Arachne

SSR

Arachne

/Ultra/Chorus

Introduction

Arachne is an SSR Ultra awakener in Morimens. Arachne's type is Chorus.

Other Ultra awakeners in Morimens: Casiah, Castor, Clementine, Daffodil, Erica, Horla and 6 more.

Arachne's banners

All banners
  • 20 April 2026 to 18 May 2026Fata Texunt

Stats

  • CON22nd128
  • ATK53rd92
  • DEF21st124
  • Crit. Rate5%
  • Crit. DMG50%
  • Death Resistance2.8%
  • Aliemus Limit4th150

At level 60 with no talent levels. Each bar is measured against the highest value in the Morimens roster, and the place is out of every awakener with that stat.

  • CONLevel 1: 34Level 60: 128Level 90: 176
  • ATKLevel 1: 25Level 60: 92Level 90: 127
  • DEFLevel 1: 33Level 60: 124Level 90: 171

Base stats with no talent levels, before Wheels of Destiny and Covenants. Edify takes the cap to 60; past that it takes Gnostic Advance and Enlighten 11 and 15.

Cards

6

Numbers at skill level 6. A stat in a number ("135% ATK") is Arachne's own, so the card scales with it.

  • Strike

    Strike · Cost 1

    Deal 20% ATK DMG. Arachne gains 10 Aliemus.

  • Defense

    Defense · Cost 1

    Gain 20% DEF Shield. Arachne gains 10 Aliemus.

  • Eternal Weave

    Skill · Cost 1

    Inflict 600% ATK Final Verdict on all enemies, then create 1 "Guiding Strings."

  • Fate-Binding Web

    Skill · Cost 3

    Gain 70% DEF Shield. Grant all other Awakeners 10 Aliemus. The next "Eternal Weave" creates 2 additional "Guiding Strings;" 1 in the Draw Pile, and 1 in the Discard Pile.

  • Puppet Stage Unveiled

    Exalt · Cost 2

    Arachne gains Aliemus equal to 50% of her Base Aliemus. Rouse: "Annihilation" changes to: "Pull a chosen Command Card out from Ultra Space and into hand; it triggers +1 time when played. The next Command Card played triggers Dimension Shuttle."

    From Enlighten 15

    Arachne gains Aliemus equal to 50% of her Base Aliemus. Rouse: "Annihilation" changes to: "Pull a chosen Command Card out from Ultra Space and into hand; it triggers +1 time when played. For each enemy, deal Pure DMG to them equal to 50% of their Final Verdict. Shield and DMG Amplification gained from Arachne's next Exalt +50%. The next Command Card played triggers Dimension Shuttle."

  • Moira, As I Decree

    Over-Exalt · 100 Aliemus

    Gain +100% Temporary DMG Amplification and 200% DEF Shield, and cleanse Stagnation from cards in hand.

Derived cards

2

Cards Arachne's own cards and effects add to the hand during a fight.

  • Infinite Threads

    Cost 0

    Gain 5 Temporary stacks of Singularity Prism, and inflict 2400% ATK Final Verdict on the enemy with lowest HP.

    From Enlighten 3

    Gain 10 Temporary stacks of Singularity Prism, and inflict 2400% ATK Final Verdict on the enemy with lowest HP.

  • Guiding Strings

    Buff · Cost 0

    Lose 2% of Max HP and gain 1 stack of Weaver.
    This battle, HP lost from Guiding Strings and Final Verdict dealt by Arachne each increase by 10%.
    Fleeting: Arachne randomly gains 15-30 Aliemus.

Enlighten

15
  • 1Unlocks:

    Future, As I Foresee

    Arachne's Exalt grants +25% Temporary DMG Amplification.

    For every point of Realm Mastery provided by Arachne and her equipped WoD & Covenant, the Temporary DMG Amplification additionally +0.25%.

  • 2Unlocks:

    Universe, As I Conceive

    Final Verdict inflicted by "Eternal Weave" +50%. "Fate-Binding Web" gains Prepare and Retain.

