

Introduction
Ethan is a 4-star Frost character in Lost Sword. Ethan's class is Knight. Ethan fights from the front row.
On the Lost Sword tier list Ethan is D tier, 53rd of the 61 characters ranked.
Other Frost characters in Lost Sword: Anessa, Elaine, Eva (Archer), Guinevere, Isabel, Katrin and 7 more.
What Ethan does
A straightforward attacker with modest numbers:
Overdrive hits enemies in front for up to 528% of Attack and raises Ethan's Attack by up to 70% for a few seconds, and
Rising Smash follows every 14 seconds.
Swordbringer boosts equipment main stats by up to 160%, but only on gear of item level 160 or lower.
Profile
[615954]"I will definitely return."
A young man from who has struggled with poverty since childhood.
The name 'Ethan' is a nickname he used frequently in a game he enjoyed.
After spending his naive youth playing games and escaping the reality,
he learned that his ever-supportive father was working as a flyer distributor,
and decided to escape the relentless poverty by pursuing game development.
However, due to a lack of business prospects, his game development failed, and he became a job seeker.
One day, living as a penniless bum,
he was involved in a traffic accident caused by a mysterious woman and awoke in Britannia.
Determined to return for his struggling parents, Ethan receives an offer from Merlin, who summoned him.
He can return home if he finds the legendary holy sword, Excalibur.
Thus, Ethan begins three years of hellish training.
As his time in Britannia lengthens, he can momentarily forget the pressures of reality in this beautiful world,
but the responsibility of finding the holy sword and returning home only grows stronger.[-]
Ethan is a male Human. His birthday is July 7, and he stands 177 cm tall. Ethan is voiced by Seung-woo Min in Korean. His hobby is games.
Stats
- HP54th of 766,683.2
- Attack54th of 76807.2
- Defense54th of 76671.2
- Movement Speed22.5
- Range57th of 765
At level 120, before transcendence, equipment, relics and training. Each bar is measured against the highest value in the Lost Sword roster, and the place is out of every character with that stat.
Skills
11
Ice Element
Element[Effect: Elemental Damage] Target: Self Damage is increased by 30% when attacking an enemy of Fire element, and damage received is reduced by 30% when attacked by enemies of Fire element.

Elgrad Swordsmanship
Basic attack[Damage Dealt] Inflict damage equal to 177% of Attack [Target] 1 Enemy

Overdrive
Ultimate · Cooldown 36sInflicts damage to all enemies and grants an Attack Increase buff to self. [Damage Dealt] Inflict damage equal to 372/408/432/480/528% of Attack [Target] Forward All Enemies [Effect: Apply Buff] Target: Self Effect: Attack 20/30/40/50/70 Duration: 10/11/12/13/15s [Cooldown] 36s
Skill levels 1 to 5, numbers in level order

Rising Smash
Active · Cooldown 14s[Damage Dealt] Inflict damage equal to 304/312/328/344/368% of Attack [Target] Forward All Enemies [Cooldown] 14s
Skill levels 1 to 5, numbers in level order

Swordbringer
PassiveIncreases the potency of the Equipment Main Stats. [Effect: Equipment Mastery] Target: Self The potency of the Equipment Main Stats is increased by 80/95/110/125/150%. Applies only to equipment with item level 160 or lower.
Skill levels 1 to 5, numbers in level order

Hero
Passive[Effect 1: Apply Buff] Target: Self Effect: Increase ATK 12/24/36/60/84% [Effect 2: Apply Buff] Target: Self Effect: Critical Resistance 10/10/10/15/20%
Skill levels 1 to 5, numbers in level order
Holy Sword's Blessing
Card · Card levels 1 to 10Increase HP 18.4% to 40%

Paranoia of the Lost Sword
Card skill · Cooldown 360sUpon death, survives and grants a Damage Immunity buff to self. [Effect 1: Apply Buff] Activation Condition: At the Brink of Death Target: Self Damage Immunity: Become immune to damage. Duration: 3s Spell Type: Cannot be removed. [Effect 2: Immortality] Activation Condition: At the Brink of Death Target: Self Prevents death when receiving fatal damage. [Cooldown] 360s
Transcendence
UpgradeEach step raises the base stats, and the later steps open more skill levels.
By transcendence step
- Step 1
- ATK, DEF and HP +10%
- Step 2
- ATK, DEF and HP +15%
- Step 3
- ATK, DEF and HP +20%; skill levels +1
- Step 4
- ATK, DEF and HP +25%; skill levels +1
- Step 5
- ATK, DEF and HP +30%; skill levels +2
- Step 6
- ATK, DEF and HP +40%; skill levels +2
Training
UpgradeSeven nodes in a line, stat bonuses taking turns with the training skill's levels. The branches beside them add Attack +450, Defense +450, Increase HP +30%, Increase ATK +15%, Increase DEF +15%, Bonus Damage to Fire-Types +6.06%, Fire Damage Reduction +6.06%, Critical Hit Chance +0.6%.
Main path, in order
- Node 1
- Increase DEF 2% (1 Rare Soul)
- Node 2
- Deployment II level 1 (40 Skill Page)
- Node 3
- Status Effect Resistance 0.4% (1 Rare Soul)
- Node 4
- Deployment II level 2 (80 Skill Page)
- Node 5
- Increase DEF 4% (2 Rare Soul)
- Node 6
- Deployment II level 3 (120 Skill Page)
- Node 7
- Status Effect Resistance 0.8% (2 Rare Soul)

Deployment II
Training skill · Cooldown 90s[Effect 1: Apply Buff] Detailed Activation Condition: Activates when the current HP is at 50% or Less. Target: Self Shield: Create a shield that blocks damage equal to Caster's Attack 45%. Duration: 15s [Effect 2: Apply Buff] Detailed Activation Condition: Activates when the current HP is at 50% or Less. Target: Self Shield: Create a shield that blocks damage equal to Caster's HP 9%. Duration: 15s [Cooldown] 90s
Skill levels 1 to 3, numbers in level order
Upgrade costs
Training
- Main path
Rare Soul ×6
Skill Page ×240 - Branches
Soul ×312
Frost Stone ×312















