
SSR
Snow White: Heavy Arms
/
Water/Attacker/Sniper Rifle
Pilgrim
Introduction
Snow White: Heavy Arms is an SSR Water character in GODDESS OF VICTORY: NIKKE. Snow White: Heavy Arms's weapon type is Sniper Rifle and class is Attacker. Manufacturer: Pilgrim. Snow White: Heavy Arms uses Burst III and fights in the Goddess squad.
On the combined GODDESS OF VICTORY: NIKKE tier list Snow White: Heavy Arms is S tier, 3rd of the 202 characters ranked, from where 3 community tier lists put Snow White: Heavy Arms.
Other Water characters in GODDESS OF VICTORY: NIKKE: Alice: Wonderland Bunny, Anchor: Innocent Maid, Aria, Belorta: Pumpkin Witch, Bready, Brid and 37 more.
What Snow White: Heavy Arms does
A charge-shot attacker who locks on to up to five enemies while she charges and loads extra shots to fire at them. Full charges give her Pierce plus big ATK and parts-damage bonuses, and her Burst adds 84.48% Attack Damage and a two-use Fully Active mode with a slower 3.2-second charge but ten more lock-on targets and loaded shots.
Snow White: Heavy Arms in Solo Raid
On the Solo Raid usage list Snow White: Heavy Arms is S tier, 5th of 83: used by 93% of ranked players in Solo Raid, weighted toward the last two seasons.
- Solo Raid usage92.84%
Profile
Snow White is now armed with new equipment powered by Eden's technology. Her previous armaments, Seven Dwarves, have been consolidated into a single system.
Having recovered all her memories, she is preparing to kill the Queen who desecrated Liliweiss.
Snow White: Heavy Arms is voiced by Laura Stahl in English, M・A・O in Japanese, and So Yeon in Korean.
Snow White: Heavy Arms's introduction: For Lilith... may she rest in peace.
Stats
- HP583,734
- ATK25,554
- DEF147th of 2063,552
At level 200 with 3 limit breaks and core +7, before gear, Harmony Cubes, Collection items and bond. Each bar is measured against the highest value in the GODDESS OF VICTORY: NIKKE roster, and the place is out of every character with that stat.
Skills
4Sniper Rifle
Normal attack · Max ammo 6 · Reload 2s · Charge 1.2s■ Affects target(s). Deals 69.04% of ATK as damage. Charge Time: 1.2 sec. Full Charge Damage: 250% of damage. Deals 200% damage when attacking core.

Seven Dwarves V+VI
Skill 1■ Activates every 0.2 sec while charging. Affects the enemy unit nearest to the crosshair that is not the in Lock-On state. Lock-On Function: Designates the enemy as a target of Seven Dwarves. Max Lock-On Targets: 5 Deactivation condition: Performing a normal attack or taking cover. ■ Activates every 0.2 sec while charging. Affects self. Auto Fire Ready Function: Loads Seven Dwarves with ammo. Effect: DEF ▲ 42.24% continuously. Max ammo loaded by Auto Fire Ready: 5 Deactivation condition: Performing a normal attack. ■ Activates every 0.2 sec while charging. Affects all enemies in the Lock-On state. Damage Taken ▲ 4.2% for 4 sec. ■ Activates when performing a Full Charge attack. Auto Fire Function: Attacks Lock-On targets with Seven Dwarves. Effect 1: Deals 41.9% of final ATK as damage. Affects all enemies. Effect 2: Deals 105.59% of final ATK as damage. Affects Lock-On targets. Attacks sequentially based on the amount of ammo loaded by Auto Fire Ready. ■ Activates when performing a Full Charge attack while in the Seven Dwarves Fully Active state. Affects self. Number of uses of Seven Dwarves Fully Active ▼ 1. ■ Activates when performing a normal attack while not in Full Burst. Affects self. Removes Seven Dwarves Fully Active.
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 2.48% · 24.96% · 24.76% · 62.39%
- Lv. 2
- 2.67% · 26.88% · 26.66% · 67.19%
- Lv. 3
- 2.86% · 28.8% · 28.57% · 71.99%
- Lv. 4
- 3.05% · 30.72% · 30.47% · 76.79%
- Lv. 5
- 3.24% · 32.64% · 32.38% · 81.59%
- Lv. 6
- 3.43% · 34.56% · 34.28% · 86.39%
- Lv. 7
- 3.62% · 36.48% · 36.19% · 91.19%
- Lv. 8
- 3.81% · 38.4% · 38.09% · 95.99%
- Lv. 9
- 4% · 40.32% · 40% · 100.79%
- Lv. 10
- 4.2% · 42.24% · 41.9% · 105.59%