  • 3Unlocks:

    Destiny, As I Arrange

    Max Weaver stacks increases from 3 to 5, and Singularity Prism gained from "Infinite Threads" is doubled.

  • 4Unlocks:

    Psyche Surge

    Realm Mastery +4, Death Resistance +2.8%

  • 5Unlocks:

    Psyche Surge

    Realm Mastery +4, Death Resistance +2.8%

  • 6Unlocks:

    Psyche Surge

    Realm Mastery +4, Death Resistance +2.8%

  • 7Unlocks:

    Elegy Over Fate

    Generate up to 5 Temporary Base Copies of all cards with "Singularity Beacon" in hand and Ultra Space, randomly place them into the Draw Pile or Discard Pile, and set their Arithmetica Cost to 0.

    Realm Mastery +4, Death Resistance +2.8%

  • 8Unlocks:

    Psyche Surge

    Realm Mastery +4, Death Resistance +2.8%

  • 9Unlocks:

    Psyche Surge

    Realm Mastery +4, Death Resistance +2.8%

  • 10Unlocks:

    Psyche Surge

    Realm Mastery +4, Death Resistance +2.8%

  • 11Unlocks:

    Psyche Surge

    Realm Mastery +4, Death Resistance +2.8%

    Level cap +5

  • 12Unlocks:

    Psyche Surge

    Realm Mastery +4, Death Resistance +2.8%

  • 13Unlocks:

    Psyche Surge

    Realm Mastery +4, Death Resistance +2.8%

  • 14Unlocks:

    Psyche Surge

    Realm Mastery +4, Death Resistance +2.8%

  • 15Unlocks:

    Moirae's Finale

    Rouse "Puppet Stage Unveiled" is enhanced: After triggering "Annihilation," immediately deal Pure DMG equal to 50% "Final Verdict" to all enemies. The DMG Amplification and Shield gained from the next Exalt +50%.

    Realm Mastery +4, Death Resistance +2.8%

    Level cap +5

Talents

4
  • Destined Threads

    When Arachne is in the team, the Ultra Realm reweaves into Singularity: Ultra.
    Dimension Shuttle: After playing the first Command Card each turn, a Fleeting, Basic Copy of it will be put into Ultra Space and granted 25 stacks of Singularity Beacon. This cannot trigger during Ultra Rounds. If a card triggers Dimension Shuttle, it also benefits from the effects of Singularity Beacon.
    Singularity Beacon: For each stack, a card's Final DMG, Fixed STR & Tentacle DMG gain, Fixed Poison & Counter each +2%; Final Shield, HP Recovery, and STR▼ each +1%. This effect clears when the card is played. Cards with this effect cannot trigger Dimension Shuttle.
    Ultra Space: When full, beginning the Ultra Round does not end the turn nor does it start one; discard all non-Retain cards, resolve their Fleeting effects, pull all cards from Ultra Space, and set Arithmetica to 5. This current turn continues as an Ultra Round.
    Singularity Annihilation: Pull the leftmost card out from Ultra Space and into hand. 3-turn cooldown.
    At the start of investigation, gain +50% DMG Amplification and 15 stacks of Singularity Prism.
    Singularity Prism: All Command Cards' effects increase as though they had this many stacks of Singularity Beacon.
    Ultra Mastery: For each 1 point of Realm Mastery, Singularity Beacon stacks from Singularity Prism and Dimension Shuttle increase by 0.05%.
    Pure Ultra: If the team consists only of Ultra or Chaos Awakeners, the Ultra Mastery effect and Realm DMG Amplification are doubled.

  • Madness Omen

    12 levels

    Gain 60 Aliemus at the start of exploration.

    At level 60.

  • Soulforge Aptitude

    10 levels

    This talent is only effective in "Astral Reign" stages.
    This Awakener's CON, ATK, and DEF +30%, and they gain 500 Keyflare upon their first Rouse.
    Arachne deals +100% Final Verdict. The Final Verdict dealt to Mutant enemies is doubled.

