

Introduction
Montmorancy is a 3-star Ice character in Epic Seven. Montmorancy's class is Soul Weaver. Horoscope: Pisces.
On the Epic Seven tier list Montmorancy is D tier, 277th of the 386 characters ranked.
Other Ice characters in Epic Seven: ae-KARINA, Aither, Alexa, Amid, Amiki, Angelica and 72 more.
What Montmorancy does
A 3-star healer who handles debuffs: her second skill removes one debuff from every ally and heals whoever was debuffed. Her third skill heals one ally and gives them immunity for two turns, or the whole team with 20 souls, and pushes her 50% once awakened.
Best build for Montmorancy
From 42 player buildsArtifacts
6 options- 110%
Water's Origin - 27%
Rod of Amaryllis - 37%
Shimadra Staff
Show 3 more artifactsShow fewer
- 45%
Stella Harpa - 55%
Wondrous Potion Vial - 65%
Doctor's Bag
Typical stats
- Speed
- 183
- Attack
- 1,270
- Health
- 18,166
- Defense
- 1,606
- Crit Chance
- 30%
- Crit Damage
- 170%
- Effectiveness
- 29%
- Effect Resistance
- 97%
Gear sets
6 options- 121%
Health(6) - 221%
Speed(4)
Health(2) - 314%
Speed(4)
Resist(2) - 410%
Speed(4)
Show 2 more set optionsShow fewer
- 57%
Speed(4)
Critical(2) - 65%
Defense(2)
Profile
An apprentice sister of the Holy Order of the Blue Cross, Montmorancy is an understudy of Achates and Clarissa, the latter of which she likes very much. She is naive and often makes mistakes, but overcomes them with a positive attitude.
Montmorancy carries the title "A naive and hardworking apprentice nun". Montmorancy is voiced by Amanda Philipson in English, 大野柚布子 in Japanese, and 여민정 in Korean. Montmorancy's hobby is picking up trash and babysitting, and Montmorancy's good at origami and flower fortune-telling. Montmorancy likes candies and small animals. Montmorancy was released on 30 August 2018.
Montmorancy's introduction: It's me, Montmorancy! It'll all work out... eventually! Yes!
Stats
- Health289th of 3914,900
- Attack386th of 391540
- Defense25th of 391729
- Speed357th of 39198
- Critical Hit Chance15%
- Critical Hit Damage150%
- Effectiveness0%
- Effect Resistance51st of 39112%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 3,984Level 60, 6 stars: 4,900
- AttackLevel 50, 5 stars: 463Level 60, 6 stars: 540
- DefenseLevel 50, 5 stars: 588Level 60, 6 stars: 729
- SpeedLevel 50, 5 stars: 98Level 60, 6 stars: 98
- Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Effect ResistanceLevel 50, 5 stars: 12%Level 60, 6 stars: 12%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Sleep Sorcery
Skill 1gains 1 Soul
Attacks the enemy with water energy, with a 75% chance to put them to sleep for 1 turn.
- +1 +5% damage dealt
- +2 +10% damage dealt
- +3 +5% effect chance
- +4 +5% effect chance
- +5 +15% damage dealt
Before enhancement
Attacks the enemy with water energy, with a 65% chance to put them to sleep for 1 turn.
Sleep Cannot act for a certain number of turns. Decreases Critical Hit Resistance and Evasion by 100% and is dispelled when suffering damage from an attack.

Purification
Skill 2Cooldown 2 turns, gains 1 Soul
Dispels one debuff from all allies, and recovers Health of allies inflicted with debuffs proportional to the target's max Health.
- +1 +5% healing
- +2 +5% healing
- +3 +10% healing
- +4 +10% healing
- +5 +15% healing

Watery Curtain
Skill 3Cooldown 3 turns, gains 2 Souls
Recovers Health of an ally proportional to the target's max Health and grants immunity for 2 turns.
Soul Burn (20 Souls): Skill effects apply to all allies.
- +1 +5% healing
- +2 +5% healing
- +3 +10% healing
- +4 +10% healing
- +5 +10% healing
After awakening stage 3
Cooldown 3 turns
Recovers Health of an ally proportional to the target's max Health and grants immunity for 2 turns before decreasing skill cooldowns of the caster by 1 turn.
Soul Burn (20 Souls): Skill effects apply to all allies.
Immunity Cannot be affected by any debuffs or some harmful effects.
Imprint
- BImprint Release: Defense: 32Imprint Concentration: Effect Resistance: 10%
- AImprint Release: Defense: 40Imprint Concentration: Effect Resistance: 12%
- SImprint Release: Defense: 48Imprint Concentration: Effect Resistance: 14%
- SSImprint Release: Defense: 56Imprint Concentration: Effect Resistance: 16%
- SSSImprint Release: Defense: 64Imprint Concentration: Effect Resistance: 18%
Imprint Release gives the bonus to the team; Imprint Concentration gives Montmorancy the bonus instead.
Awakening
Upgrade planner- Stage 1Health +3%, Attack +20, Health +60
- Stage 2Defense +3%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Watery Curtain
- Stage 4Effect Resistance +12%, Attack +30, Health +80
- Stage 5Health +6%, Attack +30, Health +80
- Stage 6Defense +6%, Attack +30, Health +80
Specialty Change
Montmorancy can take a Specialty Change into Angelic Montmorancy.
Relationships
4
AngelicaLongingAs a young apprentice nun, Montmorancy is in awe of Angelica, High Priestess of the Holy Order of the Blue Cross.


Montmorancy's motto: You help yourself by helping others.
Montmorancy dislikes beans, thunder and lightning and big people.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Frost Rune ×5 - Stage 2
Frost Rune ×9 - Stage 3
Frost Rune ×12
Greater Frost Rune ×6 - Stage 4
Greater Frost Rune ×15 - Stage 5
Epic Frost Rune ×4
Rare Benevolent Catalyst ×9 - Stage 6
Epic Frost Rune ×6
Epic Benevolent Catalyst ×6
Sleep Sorcery enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Rare Benevolent Catalyst ×3 - +4
Gold ×30,000
Stigma ×740
Rare Benevolent Catalyst ×4 - +5
Gold ×40,000
Stigma ×1,100
Rare Benevolent Catalyst ×5
Purification enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Rare Benevolent Catalyst ×3 - +4
Gold ×30,000
Stigma ×740
Rare Benevolent Catalyst ×4 - +5
Gold ×40,000
Stigma ×1,100
Rare Benevolent Catalyst ×5
Watery Curtain enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Rare Benevolent Catalyst ×3 - +4
Gold ×30,000
Stigma ×740
Rare Benevolent Catalyst ×4 - +5
Gold ×40,000
Stigma ×1,100
Rare Benevolent Catalyst ×5
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