

Introduction
Cermia is a 5-star Fire character in Epic Seven. Cermia's class is Warrior. Horoscope: Leo.
On the Epic Seven tier list Cermia is D tier, 151st of the 386 characters ranked.
Other Fire characters in Epic Seven: Abigail, Achates, Adventurer Ras, ae-NINGNING, ae-WINTER, Afternoon Soak Flan and 79 more.
What Cermia does
Built around a two-hit combo:
Hot Streak! deals damage, resets
All-In!'s cooldown and grants an extra turn, so
All-In!, with its 50% Defense penetration, can follow right away. After Awakening,
Hot Streak! also gives Cermia Increase Attack (Greater) before that follow-up.
Best build for Cermia
From 1,752 player buildsArtifacts
2 options- 163%
Border Coin - 215%
Daydream Joker
Typical stats
- Speed
- 172
- Attack
- 4,718
- Health
- 11,507
- Defense
- 955
- Crit Chance
- 100%
- Crit Damage
- 342%
Gear sets
5 options- 164%
Destruction(4)
Penetration(2) - 27%
Speed(4)
Penetration(2) - 36%
Rage(4)
Penetration(2) - 44%
Destruction(4)
Critical(2)
Show 1 more set optionShow fewer
- 53%
Attack(4)
Penetration(2)
Cermia in Real-Time Arena
On the Real-Time Arena usage list Cermia is D tier, 237th of 242: picked in under 0.1% of drafts at Champion and above this season (Fall 2026), too few games for a win rate.
- Pick rate0%
- Pre-ban rate0%
Profile
A fiercely competitive but also horribly unlucky knight, she is very hot-headed and often gambles and loses everything. Her impulsive nature forced her parents to give all of the inheritance to her sister Carrot, who provides her an allowance to live off of.
Cermia carries the title "A hot-headed knight who wields fire". Cermia is voiced by Cherami Leigh in English, 植田佳奈 in Japanese, and 박신희 in Korean. Cermia's hobby is taking a nap and patrolling the neighborhood, and Cermia's good at swindling others and gambling. Cermia likes carrots, alchohol and spicy food. Cermia was released on 21 March 2019.
Cermia's introduction: Aha! I'm here to honor you with my presence.
Stats
- Health165th of 3915,542
- Attack6th of 3911,359
- Defense240th of 391585
- Speed264th of 391105
- Critical Hit Chance62nd of 39123%
- Critical Hit Damage150%
- Effectiveness0%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 4,494Level 60, 6 stars: 5,542
- AttackLevel 50, 5 stars: 1,119Level 60, 6 stars: 1,359
- DefenseLevel 50, 5 stars: 472Level 60, 6 stars: 585
- SpeedLevel 50, 5 stars: 105Level 60, 6 stars: 105
- Critical Hit ChanceLevel 50, 5 stars: 23%Level 60, 6 stars: 23%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Playing with Fire
Skill 1gains 1 Soul
Attacks the enemy with a flaming sword and has a 75% chance to inflict unhealable for 1 turn.
- +1 +5% damage dealt
- +2 +5% effect chance
- +3 +5% damage dealt
- +4 +5% effect chance
- +5 +10% damage dealt
- +6 +10% effect chance
- +7 +10% damage dealt
Before enhancement
Attacks the enemy with a flaming sword and has a 55% chance to inflict unhealable for 1 turn.
Unhealable Cannot receive recover Health effects.

Hot Streak!
Skill 2Cooldown 4 turns (5 before enhancement), gains 2 Souls
By releasing flames, resets cooldown of All-In!. Grants an extra turn.
- +1 -1 turn cooldown
After awakening stage 3
Cooldown 4 turns
By releasing flames, grants increased Attack (Greater) to the caster for 2 turns and resets cooldown of All-In!. Grants an extra turn.
- Extra Turn Grants an extra turn.
Increase Attack (Greater) Increases Attack by 75%.