    At level 10.

  • Gnostic Potential

    5 levels

    This Awakener gains 10 Levels of Base Attributes.
    ·CON +16
    ·ATK +12
    ·DEF +16

    At level 5.

Keywords

8
Final Verdict
If the target's HP is equal to or below the number of stacks, remove all Final Verdict and instantly kill them.
Pure DMG
Cannot Critical Hit, not considered as DMG dealt by the corresponding Awakener.
Weaver
The Fate-Weaver draws her threads. Max 3 stacks. Persists between battles. If Arachne's Exalt triggers Singularity Warp, she can consume these to perform her Pursuit: "Infinite Threads."
Weaver
The Fate-Weaver draws her threads. Max 3 stacks. Persists between battles. If Arachne's Exalt triggers Singularity Warp, she can consume these to perform her Pursuit: "Infinite Threads."
Stagnation
Increase a card's Arithmetica Cost.
Rouse
Grants the Awakener permanent combat boosts. Repeated Rouse uses don't stack.
Singularity Prism
Each stack increases this card's Final DMG, Fixed STR & Tentacle DMG gain, Fixed Poison & Counter by 2%, and its Final Fixed Shield, Fixed HP Recovery, and STR▼ by 1%
Dimension Shuttle
After playing the first Command Card each turn, a Fleeting, Basic Copy of it will be put into Ultra Space. This cannot trigger during Ultra Rounds.

Edify

  • 0Level cap: 10Cost: Cognitive Template x9, Rose Scrip x1,800
  • 1Level cap: 20Cost: Psyche Template x9, Rose Scrip x8,100
  • 2Level cap: 30Cost: Psyche Template x18, Rose Scrip x21,600
  • 3Level cap: 40Cost: Gnosis Template x15, Rose Scrip x67,500
  • 4Level cap: 50Cost: Gnosis Template x24, Rose Scrip x129,600
  • 5Level cap: 60Cost: None

Gnostic Advance

10
  • 1Level cap: +2Cost: Gnosis Primer x1, Gnosis Template x36, Rose Scrip x194,400
  • 2Level cap: +4Cost: Gnosis Primer x1, Gnosis Template x42, Rose Scrip x226,800
  • 3Level cap: +6Cost: Gnosis Primer x1, Gnosis Template x48, Rose Scrip x259,200
  • 4Level cap: +8Cost: Gnosis Primer x1, Gnosis Template x54, Rose Scrip x291,600
  • 5Level cap: +10Cost: Gnosis Primer x1, Gnosis Template x60, Rose Scrip x324,000
  • 6Level cap: +12Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Gnosis Template x108, Rose Scrip x583,200
  • 7Level cap: +14Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Gnosis Template x126, Rose Scrip x680,400
  • 8Level cap: +16Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Gnosis Template x144, Rose Scrip x777,600
  • 9Level cap: +18Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Gnosis Template x162, Rose Scrip x874,800
  • 10Level cap: +20Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Gnosis Template x180, Rose Scrip x972,000

Skill upgrades

  • 1 to 2Strike, Defense, skills and Exalt (each): Damaged Ore x9, Rose Scrip x3,150Over-Exalt: Devout Soul x1, Damaged Ore x18, Rose Scrip x6,300
  • 2 to 3Strike, Defense, skills and Exalt (each): Meteorite Fragment x9, Rose Scrip x12,150Over-Exalt: Devout Soul x2, Meteorite Fragment x18, Rose Scrip x24,300
  • 3 to 4Strike, Defense, skills and Exalt (each): Devout Soul x1, Meteorite Fragment x15, Rose Scrip x24,750Over-Exalt: Aetheric Stone x1, Devout Soul x3, Meteorite Fragment x30, Rose Scrip x49,500
  • 4 to 5Strike, Defense, skills and Exalt (each): Devout Soul x2, Yucatan's Star x9, Rose Scrip x44,550Over-Exalt: Aetheric Stone x1, Devout Soul x4, Yucatan's Star x18, Rose Scrip x89,100
  • 5 to 6Strike, Defense, skills and Exalt (each): Aetheric Stone x1, Devout Soul x3, Yucatan's Star x18, Rose Scrip x89,100Over-Exalt: Aetheric Stone x1, Devout Soul x5, Yucatan's Star x36, Rose Scrip x178,200

Profile

The Weaver of Fate spins the threads of destiny to safeguard the peace beneath her wheel, using the power of severance to excise all corruption.

