MolaGora ×1Rare Benevolent Catalyst ×5
  • +4Gold ×47,000MolaGora ×3Rare Benevolent Catalyst ×7
  • +5Gold ×80,000MolaGora ×5Epic Benevolent Catalyst ×2

Anatomical Mutation enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×29,000MolaGora ×1Rare Benevolent Catalyst ×5
  • +4Gold ×47,000MolaGora ×3Rare Benevolent Catalyst ×7
  • +5Gold ×80,000MolaGora ×5Epic Benevolent Catalyst ×2

Cloud of Death enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×29,000MolaGora ×1Rare Benevolent Catalyst ×5
  • +4Gold ×47,000MolaGora ×3Rare Benevolent Catalyst ×7
  • +5Gold ×80,000MolaGora ×5Epic Benevolent Catalyst ×2

Art

Death Dealer Ray key art

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