Summer’s Disciple Alexa

Summer’s Disciple Alexa

3-starIceD tier

Introduction

Summer’s Disciple Alexa is a 3-star Ice character in Epic Seven. Faction: Ezera.

On our Epic Seven tier list Summer’s Disciple Alexa is D tier, 201st of the 311 characters ranked, from where 3 current tier lists put Summer’s Disciple Alexa.

Other Ice characters in Epic Seven: Aither, Alexa, Amid, Angelica, Angelic Montmorancy, Bask and 49 more.

Best build for Summer’s Disciple Alexa

From 1,183 player builds

Artifacts

3 options
  1. 1
    Daydream Joker
    46%
  2. 2
    Dust Devil
    21%
  3. 3
    Alexa's Basket
    3%

Typical stats

Speed
162
Attack
4,042
Health
10,733
Defense
895
Crit Chance
96%
Crit Damage
332%
Effectiveness
4%

Gear sets

6 options
  1. 1
    Destruction(4)Penetration(2)
    37%
  2. 2
    Destruction(4)Critical(2)
    18%
  3. 3
    Rage(4)Penetration(2)
    6%
  4. 4
    Speed(4)Critical(2)
    5%
Show 2 more set options
  1. 5
    Speed(4)Penetration(2)
    4%
  2. 6
    Destruction(4)
    4%

Skills

3
  • Fell

    Skill 1 · +1 soul

    Attacks the enemy by cutting with dual-wielded swords. A critical hit will have a 50% chance of activating Lightning Bolt as an extra attack. Lightning Bolt can only be activated once per turn of the caster. Lightning Bolt ( Acquire 1 Soul): Rapidly attacks the enemy by cutting with dual-wielded swords. Enhancements: Lv. 1: +5% damage dealt Lv. 2: +10% damage dealt Lv. 3: +15% damage dealt

  • Cold Edge

    Skill 2 · Cooldown 3 turns · +2 souls

    Attacks the enemy with a cold blade, with a 100% chance to inflict two poison effects for 2 turns, and increases the caster's Combat Readiness by 30%. Soulburn: Ignores Effect Resistance. (-20 souls) Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% effect chance Lv. 3: +5% effect chance Lv. 4: +10% damage dealt Lv. 5: +10% effect chance Lv. 6: +15% damage dealt

  • Glistening Summer Spike

    Skill 3 · Cooldown 5 turns · +2 souls

    Attacks the enemy with a powerful spike, and **increases Attack ** of the caster for 3 turns. Damage dealt increases proportional to the number of debuffs inflicted on the target. Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: -1 turn cooldown Lv. 4: +10% damage dealt Lv. 5: +10% damage dealt Lv. 6: +10% damage dealt

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