Disciplinary Prefect Aria

Disciplinary Prefect Aria

Introduction

Disciplinary Prefect Aria is a character in Epic Seven.

By game mode, Disciplinary Prefect Aria is A in PvE.

Best build for Disciplinary Prefect Aria

From 2,562 player builds

Artifacts

3 options
  1. 1
    Prayer of Solitude
    56%
  2. 2
    Thorn of the Blue Rose
    32%
  3. 3
    Golden Rose
    4%

Typical stats

Speed
190
Attack
1,808
Health
29,392
Defense
1,456
Crit Chance
21%
Crit Damage
302%
Effect Resistance
21%

Gear sets

6 options
  1. 1
    Destruction(4)Penetration(2)
    44%
  2. 2
    Speed(4)Penetration(2)
    16%
  3. 3
    Destruction(4)Health(2)
    10%
  4. 4
    Counter(4)Health(2)
    8%
Show 2 more set options
  1. 5
    Counter(4)Penetration(2)
    7%
  2. 6
    Speed(4)Health(2)
    7%

Skills

3
  • Disciplinary Warning

    Skill 1 · +1 soul

    Attacks the enemy, increasing Combat Readiness of the caster by 15%. When Purge is on cooldown, activates Disciplinary Action as an extra attack. Damage dealt increases proportional to the caster's max Health. Disciplinary Action: Attacks the enemy, inflicting up to 10% injuries. A successful attack always results in a critical hit. Damage dealt increases proportional to the caster's max Health. Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: +5% damage dealt Lv. 5: +10% damage dealt

  • Unwavering Execution

    Passive

    Increases Soulburn consumption of the enemy by 100%. At the start of the first battle, increases Effect Resistance proportional to max Health. The rate of the Effect Resistance increase effect does not change after it is activated. When the caster is not inflicted with a debuff, increases Effect Resistance of all allies by 40%. Enhancements: Lv. 1: +2% Effect Resistance Lv. 2: +2% Effect Resistance Lv. 3: +3% Effect Resistance Lv. 4: +3% Effect Resistance Lv. 5: +5% Effect Resistance

  • Purge

    Skill 3 · Cooldown 4 turns · +2 souls

    Attacks the enemy with a merciless iron fist, and increases Defense penetration of this skill by 35%. Penetration increase can stack up to 2 times. A successful attack always results in a critical hit. Damage dealt increases proportional to the caster's max Health. Soulburn: Increases damage dealt and decreases cooldown of this skill by 1 turn. (-10 souls) Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: -1 turn cooldown Lv. 4: +5% damage dealt Lv. 5: +15% damage dealt

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