

Introduction
Doris is a 3-star Light character in Epic Seven. Doris's class is Soul Weaver. Horoscope: Cancer.
On the Epic Seven tier list Doris is D tier, 181st of the 386 characters ranked.
Other Light characters in Epic Seven: Ambitious Tywin, Angel of Light Angelica, Architect Laika, Arowell, Astromancer Elena, Belian and 62 more.
What Doris does
A 3-star healer whose two skills work together.
Celebration of Light heals the team and gives everyone continuous healing and Defense Up for 2 turns, and
Light Curtain's single-target heal doubles on anyone who already has continuous healing, pushing them 15% up the turn bar (30% after Awakening).
Best build for Doris
From 48 player buildsArtifacts
6 options- 119%
Water's Origin - 210%
Rod of Amaryllis - 38%
Shimadra Staff
Show 3 more artifactsShow fewer
- 48%
Prophetic Candlestick - 56%
Magaraha's Tome - 66%
Touch of Rekos
Typical stats
- Speed
- 182
- Attack
- 1,286
- Health
- 20,024
- Defense
- 1,497
- Crit Chance
- 32%
- Crit Damage
- 171%
- Effectiveness
- 34%
- Effect Resistance
- 68%
Gear sets
6 options- 119%
Speed(4)
Health(2) - 215%
Health(6) - 310%
Speed(4)
Resist(2) - 48%
Health(4)
Show 2 more set optionsShow fewer
- 58%
Speed(4) - 64%
Health(4)
Resist(2)
Profile
Born to a noble Taranor family, Doris was forced to flee to Reingar after receiving a huge inheritance to escape her greedy stepmother. She wants to heal those wounded with her magic.
Doris carries the title "A noble lady who embraces those wounded". Doris is voiced by Deedee Magno Hall in English, 植田ひかる in Japanese, and 이새아 in Korean. Doris's hobby is studying light magic, reinforcing her healing energy and going on picnics with Arowell, and Doris's good at remaining calm in any situation. Doris likes her lifesaver Arowell, curing pain and traveling with Arowell. Doris was released on 30 August 2018.
Doris's introduction: I'll do my best not to let you down.
Stats
- Health212th of 3915,319
- Attack386th of 391540
- Defense37th of 391705
- Speed373rd of 39196
- Critical Hit Chance15%
- Critical Hit Damage150%
- Effectiveness0%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 4,316Level 60, 6 stars: 5,319
- AttackLevel 50, 5 stars: 463Level 60, 6 stars: 540
- DefenseLevel 50, 5 stars: 569Level 60, 6 stars: 705
- SpeedLevel 50, 5 stars: 96Level 60, 6 stars: 96
- Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Mana Bullet
Skill 1gains 1 Soul
Attacks with light energy, before a 75% chance to decrease Hit Chance for 1 turn.
- +1 +5% damage dealt
- +2 +10% damage dealt
- +3 +10% effect chance
- +4 +15% effect chance
- +5 +15% damage dealt
Before enhancement
Attacks with light energy, before a 50% chance to decrease Hit Chance for 1 turn.
Decrease Hit Chance Decreases Hit Chance by 50%.

Celebration of Light
Skill 2Cooldown 4 turns (5 before enhancement), gains 2 Souls
By reciting the Celebration of Light, recovers Health of all allies proportional to the target's max Health and grants continuous healing and increased Defense for 2 turns.
Soul Burn (10 Souls): Extends duration of buffs granted by this skill by 1 turn.
- +1 +10% healing
- +2 +10% healing
- +3 -1 turn cooldown
- +4 +15% healing
- +5 +15% healing
Continuous Heal At the start of the turn, recovers 15% of max Health. This effect can stack.
Increase Defense Increases Defense by 60%.

Light Curtain
Skill 3Cooldown 3 turns, gains 2 Souls
With light magic, recovers Health of an ally proportional to the target's max Health and increases Combat Readiness by 35%.
- +1 +5% healing
- +2 +5% healing
- +3 +10% healing
- +4 +15% healing
- +5 +15% healing
After awakening stage 3
Cooldown 3 turns
With light magic, recovers Health of an ally proportional to the target's max Health and increases Combat Readiness by 50%.
Imprint
- BImprint Release: Health: 300Imprint Concentration: Health: 460
- AImprint Release: Health: 375Imprint Concentration: Health: 575
- SImprint Release: Health: 450Imprint Concentration: Health: 690
- SSImprint Release: Health: 525Imprint Concentration: Health: 805
- SSSImprint Release: Health: 600Imprint Concentration: Health: 920
Imprint Release gives the bonus to the team; Imprint Concentration gives Doris the bonus instead.
Awakening
Upgrade planner- Stage 1Health +3%, Attack +20, Health +60
- Stage 2Health +3%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Light Curtain
- Stage 4Defense +6%, Attack +30, Health +80
- Stage 5Health +6%, Attack +30, Health +80
- Stage 6Health +6%, Attack +30, Health +80
Specialty Change
Doris can take a Specialty Change into Magic Scholar Doris.
Relationships
3
ArowellLoveArowell saved Doris's life when she was in mortal danger, and now she is always by her side as her escort.


Doris's motto: My magic is meant to heal the wounded.
Doris dislikes her step mother who aims to kill her and take her inheritance and patients with incurable illnesses.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Light Rune ×5 - Stage 2
Light Rune ×9 - Stage 3
Light Rune ×12
Greater Light Rune ×6 - Stage 4
Greater Light Rune ×15 - Stage 5
Epic Light Rune ×4
Rare Benevolent Catalyst ×9 - Stage 6
Epic Light Rune ×6
Epic Benevolent Catalyst ×6
Mana Bullet enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Rare Benevolent Catalyst ×3 - +4
Gold ×30,000
Stigma ×740
Rare Benevolent Catalyst ×4 - +5
Gold ×40,000
Stigma ×1,100
Rare Benevolent Catalyst ×5
Celebration of Light enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Rare Benevolent Catalyst ×3 - +4
Gold ×30,000
Stigma ×740
Rare Benevolent Catalyst ×4 - +5
Gold ×40,000
Stigma ×1,100
Rare Benevolent Catalyst ×5
Light Curtain enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Rare Benevolent Catalyst ×3 - +4
Gold ×30,000
Stigma ×740
Rare Benevolent Catalyst ×4 - +5
Gold ×40,000
Stigma ×1,100
Rare Benevolent Catalyst ×5
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