Countless threads converge upon Arachne's spindle. She weaves predestined fates for the puppets; she weaves an eternal cage for herself.

Gender
Female
Birthday
May 24
Height
5'8''
Weight
135lbs
Voice actor
Onishi Saori
Illustrator
Balabala

Outfits: Suggested Translation

Story

5
Basic Information

The weaver ensnared by her own web; the playwright and eternal spectator of the Theater of Fate.

Threads cascade from Arachne's fingertips, twining into curtains, scripts, and cages, each strand spun by her own hand, only to shroud her in an inescapable cocoon.

The auditorium remains forever vacant, with none but herself to gaze upon the solitary performance onstage, a drama repeating without end, a play that knows no final curtain. She is the phantom haunting the theater, and the very incarnation of Fate itself.

Unlocks at: Awakener Level 1

Story: I

In the late autumn of A.F. 3@7, I traveled to the "Theater of Fate" in the old district to audition for a mezzo-soprano position.

I arrived at 4:17 PM. The sky was gloomy, yet no rain fell. The main entrance was unlocked, and the auditorium stood empty; there was no sign of any interviewers.

Yet at the center of the stage, a puppet show was unfolding, there was no puppeteer, no music, only several pale humanoid marionettes dancing in silence. Their movements were unnervingly precise, and the faint clicking of their joints as they turned was spine-chilling. As for the strings... those threads descending from the dome seemed alive; they trembled slightly, tightening and slackening as if keeping time with an invisible rhythm.

Just as I turned to leave, a woman's voice drifted down from Box Five.

<Italic:"Welcome, Christine.">

The voice was neither young nor old; it sounded like an echo seeping through dust-laden silk curtains sealed for centuries, eerie and terrifying.

A cold shiver ran through me. I hadn't even introduced myself; how did she know my name? And these puppets...

I bolted for the exit, but just as my hand reached for the handle, countless spiders swarmed from the darkness. Their eyes glimmered with ghostly light as they spewed out silvery threads, attempting to block my escape. More horrifying still, the spiders began to speak in human voices, chanting over and over: <Italic:"Sing, my angel... sing for me...">

I screamed. I tore at the webs. I ran with all my might. Somehow, I managed to escape.

...

Since then, I could not bear the thought of any gaze cast down from VIP Box Five, and so I requested that the opera house have the box sealed.

And yet... now, whenever I stand beneath the spotlight and sing, I feel the faint tug of strings at the tips of my brow.

Have I, too, become a puppet manipulated by invisible strings? I dare not think on it further.

Excerpt from <Italic:The Memoirs of Christine, the Singer>

Unlocks at: Affinity Level 3

Story: II

The curtain had not yet fully risen when the stage lights cascaded down like a relentless tide.

The audience of Mythag held their breath, waiting for the hero of fate to take the stage.

The stage was small, so small it could barely accommodate the heavy tread of Oedipus. Yet, as the boy in the school uniform raised his hand, his voice pierced the silence of that modest stage, his opening line falling like a divine oracle: <Italic:"It is I, the wretched man, doomed to slay my father and wed my mother.">

...

<Italic:"What law of the mighty gods have I transgressed?

Why look to the heavens any more, tormented as I am?

Whom to call, what comrades now? Just think, my reverence only brands me for irreverence!" >

So questioned the young Antigone, challenging the injustice of divine law.

...