All-In!
Skill 3Cooldown 5 turns, gains 3 Souls
Attacks the enemy with a blazing inferno. Penetrates the target's Defense by 50%.
Soul Burn (10 Souls): Increases damage dealt.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% damage dealt
- +4 +5% damage dealt
- +5 +5% damage dealt
- +6 +5% damage dealt
- +7 +10% damage dealt
- Penetrate Ignores the target's Defense when inflicting damage.
Exclusive Equipment
Lucky Dice
Dice used on the day Cermia won a once-in-a-lifetime jackpot. She holds onto them in hopes that they'll bring her that luck again one day.
Pick one option:
- Playing with Fire: Has a 25% chance to grant an extra attack with the same skill when using Playing with Fire.
- Hot Streak!: Grants a barrier (proportional to Attack) to the caster for 2 turns when using Hot Streak!.
- All-In!: When an enemy is defeated by All-In!, decreases skill cooldown of Hot Streak! by 2 turns.
Unhealable Cannot receive recover Health effects.
Increase Attack (Greater) Increases Attack by 75%.
Barrier When suffering damage, absorbs a certain amount of damage instead of Health.- Extra Turn Grants an extra turn.
- Penetrate Ignores the target's Defense when inflicting damage.
Imprint
- BImprint Release: Critical Hit Chance: 5%Imprint Concentration: Attack: 7%
- AImprint Release: Critical Hit Chance: 8%Imprint Concentration: Attack: 11%
- SImprint Release: Critical Hit Chance: 11%Imprint Concentration: Attack: 15%
- SSImprint Release: Critical Hit Chance: 13%Imprint Concentration: Attack: 18%
- SSSImprint Release: Critical Hit Chance: 15%Imprint Concentration: Attack: 21%
Imprint Release gives the bonus to the team; Imprint Concentration gives Cermia the bonus instead.
Awakening
Upgrade planner- Stage 1Attack +3%, Attack +20, Health +60
- Stage 2Attack +3%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Hot Streak!
- Stage 4Critical Hit Chance +8%, Attack +30, Health +80
- Stage 5Attack +6%, Attack +30, Health +80
- Stage 6Attack +6%, Attack +30, Health +80
Relationships
4

AchatesTrustA kind nun that always lends Cermia money when she needs it. She always says she will pay her back, but never has.

Cermia's motto: Those who deserve to win are those daring enough to risk losing.
Cermia dislikes sweets and broccoli.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Flame Rune ×10 - Stage 2
Flame Rune ×15
Greater Flame Rune ×2 - Stage 3
Flame Rune ×20
Greater Flame Rune ×10 - Stage 4
Greater Flame Rune ×10
Epic Flame Rune ×2 - Stage 5
Epic Flame Rune ×6
Rare Fighting Spirit Catalyst ×15 - Stage 6
Epic Flame Rune ×10
Epic Fighting Spirit Catalyst ×10
Playing with Fire enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×4,000
MolaGora ×1 - +4
Gold ×19,000
MolaGora ×1
Rare Fighting Spirit Catalyst ×3 - +5
Gold ×32,000
MolaGora ×3
Rare Fighting Spirit Catalyst ×4 - +6
Gold ×55,000
MolaGora ×4
Rare Fighting Spirit Catalyst ×7 - +7
Gold ×110,000
MolaGora ×4
Epic Fighting Spirit Catalyst ×3
Hot Streak! enhancement
- +1
Gold ×52,000
MolaGora ×3
Rare Fighting Spirit Catalyst ×8
All-In! enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×4,000
MolaGora ×1 - +4
Gold ×19,000
MolaGora ×1
Rare Fighting Spirit Catalyst ×3 - +5
Gold ×32,000
MolaGora ×3
Rare Fighting Spirit Catalyst ×4 - +6
Gold ×55,000
MolaGora ×4
Rare Fighting Spirit Catalyst ×7 - +7
Gold ×110,000
MolaGora ×4
Epic Fighting Spirit Catalyst ×3
How to get Cermia
Cermia's signature weapon is Lucky Dice.
Costumes
2
Original

Beachside Merrymaker
Art
















