Sin: Swift Bunny

SSR

Sin: Swift Bunny

/Water/Attacker/Sniper Rifle

Missilis

Btier

Introduction

Sin: Swift Bunny is an SSR Water character in GODDESS OF VICTORY: NIKKE. Sin: Swift Bunny's weapon type is Sniper Rifle and class is Attacker. Manufacturer: Missilis. Sin: Swift Bunny uses Burst III and fights in the Real Kindness squad.

On the combined GODDESS OF VICTORY: NIKKE tier list Sin: Swift Bunny is B tier, 59th of the 202 characters ranked, from where 3 community tier lists put Sin: Swift Bunny.

Other Water characters in GODDESS OF VICTORY: NIKKE: Alice: Wonderland Bunny, Anchor: Innocent Maid, Aria, Belorta: Pumpkin Witch, Bready, Brid and 37 more.

What Sin: Swift Bunny does

A charge-shot attacker who swaps between two Bunny Modes by holding full charges: Engage turns her normal attacks into true damage, and Stance enhances her bullets. Her Burst gives her 110% ATK for 5 seconds and hits all enemies for 516.6% of ATK, followed by 958.9% more in Stance or 854.6% true damage in Engage.

Sin: Swift Bunny in Solo Raid

On the Solo Raid usage list Sin: Swift Bunny is B tier, 52nd of 83: used by 17% of ranked players in Solo Raid, weighted toward the last two seasons.

  • Solo Raid usage16.63%

Profile

Sin in a high-tech, ultra-lightweight bunny girl suit. On top of her already remarkable linguistic skills, she gains the ability to move at ultra-high speeds thanks to her suit. She joins the event as an anti-hero.

Sin: Swift Bunny is voiced by Brittany Lauda in English, Atsumi Tanezaki in Japanese, and Yeo Yoon-mi in Korean.

Sin: Swift Bunny's introduction: 10 points to the bunny girl who brings luck >▣<

Stats

  • HP583,734
  • ATK25,554
  • DEF147th3,552

At level 200 with 3 limit breaks and core +7, before gear, Harmony Cubes, Collection items and bond. Each bar is measured against the highest value in the GODDESS OF VICTORY: NIKKE roster, and the place is out of every character with that stat.

Skills

4
  • Sniper Rifle

    Normal attack · Max ammo 6 · Reload 2s · Charge 1s

    ■ Affects target(s). Deals 69.04% of ATK as damage. Charge Time: 1 sec. Full Charge Damage: 250% of damage. Deals 200% damage when attacking core.

  • Bunny Shift

    Skill 1

    ■ Activates at the start of battle. Affects self. ATK ▲ 15.35%. This effect is continuous. ■ Activates during Full Charge if this unit is not in the Swift Carrot state. Affects self. Normal Attack Damage Multiplier ▲ 100% for 1 round(s). Charge Damage ▲ 52.12% for 1 round(s). ■ Activates at the start of battle and when Full Charge is maintained for 1 or more seconds. Affects self. Initiates a new Bunny Mode based on the current mode. Activates if this unit is in the Bunny Mode: Stance state. Initiates Bunny Mode: Engage. This effect is continuous and cannot be removed. Activates if this unit is not in the Bunny Mode: Stance state. Initiates Bunny Mode: Stance. This effect is continuous and cannot be removed. ■ Activates when this unit enters the Bunny Mode: Engage state. Affects all allies in the Bunny Mode: Stance state. Initiates Bunny Mode: Engage. This effect is continuous and cannot be removed. ■ Activates when this unit enters the Bunny Mode: Stance state. Affects all allies in the Bunny Mode: Engage state. Initiates Bunny Mode: Stance. This effect is continuous and cannot be removed.

    Shown at level 10; the numbers that change, by skill level

    Lv. 1
    9.07% · 59.09% · 30.8%
    Lv. 2
    9.77% · 63.64% · 33.17%
    Lv. 3
    10.47% · 68.18% · 35.54%
    Lv. 4
    11.16% · 72.73% · 37.91%
    Lv. 5
    11.86% · 77.27% · 40.27%
    Lv. 6
    12.56% · 81.82% · 42.64%
    Lv. 7
    13.26% · 86.36% · 45.01%
    Lv. 8
    13.95% · 90.91% · 47.38%
    Lv. 9
    14.65% · 95.45% · 49.75%
    Lv. 10
    15.35% · 100% · 52.12%
  • Bullet Switch

    Skill 2

    ■ Activates only if this unit is in the Bunny Mode: Engage state. Noise Bullets Function: Changes some attacks' damage into true damage. Effect 1: Normal attacks deal true damage. This effect is continuous and cannot be removed. Effect 2: Swift Carrot deals true damage. This effect is continuous and cannot be removed. ■ Activates only if this unit is in the Bunny Mode: Stance state. Enhanced Bullets Function: Enhances this unit's offensive capabilities. Effect 1: Critical Rate ▲ 35.14%. This effect is continuous and cannot be removed. Effect 2: Critical Damage ▲ 75.12%. This effect is continuous and cannot be removed. ■ Activates when using Burst Skill. Affects self. Swift Carrot: Changes the weapon in use Charge Time: Fixed at 0.5 sec Damage: 73.22% of final ATK Full Charge Damage: 300% of damage Duration: 5 sec