In the castle of Denmark, Hamlet paced in contemplation. <Italic:"To be, or not to be, that is the question: Whether 'tis nobler in the mind to suffer the slings and arrows of outrageous fortune, or to take arms against a sea of troubles, and by opposing end them?">

...

Before the high bench, John Proctor slowly lifted his head and declared his answer: <Italic:"Because I am not worth the dust on the feet of them that hang! How may I live without my name?">

...

Those words concerning fate had coalesced into today's performance.

Arachne stood in the wings, her fingers digging unconsciously into her palms.

The tears shed in empathy for the characters, the thunderous applause at the final curtain call...

As she took in the myriad of faces in the audience, she suddenly felt that her heart, whose beating she had long ceased to regard, had finally found its rhythm.

At this very moment, her voice, her very existence, was etched into the vast current of fate. She was no longer a mere witness to destinies; she was now the unfolding lines of a brand-new script. Audience, performer, playwright, their fates had become inextricably bound through this living drama...

The triumph of the heart, it turned out, was this quiet, and this deafening.

Unlocks at: Affinity Level 5

Story: III

At first, Arachne did not know she could see Fate.

The world, like everyone and everything around her, was blurred, clamorous, and ruled by chance.

At the age of two, she spoke her very first word.

It was not "Mama," nor was it "Papa." Instead, standing beneath the porch, she whispered a single "Goodbye" to the old family butler.

That night, the butler died of a heart attack. Clutching the pocketwatch he had left behind, she wept herself to sleep outside the lodge. She did not yet understand death or destiny, but she had already tasted the bitter sting of a future revealed too soon.

At five, amidst the flushed faces and raucous cheers of banquet guests, she mimicked her mother, rising on tiptoe for a clumsy waltz.

Her red dancing shoes were as vivid as blood, an omen in plain sight. When she tripped during a turn, no one noticed the flash of a vision in her eyes, as if the fall itself had been destined.

On her seventh birthday, her father gifted her a spinning wheel named "Moirae," after the three Goddesses of Fate. She ran through the woods, her laughter bright and unguarded, until she tripped, and heard the crack: the spinning wheel was broken.

She knelt among the fallen leaves, tracing the fracture with her fingers, and she suddenly saw it: countless threads surging from the break, coiling around her fingertips and stretching into the invisible distance.

Then came the "firsts", her first time in an opera house, her first true friend, the first time she buried a beloved dog...

Every "first" was haunted by a silent final act flashing before her eyes. She began to understand: every opening scene already carried the shape of its finale.

From then on, her gaze could no longer rest on surfaces. Human faces became mere veils, through which she could peer at the destinies churning beneath. She knew who would wither at the end of summer, who would hang themselves on the eve of their wedding, and whose child would bury them ten years hence. Surprise died; anticipation withered.

The "future" was nothing more than an obituary she had opened ahead of time.

She tried, at first, to warn those around her of the misfortunes to come. But every time the words left her lips, they only hastened the prophecy's fulfillment.

Seeing the terror and recoil in their eyes, she finally grasped the truth: To foresee is not to forestall.

The Web of Fate was already woven. Her "foresight" was merely a stray beam of light slipping through the mesh, it illuminated the end, but was powerless to alter the weave.

And so, she took up the spinning wheel named "Moirae" again.

The break had been mended, but the scar remained. Day after day she spun, and her gift for fate merged itself into the wheel in ways she could not explain.

From that moment, the destinies of all flowed and intertwined through her fingers, woven into a colossal web spanning space and time.

Imperceptibly, she too was ensnared within this eternal web. She bore witness to laughter and grief beyond counting; infinite turning points, infinite possibilities, each one dragging its foredoomed destruction to the stage again and again...

Yet Arachne would not stop, not to weave, but to sustain. Should she cease, the entire Web of Fate might unravel, dragging countless lives into nothingness along with it. But she also saw that when the web was finally complete, Its awakening would bring devastation nothing could avert...

She is the weaver and the captive, the spectator and the prisoner, the playwright and the player.

Is it a blessing or a curse to see the ends of others?

