

Arachoa Moonspinner
Mythical/Force/SupportA tier
Introduction
Arachoa Moonspinner is a Mythical Force character in RAID: Shadow Legends. Arachoa Moonspinner's role is Support. Faction: Dark Elves.
On the combined RAID: Shadow Legends tier list Arachoa Moonspinner is A tier, 126th of the 1029 characters ranked, from where 2 community tier lists put Arachoa Moonspinner.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.
Background
'The ivory radiance of the full moon is the soft white silk of the Moon-Spider, wrapping the whole world in its embrace. The slow and beautiful creeping of eight slender legs upon the skin is her caress and her ministry both. Attend, attend, unto her silent song!', Tx'chu, acolyte of Arachoa
Arachoa is a high priestess of the Cult of the Fang, worshippers of the ancient, massive insects who dwell deep in Durham Forest. Rumor has it that she is one of the few Dark Elves to have ever encountered the Moon-Spider, her mistress and the grand Insect Lord who commands the night, and survived. Seemingly charged by them to spread their influence, she draws mortal followers to herself with mind-influencing pheromones, subtly manipulative chitters and chirrs, faint magical radiance, and the word-of-mouth efforts of those already enthralled by her dangerous, mysterious beauty and presence.
Those who wander to her domain find a dreadful, awe-inspiring web-cathedral consuming a huge clearing in the deep wood. Silk-shrouded statues, or possibly cob-mummified victims, stand watch over altars and pulpits, where tributes of food and corpses swarm with smaller spiders of all kinds, and sickly-sweet incense wafts through the still air. Through cloying scents and skin-crawling caresses, soft clicking and murmurs, sigils traced in the air and webs woven in cryptic, mind-twisting patterns, Arachoa teaches her initiates of the Insect Lords. Then she bids them go forth to spread the word, and to lay ambushes against the Lords' enemies.
They have established dozens of lesser web-shrines all across Durham Forest, each imbued with residual traces of Arachoa's mesmerizing presence. These shrines draw worshippers, where Arachoa's acolytes indoctrinate newcomers while awaiting a favorable moon-phase when they say Arachoa will bless them with a personal visitation.
The spread of Arachoa's ministry has not gone unnoticed. In addition to numerous Dark Elven princelings decrying her 'radical' and 'heretical' beliefs, while in truth only objecting out of fear and jealousy, Swarmspeaker Zyclic has denounced Arachoa to his own followers. He, too, feels his power base is being subverted by Arachoa's efforts, and that the mantle of the Insect Lords' favor might slip from his shoulders.
However, the two have a common enemy in the cults of Siroth-worship that are flourishing in Durham, and so they maintain an uneasy truce, united against those they label heathens. In return, Sirothi cultists have waged a ferocious shadow war against the Cult of the Fang, murdering acolytes and burning Arachoa's web-shrines wherever they can.
Doing so, however, is fraught with danger, for few can outwit Arachoa and survive her assaults if they blunder into one of her ambushes. But those strong enough to resist, and those who are able to attack her in open battle, discover a horrific secret that she carries. She can transform her Dark Elven form into that of an arachnoid hybrid, sprouting an extra pair of bladed limbs and growing thick, chitinous armor.
In this form she is even more fearsome and more than capable of holding her own against those who think that brute strength can deal with someone they perceive to be a 'skulking weakling of a Fang Cultist'. Such is the power of one whose body and soul have survived an encounter with an Insect Lord, and received their twisted blessing.
Stats
- HP53rd of 1,05122,635
- ATK727th of 1,051881
- DEF47th of 1,0511,465
- SPD35th of 1,051110
- C. RATE15%
- C. DMG50%
- RES30
- ACC4th of 1,05120
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
Form 1 (Force Support): 6 stars, level 60
- HPNo Ascension: 21,315Ascension 1: 21,480Ascension 2: 21,645Ascension 3: 21,810Ascension 4: 21,975Ascension 5: 22,305Ascension 6: 22,635
- ATKNo Ascension: 782Ascension 1: 793Ascension 2: 804Ascension 3: 815Ascension 4: 826Ascension 5: 848Ascension 6: 881
- DEFNo Ascension: 1,376Ascension 1: 1,387Ascension 2: 1,398Ascension 3: 1,409Ascension 4: 1,421Ascension 5: 1,443Ascension 6: 1,465
- SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 110
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
- HPNo Ascension: 21,315Ascension 6: 22,635
- ATKNo Ascension: 782Ascension 6: 881
- DEFNo Ascension: 1,376Ascension 6: 1,465
- SPDNo Ascension: 100Ascension 6: 110
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 6: 20
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Form 2 (Force Attack): 6 stars, level 60
- HPNo Ascension: 17,505Ascension 1: 17,670Ascension 2: 17,835Ascension 3: 18,000Ascension 4: 18,165Ascension 5: 18,495Ascension 6: 18,825
- ATKNo Ascension: 1,398Ascension 1: 1,409Ascension 2: 1,421Ascension 3: 1,432Ascension 4: 1,443Ascension 5: 1,465Ascension 6: 1,498
- DEFNo Ascension: 1,013Ascension 1: 1,024Ascension 2: 1,035Ascension 3: 1,046Ascension 4: 1,057Ascension 5: 1,079Ascension 6: 1,101
- SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 105
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
- HPNo Ascension: 17,505Ascension 6: 18,825
- ATKNo Ascension: 1,398Ascension 6: 1,498
- DEFNo Ascension: 1,013Ascension 6: 1,101
- SPDNo Ascension: 100Ascension 6: 105
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 63%
- RESNo Ascension: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 6: 0
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Form 1 skills (Force Support)
Upgrade planner
Mesmeric Fangs
A1Attacks 1 enemy 2 times. Each hit decreases the target's Turn Meter by 5%. Each hit decreases the target's Turn Meter by an additional 5% if the target is under any debuffs placed by this Champion.
- Damage
- 3.3 x ATK
- Turn Meter reduction
- 0.05 x full Turn Meter
- Turn Meter reduction
- 0.05 x full Turn Meter
- Level 2 Damage +10%
- Level 3 Ignore RES +20%