    Shown at level 10; the numbers that change, by skill level

    Lv. 1
    20.76% · 44.39% · 43.27%
    Lv. 2
    22.36% · 47.8% · 46.59%
    Lv. 3
    23.96% · 51.22% · 49.92%
    Lv. 4
    25.56% · 54.63% · 53.25%
    Lv. 5
    27.15% · 58.05% · 56.58%
    Lv. 6
    28.75% · 61.46% · 59.91%
    Lv. 7
    30.35% · 64.88% · 63.24%
    Lv. 8
    31.95% · 68.29% · 66.56%
    Lv. 9
    33.54% · 71.71% · 69.89%
    Lv. 10
    35.14% · 75.12% · 73.22%
  • Swift Piercing

    Burst · Burst III · Cooldown 40s

    ■ Affects self. ATK ▲ 110% for 5 sec. ■ Affects all enemies. Deals 516.6% of final ATK as Burst Skill damage. ■ Activates if this unit is in the Bunny Mode: Stance state. Affects the same targets. Deals 958.9% of final ATK as additional damage. ■ Activates if this unit is in the Bunny Mode: Engage state. Affects the same targets. Deals 854.6% of final ATK as true damage.

    Shown at level 10; the numbers that change, by skill level

    Lv. 1
    65% · 305.26% · 566.62% · 504.99%
    Lv. 2
    70% · 328.75% · 610.21% · 543.84%
    Lv. 3
    75% · 352.23% · 653.8% · 582.68%
    Lv. 4
    80% · 375.71% · 697.38% · 621.53%
    Lv. 5
    85% · 399.19% · 740.97% · 660.37%
    Lv. 6
    90% · 422.67% · 784.55% · 699.22%
    Lv. 7
    95% · 446.15% · 828.14% · 738.06%
    Lv. 8
    100% · 469.64% · 871.73% · 776.91%
    Lv. 9
    105% · 493.12% · 915.31% · 815.75%
    Lv. 10
    110% · 516.6% · 958.9% · 854.6%

Upgrade costs

Skill 1: Bunny Shift

  • Lv. 2Skill Manual I ×8
  • Lv. 3Skill Manual I ×10
  • Lv. 4Skill Manual I ×26
  • Lv. 5Skill Manual I ×42Skill Manual II ×60P.S.I.D. Code Manual ×10
  • Lv. 6Skill Manual I ×126Skill Manual II ×90P.S.I.D. Code Manual ×15
  • Lv. 7Skill Manual I ×168Skill Manual II ×120P.S.I.D. Code Manual ×30
  • Lv. 8Skill Manual I ×210Skill Manual II ×150Skill Manual III ×90P.S.I.D. Code Manual ×70
  • Lv. 9Skill Manual I ×231Skill Manual II ×165Skill Manual III ×105P.S.I.D. Code Manual ×100
  • Lv. 10Skill Manual I ×273Skill Manual II ×190Skill Manual III ×120P.S.I.D. Code Manual ×135

Skill 2: Bullet Switch

  • Lv. 2Skill Manual I ×8
  • Lv. 3Skill Manual I ×10
  • Lv. 4Skill Manual I ×26
  • Lv. 5Skill Manual I ×42Skill Manual II ×60P.S.I.D. Code Manual ×10
  • Lv. 6Skill Manual I ×126Skill Manual II ×90P.S.I.D. Code Manual ×15
  • Lv. 7Skill Manual I ×168Skill Manual II ×120P.S.I.D. Code Manual ×30
  • Lv. 8Skill Manual I ×210Skill Manual II ×150Skill Manual III ×90P.S.I.D. Code Manual ×70
  • Lv. 9Skill Manual I ×231Skill Manual II ×165Skill Manual III ×105P.S.I.D. Code Manual ×100
  • Lv. 10Skill Manual I ×273Skill Manual II ×190Skill Manual III ×120P.S.I.D. Code Manual ×135

Burst: Swift Piercing

  • Lv. 2Burst Manual I ×8
  • Lv. 3Burst Manual I ×10
  • Lv. 4Burst Manual I ×26
  • Lv. 5Burst Manual I ×42Burst Manual II ×60P.S.I.D. Code Manual ×20
  • Lv. 6Burst Manual I ×126Burst Manual II ×90P.S.I.D. Code Manual ×30
  • Lv. 7Burst Manual I ×168Burst Manual II ×120P.S.I.D. Code Manual ×60
  • Lv. 8Burst Manual I ×210Burst Manual II ×150Burst Manual III ×90P.S.I.D. Code Manual ×140
  • Lv. 9Burst Manual I ×231Burst Manual II ×165Burst Manual III ×105P.S.I.D. Code Manual ×200
  • Lv. 10Burst Manual I ×273Burst Manual II ×190Burst Manual III ×120P.S.I.D. Code Manual ×270

Art and animations

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