Arachne stopped asking long ago.

Unlocks at: Affinity Level 7

Story: IV

As the Weaver of the Web of Fate, Arachne governed the threads of countless lives, with past and future flowing through her hands. Yet, she harbored a hobby that bordered on the frivolous.

She loved the theater. Not for the twisting plot or the well-turned phrase: those were already etched into her mind. As the creator of the script, she knew every turn of the story and every line of the actors by heart.

Yet, time and again, she stepped into the theater.

What she truly craved was the immersive sense of "presence", the feeling of truly being there.

When the curtain rises and the audience sinks into darkness, the stage becomes the only true world. In that moment, time is no longer a river running in a single direction, but an enactment within a confined space, past, present, and future overlap here. Everything ceases to be a script upon a page and becomes a tremor of life unfolding in the living present.

And she, at last, is no longer the exile gazing at the threads she can never touch.

Inside the theater, she can briefly seal away her memories. She can step onto the stage as the girl gasping out her final words, or sit among the crowd, granting the actors their freedom. Casting off the prophet's burden, she allows herself to simply tremble, weep, and hold her breath at every stirring pulse of the performance. Not as a seer, but as a living soul, adopting the posture of the ignorant, breathing in sync with the characters, shattered by a single line. Even knowing the end is written, even knowing the tragedy is foreordained. This illusion allows her a fleeting escape from her sentence as an eternal spectator.

No longer exiled from fate, but welcomed into it, even for a single instant, even as a phantom.

This small indulgence was already the most luxurious grace fate could bestow upon Arachne.