Shades of White
Skill 2■ Activates at the start of battle. Affects self. Fixes charge time at 1.2 sec continuously. ■ Activates during Full Charge. Affects self. Gains Pierce for 5 sec. ATK ▲ 46.84% for 5 sec. Damage to Parts ▲ 62.64% for 5 sec. ■ Activates when entering Burst Stage 3. Affects self. ATK ▲ 73.92% for 10 sec. ■ Activates when at Full Charge only while in Seven Dwarves Fully Active status. Affects self. Charge Damage ▲ 528% for 1 round(s). Sequential attack damage ▲ 158.4% for 1 round(s).
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 27.68% · 43.68% · 312% · 93.6% · 37.01%
- Lv. 2
- 29.81% · 47.04% · 336% · 100.8% · 39.86%
- Lv. 3
- 31.94% · 50.4% · 360% · 108% · 42.71%
- Lv. 4
- 34.07% · 53.76% · 384% · 115.2% · 45.55%
- Lv. 5
- 36.2% · 57.12% · 408% · 122.4% · 48.4%
- Lv. 6
- 38.33% · 60.48% · 432% · 129.6% · 51.25%
- Lv. 7
- 40.46% · 63.84% · 456% · 136.8% · 54.1%
- Lv. 8
- 42.58% · 67.2% · 480% · 144% · 56.94%
- Lv. 9
- 44.71% · 70.56% · 504% · 151.2% · 59.79%
- Lv. 10
- 46.84% · 73.92% · 528% · 158.4% · 62.64%

Seven Dwarves Fully Active
Burst · Burst III · Cooldown 40s■ Affects self. Attack Damage ▲ 84.48% for 10 sec. Seven Dwarves Fully Active Function: Increases max number of Lock-On targets and max ammo loaded by Auto Fire Ready, but also increases Charge Time. Number of uses: 2 Effect 1: Fixes charge time at 3.2 sec continuously. Effect 2: Max Lock-On targets ▲ 10 continuously. Effect 3: Max ammo loaded by Auto Fire Ready ▲ 10 continuously. Deactivation condition: When the number of uses reaches 0. ■ Affects all destructible projectiles. Deals 41.9% of final ATK as damage.
Shown at level 10; the numbers that change, by skill level
- Lv. 1
- 49.92% · 24.76%
- Lv. 2
- 53.76% · 26.66%
- Lv. 3
- 57.6% · 28.57%
- Lv. 4
- 61.44% · 30.47%
- Lv. 5
- 65.28% · 32.38%
- Lv. 6
- 69.12% · 34.28%
- Lv. 7
- 72.96% · 36.19%
- Lv. 8
- 76.8% · 38.09%
- Lv. 9
- 80.64% · 40%
- Lv. 10
- 84.48% · 41.9%
Upgrade costs
Skill 1: Seven Dwarves V+VI
- Lv. 2
Skill Manual I ×8 - Lv. 3
Skill Manual I ×10 - Lv. 4
Skill Manual I ×26 - Lv. 5
Skill Manual I ×42
Skill Manual II ×60
P.S.I.D. Code Manual ×10 - Lv. 6
Skill Manual I ×126
Skill Manual II ×90
P.S.I.D. Code Manual ×15 - Lv. 7
Skill Manual I ×168
Skill Manual II ×120
P.S.I.D. Code Manual ×30 - Lv. 8
Skill Manual I ×210
Skill Manual II ×150
Skill Manual III ×90
P.S.I.D. Code Manual ×70 - Lv. 9
Skill Manual I ×231
Skill Manual II ×165
Skill Manual III ×105
P.S.I.D. Code Manual ×100 - Lv. 10
Skill Manual I ×273
Skill Manual II ×190
Skill Manual III ×120
P.S.I.D. Code Manual ×135
Skill 2: Shades of White
- Lv. 2
Skill Manual I ×8 - Lv. 3
Skill Manual I ×10 - Lv. 4
Skill Manual I ×26 - Lv. 5
Skill Manual I ×42
Skill Manual II ×60
P.S.I.D. Code Manual ×10 - Lv. 6
Skill Manual I ×126
Skill Manual II ×90
P.S.I.D. Code Manual ×15 - Lv. 7
Skill Manual I ×168
Skill Manual II ×120
P.S.I.D. Code Manual ×30 - Lv. 8
Skill Manual I ×210
Skill Manual II ×150
Skill Manual III ×90
P.S.I.D. Code Manual ×70 - Lv. 9
Skill Manual I ×231
Skill Manual II ×165
Skill Manual III ×105
P.S.I.D. Code Manual ×100 - Lv. 10
Skill Manual I ×273
Skill Manual II ×190
Skill Manual III ×120
P.S.I.D. Code Manual ×135
Burst: Seven Dwarves Fully Active
- Lv. 2
Burst Manual I ×8 - Lv. 3
Burst Manual I ×10 - Lv. 4
Burst Manual I ×26 - Lv. 5
Burst Manual I ×42
Burst Manual II ×60
P.S.I.D. Code Manual ×20 - Lv. 6
Burst Manual I ×126
Burst Manual II ×90
P.S.I.D. Code Manual ×30 - Lv. 7
Burst Manual I ×168
Burst Manual II ×120
P.S.I.D. Code Manual ×60 - Lv. 8
Burst Manual I ×210
Burst Manual II ×150
Burst Manual III ×90
P.S.I.D. Code Manual ×140 - Lv. 9
Burst Manual I ×231
Burst Manual II ×165
Burst Manual III ×105
P.S.I.D. Code Manual ×200 - Lv. 10
Burst Manual I ×273
Burst Manual II ×190
Burst Manual III ×120
P.S.I.D. Code Manual ×270
Costumes
1
Lacrimosa
Snow White: Heavy Arms costume. Obtained from the Costume Gacha.















