
000
R Corp. 4th Pack Rhino Meursault
Introduction
R Corp. 4th Pack Rhino Meursault is a 3-star character in Limbus Company.
On our Limbus Company tier list R Corp. 4th Pack Rhino Meursault is D tier, 146th of the 175 characters ranked, from where 9 current tier lists put R Corp. 4th Pack Rhino Meursault.
Is R Corp. 4th Pack Rhino Meursault good?
An R Corp. Meursault who tanks with aggro and decent stats but stands out for his Bleed Count application, which other tanks lack. He clashes and deals damage at an average level, and Skill 3 does little until he has 10+ Charge.
Even at top speed he can act last and miss skill effects.
Regret fixes much of his clashing and adds a little damage.
Pairs well with: Bleed team.
Strengths
- Good Bleed Count application
- Decent clashing and tank stats
- Aggro
Weaknesses
- Can still act last and lose skill effects
- Skill 3 needs 10+ Charge
- Average damage
Skills
6Weighty Bash
Skill 1 · Envy · Blunt · Skill Power 5 · 1 coin · Coin Power 6 · Offense Level 60At 10+ Charge Count, Final Power +1 At 7+ Speed, deal +25% Damage [On Use] Gain +2 Charge Count Coin 1: [On Hit] Gain +2 Charge Count
Demolish
Skill 2 · Gloom · Slash · Skill Power 5 · 3 coins · Coin Power 3 · Offense Level 60At 7+ Speed, inflict +1 Bleed Count with this Skill [On Use] Gain +4 Charge Count Coin 1: [On Hit] Gain +4 Charge Count Coin 2: [Heads Hit] Inflict +1 Bleed Count Coin 3: [On Hit] Inflict +1 Bleed Count
Rhino Ram
Skill 3 · Lust · Slash · Skill Power 6 · 3 coins · Coin Power 3 · Offense Level 60[On Use] At 10+ Charge Count, Coin Power +2 Coin 1: [On Hit] Inflict +1 Bleed Count [On Hit] Spend 2 Charge Count to inflict +1 Bleed Count [On Hit] Spend 3 Charge Count to inflict +1 Bleed Count Coin 2: [On Hit] Inflict +1 Bleed Count [On Hit] Spend 2 Charge Count to inflict +1 Bleed Count [On Hit] Spend 3 Charge Count to inflict +1 Bleed Count
Bioelectricity Induction
Defense · Envy · Skill Power 15 · 1 coin · Coin Power 5 · Offense Level 65[On Use] If attacked while shielded, gain +2 Charge Count (Max 10 per turn)
Activate rrR-#4 Suit Pressurization
Passive · Needs 5 Envy ownedAt the end of the turn, gain +2 Max Speed per 5 Charge Count next turn. (Max 6) At the start of the turn, if at 5+ Charge Count, gain 3 Aggro to this unit's rightmost slot.
Maneuver Training
Support · Needs 5 Envy ownedAt the end of the turn, 1 ally with the highest Charge Count gains Max Speed +1 (Capped at 3) per Charge Count next turn.
Art

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