Unlocks at: Affinity Level 9

Voice lines

46
Show all 46 lines
Awaken
On the grand stage of fate, all souls await their cue within the web of cause and consequence, their joys and sorrows quietly taking shape as the gears turn... The curtain has risen, Keeper. This is where your story, and mine, begins.
Upgrade: I
Another thread coming clear.
Upgrade: II
Fate stirs. Its whisper draws near.
Upgrade: III
I have seen it whole at last. The endless web of fate.
Investigation Begins
The conflict is here. Will you play the hero who breaks the web, or the player who moves only as the strings allow?
Investigation Success
Another story, beautifully complete, draws to its close.
Investigation Halted
No ending is ever truly certain, yet none escapes the web of cause and consequence...
Strike: I
Ah...
Strike: II
Submit to this.
Defense: I
Be still...
Defense: II
Futile resistance.
Hit: I
An unexpected turn?
Hit: II
The error must be corrected.
Hit: III
Ugh...
Hit: IV
Yes?
Skill: I
The threads of fate hang still.
Skill: I
The spindle of fate now turns.
Skill: II
What was written draws near.
Skill: II
The stage has always been yours. Step forward, dear puppet.
Rouse
From endless threads, I spin the only path.
Exalt
Here it is woven. Here it is weighed. Here it is severed.
Exalt: II
Here it is woven. Here it is weighed. Here it is severed.
Over-Exalt
Fate's prisoner, pitiful as ever... what is written cannot be refused.
Over-Exalt: II
Fate's prisoner, pitiful as ever... what is written cannot be refused.
Enlighten: Observe
The curtain is open for you, and fate's script waits to begin. Tell me: which destined path would you rather walk? A sorrowful ending, or a joyful opening?
Enlighten: Ponder
If comedy is your inclination, <Italic:A Midsummer Night's Dream> would serve you well. I am particularly fond of Puck's mischievous ramblings, hidden inside a sprite's laughter, fate always lets something slip.
Enlighten: Reflect
If you would enter the hall of tragedy, allow me to present <Italic:Antigone>. Caught between divine law and mortal decree, every step she takes falls upon threads fate has already spun, until she steps at last into the deep shadow of the stone tomb. It is precisely because those chains cannot be broken that the will burning inside her small frame blazes so vividly against the long night.
Enlighten: Insight
I thought nothing in this world could surprise me anymore... Your taste in theater has left an impression.
Enlighten: Elevate
Thank you for accompanying me through so many rising and falling curtains. I will not disappoint you, there are more evenings yet to come that will move you in ways you have not expected.
Enlighten: Flourish
Everything is a past epilogue. Everything is a new prologue. The new chapter between us waits for you to write it, Keeper.
Affinity: I
The threads of fate always connect in the shadows... You have disturbed one such thread, and so you have startled me.
Affinity: II
Those threads once flowed in perfect order through my hands... until you appeared, and sent ripples through their course that I had never foreseen.
Affinity: III
The theater has staged a new romantic comedy, and I have reserved a seat for you among fate's audience. Through every long night where destinies entwine, I shall wait quietly for the moment our stars meet.
Affinity: IV
If you would allow it... I wish to weave a play that belongs only to you and me. No audience, no rehearsal. I simply wish to see how the thread even I cannot read will begin to stir... when you step into the light.
Affinity: V
The invisible threads belonging to you and I have long wound tightly around each other, weaving at once a cage and a road. I cannot see where the cage ends, nor where the road leads. That is precisely what makes this story so captivating.
Chat: Touch
To pull so insistently at fate's threads... You seem rather eager to read your own story, no?
Chat: About Dissolution
The tragedy before you is only one glance among countless possibilities. Beyond fate's curtain lies a stage swallowed in darkness... lights extinguished, players gone, everything returning to the deep. But that is not where it ends. I carry the resolve to endure this thankless labor, until the day the lights return.
Chat: About Mythag
Upon the threads, I see colors shift through every shade of the rainbow. They reach across an endless web, spinning boundless worlds and infinite possibility, until it weaves a pattern more beautiful than any that has ever been seen. In the end, god or mortal, hero or villain, each is guided by those slender threads, rushing headlong toward their destined end beneath fate's unblinking gaze.
Chat: What I Like
I have grown quite fond of this weaving, day after day... In the quiet, repeated pull of each one, I see through to the beginnings and endings of all stories. Watching each curtain fall, I feel at times as though I have risen above fate itself. And yet one cannot escape fate's web, and to only watch leaves, in the end, a hollow feeling. In those moments, I go to the theater. To perform the sorrows and joys I have spun with my own hands, but never once lived.
Chat: What I Hate
I have never cared for performances that simply repeat themselves. The very reason one steps into a theater is to witness a living stage, one that cannot be recreated. If it does nothing but turn like clockwork, the stage becomes an ornate cage, and watching becomes nothing more than a tedious pilgrimage toward an ending you already know. A souless masquerade, no matter how magnificent the production is. What do you think?
Chat: About the Keeper
Every soul's fate is carried along by threads... but yours is a script I cannot decipher. I find myself looking forward to whatever improvisation you will bring to this world.
Chat: About Sorel
She visits my theater often... but I know she does not come for the plays. She seems to use this stage to lend a certain refinement to her own image. Such remarkable skill, though, to spend it only as a spectator seems a waste. That lady is not the kind to bloom in the dark of the audience. She belongs under the light.
Chat: About Liz
What an ill-fated dancer. I have watched her steps. Hers is a beauty that moves toward ruin, every turn igniting green flames, as though trying to burn fate's threads away, though in the end those threads will only carve something achingly vivid from her. If the chance arises, I would like to write a ballet just for her.
Chat: About Hameln
I once heard him play. That music made the soul tremble... Perhaps I should invite him to compose a symphony of fate for my next production.
Chat: About Tinct
What a gifted singer. A voice given by grace, clear and burning all at once, as though it rises from fate itself. If she were to perform in my theater, I imagine even the most demanding audience would be caught off guard.
Chat: About Tawil
Even one who watches all things remains a clumsy actor in their own script. To hold fate's web, yet be bound by its threads, we walk different roads in this destined circumstance, but neither of us has ever truly abandoned our thankless pursuits. Foolish, perhaps. Deluded, perhaps. So it is with me, and so it is with her.

Art

Arachne key art

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