Moon-Spider Maw
A2Cooldown 4 turns, 3 fully booked
Attacks all enemies. Decreases the Turn Meters of all enemies by 50%. Decreases the Turn Meters of all enemies by 100% instead if this skill is used on an Extra Turn or Instant Turn. Places a True Fear debuff for 1 turn. Places a True Fear debuff for 2 turns instead against enemies whose Turn Meter is fully decreased by this skill and Bosses.
- Damage
- 5.3 x ATK
- Turn Meter reduction
- 0.5 x full Turn Meter
- Turn Meter reduction
- 1 x full Turn Meter
- Level 2 Ignore RES +20%
- Level 3 Cooldown -1
Fear There are two versions of this debuff: Fear and True Fear.
When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn.
When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown.

Dark Trance
A3Cooldown 5 turns, 4 fully booked
Removes all buffs from all enemies. Places a 60% Decrease DEF debuff and a Block Active Skills debuff on all enemies for 2 turns. Grants an Extra Turn if 8 or more debuffs were placed by this skill.
- Level 2 Ignore RES +20%
- Level 3 Cooldown -1
Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.
Block Active Skills The Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal.

Metamorph
A4Cooldown 4 turns
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

Spiderscuttle [P]
PassiveUnlocked at Ascension 3
Increases this Champion's SPD by 4 for each debuff placed by this Champion and by 2 for each debuff resisted when this Champion attempts to place debuffs (stacks up to 100). Only counts debuffs placed by this Champion's skills.
Aura: Increases Ally ACC in all Battles by 80.
Form 2 skills (Force Attack)
5
Astral Ravage
A1Attacks 1 enemy 2 times. Fills this Champion's Turn Meter by 5% for each critical hit. Fills this Champion's Turn Meter by additional 5% for each critical hit, if the target is under a Block Active Skills debuff or a Decrease DEF debuff. If this attack kills an enemy, grants an Extra Turn instead.
- Damage
- 2.2 x ATK
- Turn Meter fill
- 0.05 x full Turn Meter
- Turn Meter fill
- 0.05 x full Turn Meter
- Level 2 Damage +20%

Deaththread Spin
A2Cooldown 3 turns
Attacks 1 enemy 3 times. Will always use this skill instead of the default skill when counterattacking. This skill cannot be blocked by Block Active Skills debuffs. Will ignore Shield and Block Damage buffs. Additionally ignores Unkillable buffs if the target is under a Block Active Skills debuff or a Decrease DEF debuff. Fills this Champion's Turn Meter by 15% for each critical hit.
- Damage
- 1.7 x ATK + 0.05 x target MAX HP
- Turn Meter fill
- 0.15 x full Turn Meter
- Level 2 Damage +20%

Gossamer Execution
A3Cooldown 4 turns, 3 fully booked
Attacks 1 enemy 4 times. Each hit will ignore 15% of the target's DEF. Each hit will ignore 30% DEF instead if the target is under a Block Active Skills debuff or a Decrease DEF debuff. Fills this Champion's Turn Meter by 20% for each critical hit. Then places a Perfect Veil buff on this Champion for 2 turns.
- Damage
- 1.9 x ATK
- Damage
- 1.9 x ATK
- Turn Meter fill
- 0.2 x full Turn Meter
- Turn Meter fill
- 0.2 x full Turn Meter
- Level 2 Damage +20%
- Level 3 Cooldown -1
Veil There are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy.
If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion.
Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%.
Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs.

Metamorph
A4Cooldown 4 turns
Transforms this Champion into their Base Form. Then grants an Extra Turn.

Great Web Mistress [P]
PassiveUnlocked at Ascension 3
This Champion is immune to Stun, Sleep, Fear, True Fear, Provoke, Freeze, and Petrification debuffs while under a Veil or Perfect Veil buff. This Champion also cannot receive critical hits while under a Veil or Perfect Veil buff.
Aura: Increases Ally ACC in all Battles by 80.
How to get Arachoa Moonspinner
Arachoa Moonspinner can be summoned from Primal Shard as a Mythical champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Force Potion ×3
Superior Arcane Potion ×2 - Ascension 2
Superior Force Potion ×4
Superior Arcane Potion ×3 - Ascension 3
Superior Force Potion ×5
Superior Arcane Potion ×4 - Ascension 4
Superior Force Potion ×6
Superior Arcane Potion ×5 - Ascension 5
Superior Force Potion ×7
Superior Arcane Potion ×6 - Ascension 6
Superior Force Potion ×8
Superior Arcane Potion ×7















