

Ambassador Lethelin
Epic/Force/SupportC tier
Introduction
Ambassador Lethelin is an Epic Force character in RAID: Shadow Legends. Ambassador Lethelin's role is Support. Faction: High Elves.
On the combined RAID: Shadow Legends tier list Ambassador Lethelin is C tier, 573rd of the 1029 characters ranked, from where 3 community tier lists put Ambassador Lethelin.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.
What Ambassador Lethelin does
A support who puts Taunt on an ally of your choice, gives the team 30% Reflect Damage, and shortens debuffs while healing a little (5%, plus 2.5% per debuff shortened). The A1 hits all enemies with a small Decrease C.Rate chance that doubles at full HP.
Background
Today, Ambassador Lethelin is thought by some to be only quasi-historical, else entirely a fabrication of Elven propagandists. But real he was, though the great antiquity of his story has seen time mix truth with legends. His journey across Teleria was a remarkable fact, though many details over the centuries have become fabulous indeed.
In the Gray Age of Teleria, mortals were free as they had never been before, and not just from the physical presence of immortal masters. There was a seal on each of their hearts, a last lingering mote of divine will attempting to steer and control their destinies, and that seal had been broken. For each species of Teleria, the will of their creators echoed as a reminder for all time, but would be only that: a reminder, not a compulsion. And so it was that across Teleria there was a monumental Awakening, a time of self-discovery and unlimited possibilities.
The Elves, while still under divine influence, had been insular and introspective to a fault, obsessed with self-perfection and ideal harmony with nature. The Awakening gave them pragmatism, solidarity, and perspective. Some settled deep in Peltas alongside the enigmatic Fae, and became Sylvan. Others flocked to the nurturing valleys of northeast Anhelt, and there founded the kingdom of Aravia. They still revered the old ways, changed little, looked inward, and sought perfection. But now, they were awakened to the world around them, and knew they could not thrive in total isolation. A noble called Lethelin proposed a great diplomatic journey across Teleria, to witness its splendor and catalog all its peoples. Entrusted with scrying mirrors to contact the king's noble council at a moment's notice, he departed with a handpicked coterie.
Ambassador Lethelin set forth sweeping west and south. He explored the melting pot of central Anhelt that would come to be called Kaerok, where Humans, Orcs, and Ogryn lived pastoral lives. He surveyed the Redspike Mountains, then bore south, mapping the coast. When he had nearly circumnavigated Anhelt's shores and reached the Valdemar Strait, he was near to Aravia once more and was sorely homesick, but pressed on into Peltas.
Everywhere he went, Lethelin and his companions flew the banner of Aravia and told of its glories, exchanging tales for tales. Aravian scribes recorded lore and testimony through the party's scrying mirrors. Certain obscure cultures and histories would have been forever lost had not Lethelin's expedition recorded them for Elven posterity.
The decades-long journey was not without peril. Primeval monsters stalked the vast wildlands that separated the young civilizations of the world, and now and then hostile peoples took poorly to the Elves' presence in their territory. Lethelin led his crew in battle with courage and charisma, his Aravian banner always flying high to rally them and his words bearing subtle healing magics to reinvigorate the flesh and spirit of those who heard him.
The brave explorers always knew that they were risking their very lives, especially as they embarked toward the archipelagos that lay south of the two largest Telerian continents. Long sea journeys were a new challenge, one that proved Lethelin's undoing: the king and his court witnessed in real time a terrific storm send Lethelin and the enchanted mirrors he carried to the bottom of the sea. Unbeknownst to all, the Sin of Dragons had been committed, and the Ambassador's ship was caught in the volcanic devastation that saw Allreach wiped from the face of Teleria.
Stats
- HP492nd of 1,05117,175
- ATK596th of 1,051969
- DEF296th of 1,0511,189
- SPD121st of 1,051106
- C. RATE15%
- C. DMG50%
- RES30
- ACC0
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 15,360Ascension 1: 15,525Ascension 2: 15,690Ascension 3: 16,020Ascension 4: 16,350Ascension 5: 16,680Ascension 6: 17,175
- ATKNo Ascension: 903Ascension 1: 914Ascension 2: 925Ascension 3: 936Ascension 4: 947Ascension 5: 958Ascension 6: 969
- DEFNo Ascension: 1,101Ascension 1: 1,112Ascension 2: 1,123Ascension 3: 1,134Ascension 4: 1,145Ascension 5: 1,167Ascension 6: 1,189
- SPDNo Ascension: 99Ascension 1: 99Ascension 2: 99Ascension 3: 99Ascension 4: 99Ascension 5: 99Ascension 6: 106
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
- HPNo Ascension: 15,360Ascension 6: 17,175
- ATKNo Ascension: 903Ascension 6: 969
- DEFNo Ascension: 1,101Ascension 6: 1,189
- SPDNo Ascension: 99Ascension 6: 106
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 6: 0
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Spearshower
A1Attacks all enemies. Has a 15% chance of placing a 30% Decrease C. RATE debuff for 2 turns. If this Champion's HP is full, the chance increases to 30%.
- Damage
- 2.9 x ATK
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Buff/Debuff Chance +5%
- Level 5 Damage +10%
- Level 6 Buff/Debuff Chance +10%
- Level 7 Buff/Debuff Chance +10%
Decrease C. RATE Decreases the current value of the Champion's Critical Rate by 15% or 30%.

