

Arbiter
Legendary/Void/SupportA tier
Introduction
Arbiter is a Legendary Void character in RAID: Shadow Legends. Arbiter's role is Support. Faction: High Elves.
On the combined RAID: Shadow Legends tier list Arbiter is A tier, 51st of the 1029 characters ranked, from where 6 community tier lists put Arbiter.
Other Void characters in RAID: Shadow Legends: Acrizia, Aeila Lifebraid, Ailil, Akemtum, Amarantine Skeleton, Andryssia and 216 more.
What Arbiter does
A team reviver.
Destiny's Call brings back every dead ally at 30% HP, fills the team's Turn Meters by 20% and grants an Extra Turn if anyone came back, and
Mentor of Heroes fills the team's Turn Meter by 30% with 50% Increase ATK.
Background
Of all the figures throughout the history of Teleria, none loom larger than the Arbiter. The wilder, older histories say that she was the most beloved of Lumaya, that she was the template on which the Elves were created, and that she is and was a warrior of incomparable power and skill. Legends paint her as the immortal protector of all of Teleria, fighting an endless war against Siroth down the centuries, a sentinel with an eternal vigil, and with endless vigilance to match.
None of that is wrong. But the full truth is in short supply, and what little is known has been distorted by time, error, and cruel intention. And so, when one speaks of the Arbiter, one might speak of three different people: the Arbiter of the ancient tales, the Arbiter that the Sacred Order tries to forget, and the Arbiter of the world today.
The Arbiter of long ago, spoken of in hidden texts and painted on crumbling ruins, was a warrior, that much can be held in certainty. She fought to protect Teleria, and even the most cautious scholars agree that the Arbiter was the ultimate leader of the Telerians during the First and Second Great Wars, wars in which the existence of Teleria itself was threatened by Siroth's mighty hordes of Undead and Demonspawn. This Arbiter was a hero, and she called herself the 'Herald of Lumaya'. Little else is known.
Among the knights of the Sacred Order, the Arbiter is not spoken of at all. She is not unknown to them, precisely, she is a vacuum, a void, an empty hole in their faith and doctrines. She has been carefully cut out of the Order, her statues toppled and her commands erased. The Arbiter of the Sacred Order is a mark of shame, or perhaps a mark of betrayal. Whose betrayal? Whose shame? That knowledge has been lost, or, it has been destroyed outright.
Today, precious few alive have met the Arbiter, or even recognize her. If the tales of her power and leadership were ever true, she has now long since faded, gone is the Herald of Lumaya, commander of the armies of Teleria, destroyer of Siroth and smiter of the Demonspawn legions. All that is left is visions of an Elf-like woman, wandering the roads of the kingdoms that only exist because of what she has done.
If one were to ask her who she is, she will say she is one of the Firstborn, that she was witness to the horror of the Great Divorce, and that she is the last protector of Lumaya's True Will. She will talk of how much the world seems to be slipping between her fingers. Where once entire nations raised their armies at her command, she now compels only beggars and saints, the truly desperate, or the mad. Where once her gratitude was coveted by kings and emperors alike, now she is all but forgotten. Where once she was a symbol of order and stability, she is little more than myth, and useless wars cripple the only powers capable of defying the shadow that she sees seeping into the world with every passing day.
But the Arbiter fights on, regardless of all this, for at least part of the myths is true indeed: she has an eternal vigil, matched with endless vigilance. And while much of her power may be spent, and her presence in the physical world is something she can never maintain for long, she still has her Shards. She still has her Champions. Most of Teleria may have given up on the Arbiter, but she will never give up on Teleria.
Stats
- HP135th of 1,05121,135
- ATK497th of 1,0511,068
- DEF431st of 1,0511,101
- SPD35th of 1,051110
- C. RATE15%
- C. DMG50%
- RES30
- ACC193rd of 1,05110
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 19,320Ascension 1: 19,485Ascension 2: 19,650Ascension 3: 19,980Ascension 4: 20,310Ascension 5: 20,640Ascension 6: 21,135
- ATKNo Ascension: 1,002Ascension 1: 1,013Ascension 2: 1,024Ascension 3: 1,035Ascension 4: 1,046Ascension 5: 1,057Ascension 6: 1,068
- DEFNo Ascension: 1,013Ascension 1: 1,024Ascension 2: 1,035Ascension 3: 1,046Ascension 4: 1,057Ascension 5: 1,079Ascension 6: 1,101
- SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 110
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
- HPNo Ascension: 19,320Ascension 6: 21,135
- ATKNo Ascension: 1,002Ascension 6: 1,068
- DEFNo Ascension: 1,013Ascension 6: 1,101
- SPDNo Ascension: 100Ascension 6: 110
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 6: 10
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Gaze of Justice
A1Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 25% Weaken debuff for 2 turns.
- Damage
- 1.8 x ATK
- Level 2 Damage +10%
- Level 3 Buff/Debuff Chance +10%
- Level 4 Buff/Debuff Chance +10%
Weaken Increases damage received by the Target Champion by 15% or 25%.

Enforced Humility
A2Cooldown 4 turns
Attacks all enemies 1 time. Has a 75% chance of decreasing the duration of all enemy buffs by 1 turn.
- Damage
- 2.2 x ATK
- Level 2 Damage +10%
- Level 3 Buff/Debuff Chance +10%
- Level 4 Buff/Debuff Chance +15%

Mentor of Heroes
A3Cooldown 4 turns, 3 fully booked
Places a 50% Increase ATK buff on all allies for 2 turns, then fills the Turn Meters of all allies by 30%. Heals all allies by 25% of their MAX HP if they have less than 50% HP.
- Turn Meter fill
- 0.3 x full Turn Meter
- Heal
- 0.25 x target MAX HP
- Level 2 Cooldown -1
Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.

Destiny's Call
A4Cooldown 7 turns, 5 fully booked, Upgraded at Ascension 3
Revives all dead allies to 30% HP, then fills the Turn Meters of all allies by 20%. Grants an Extra Turn to this Champion if an ally was successfully revived.
- Revive to
- 0.3 x target MAX HP
- Turn Meter fill
- 0.2 x full Turn Meter
- Level 2 Cooldown -1
- Level 3 Cooldown -1
Before Ascension 3
Cooldown 7 turns
Revives all dead allies to 30% HP, then fills the Turn Meters of all allies by 20%.
- Revive to
- 0.3 x target MAX HP
- Turn Meter fill
- 0.2 x full Turn Meter
- Level 2 Cooldown -1
- Level 3 Cooldown -1
Aura: Increases Ally SPD in Arena battles by 30%.
How to get Arbiter
Arbiter can be summoned from Void Shard as a Legendary champion.
Skins
4Classic Arbiter Skin, Darkfallen Arbiter Skin, Lumaya's Prophet Arbiter Skin, Jade Serpent Arbiter Skin.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Void Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Void Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Void Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Void Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Void Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Void Potion ×6
Superior Arcane Potion ×4