Rallying Banner
A2Cooldown 6 turns, 4 fully booked
Places a Taunt buff on a target ally for 2 turns. Also places a 30% Reflect Damage buff on all allies for 2 turns.
- Level 2 Cooldown -1
- Level 3 Cooldown -1
Reflect Damage The attacker will take back 15% or 30% of the damage dealt.
Taunt If a Champion is under a Taunt buff, enemies can only target that Champion. If there are several Champions under a Taunt buff on the same team, enemies can target any of the Taunting Champions.
When using an AoE attack, only the Champion under the Taunt buff can be targeted, but their allies will still take damage from the AoE attack as normal.
The Provoke debuff has priority over the Taunt buff, meaning a Provoked Champion will still only target the Champion who placed the Provoke debuff on them, rather anyone under a Taunt buff.
In addition, if there is only one Champion under a Taunt buff on a team, it will supersede any other buffs that affect targeting (like Veil and Perfect Veil), meaning a Champion under both Taunt and Veil buffs will be targeted.
However, if there are multiple Champions under Taunt buffs on a team, buffs that affect targeting (like Veil and Perfect Veil) will then take effect to decide who will be targeted. For example, in a situation where two Champions are under Taunt buffs, but one of them is also under a Veil buff, the Champion under only Taunt will be targeted, whereas the Champion under Taunt and Veil will not.
The Taunt buff cannot be spread, and its duration cannot be increased. It can be stolen, removed, and its duration can be decreased.

Field Medic
A3Cooldown 6 turns, 4 fully booked, Upgraded at Ascension 3
Decreases the duration of 2 random debuffs on all allies by 1 turn. Then, heals all allies by 5% of their MAX HP. Heals by an additional 2.5% MAX HP for each debuff that has its duration decreased.
- Level 2 Heal +5%
- Level 3 Heal +5%
- Level 4 Heal +10%
- Level 5 Cooldown -1
- Level 6 Cooldown -1
Before Ascension 3
Cooldown 6 turns
Decreases the duration of 2 random debuffs on all allies by 1 turn. Then, heals all allies by 5% of their MAX HP.
- Heal
- 0.05 x target MAX HP
- Level 2 Heal +5%
- Level 3 Heal +5%
- Level 4 Heal +10%
- Level 5 Cooldown -1
- Level 6 Cooldown -1
How to get Ambassador Lethelin
Ambassador Lethelin can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Greater Force Potion ×4
Greater Arcane Potion ×3 - Ascension 2
Greater Force Potion ×7
Greater Arcane Potion ×5 - Ascension 3
Greater Force Potion ×9
Greater Arcane Potion ×7 - Ascension 4
Superior Force Potion ×3
Superior Arcane Potion ×1 - Ascension 5
Superior Force Potion ×3
Superior Arcane Potion ×2 - Ascension 6
Superior Force Potion ×4
Superior Arcane Potion ×2















