

Basim Ibn Ishaq
Legendary/Force/AttackB tier
Introduction
Basim Ibn Ishaq is a Legendary Force character in RAID: Shadow Legends. Basim Ibn Ishaq's role is Attack. Faction: Sacred Order.
On the combined RAID: Shadow Legends tier list Basim Ibn Ishaq is B tier, 264th of the 1029 characters ranked, from where 2 community tier lists put Basim Ibn Ishaq.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.
What Basim Ibn Ishaq does
Almost everything Basim does gets stronger under Veil, and
Winds of Baghdad supplies a 3-turn Perfect Veil plus an Extra Turn. Veiled, the basic always Weakens and always spreads one of the target's debuffs to every enemy,
Up In Smoke's Block Active Skills goes through Block Debuffs, and Basim ignores 25% of targets' RES.
Anyone who hits Basim loses a buff and picks up one of Basim's debuffs.
Background
'I can be an instrument that sees us out of this life.'
A former street thief turned Master Assassin, Basim Ibn Ishaq's journey is one of transformation and destiny. His mastery of stealth, sleight of hand, navigation, and assassination came from years of training with the Hidden Ones before they formally became the Assassin Brotherhood. Now armed with a new understanding of both the world and himself, Basim is a shadowy force to be reckoned with in the fight for justice and freedom.
The glare of the sun and the heat of the desert sand can drive anyone mad. Many a wanderer has been led astray by glimmering promises of water that turned out to be a mirage. Basim is wiser than most, however. After waking up in a desert he did not recognize, Basim set to work determining his whereabouts. He traced minute movements in the shifting sands, followed whispering winds, and soon found himself among a camp of people like him, called Nomads, in a very real oasis. After a few days of learning about the world from his newfound friends, another figure appeared, clad in white with a shining Hidden Blade discreetly attached to his wrist. Basim approached him, nodding towards the Hidden Blade and receiving a similar nod in return.
Basim suggested that he and the new arrival in camp, Bayek, needed to find a way home, their odds of survival were better as a pair. After talking with the Nomads, they learned of a port city to the south, Velyzar, where information could be bartered and brokered. On the journey, Basim and Bayek shared their stories of how they came to possess the Hidden Blade and what wielding it meant to them. They finally arrived in Velyzar after days of travel, where they were greeted by a man with the head of a goat, a magician conjuring parlour tricks for an impoverished crowd, and a party of graceful, fair-skinned and pointy-eared Elves.
Basim watched the struggle of those living on the streets. He knew their strife, their pain, and the possibilities denied to them. But Basim also knew that cities like this provided ample opportunity for those willing to take it. Basim and Bayek navigated the streets and market stalls of Velyzar, searching for any information that could help them return home. Eventually, both Assassins felt the pull of something they recognized. Something powerful. Something Isu.
It was hung from the hilt of a zealot masquerading as a religious savior, named Pontiff Augustin. A golden face-like flask with eyes of sapphire blue and brutal jagged defenses either side of its mouth. Basim and Bayek watched as the self-ordained Pontiff channeled the power into his hands, before bestowing 'miracles' on the sick and the poor of Velyzar. He proclaimed his divinity and was worshipped by the people, but in secret moments that Basim and Bayek observed from the shadows, he was desperate for more power. Basim theorized that there was more to this 'Pontiff' than met the eye. They watched as a flask that hung from his hip glowed whenever the Pontiff performed a 'miracle'. It was all the confirmation Basim needed; the flask was Isu technology. This new knowledge served only to strengthen his resolve to steal it and safeguard it, maybe even use it to get the two of them home.
Basim had killed enough fools like Augustin: arrogance was his weakness, and patience was the key to his demise. He would wait for the perfect opportunity to strike.
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Stats
- HP632nd of 1,05115,855
- ATK138th of 1,0511,487
- DEF528th of 1,0511,035
- SPD489th of 1,05199
- C. RATE15%
- C. DMG1st of 1,05163%
- RES30
- ACC193rd of 1,05110
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 15,195Ascension 1: 15,195Ascension 2: 15,195Ascension 3: 15,360Ascension 4: 15,525Ascension 5: 15,690Ascension 6: 15,855
- ATKNo Ascension: 1,299Ascension 1: 1,310Ascension 2: 1,332Ascension 3: 1,365Ascension 4: 1,398Ascension 5: 1,443Ascension 6: 1,487
- DEFNo Ascension: 991Ascension 1: 991Ascension 2: 991Ascension 3: 1,002Ascension 4: 1,013Ascension 5: 1,024Ascension 6: 1,035
- SPDNo Ascension: 99Ascension 1: 99Ascension 2: 99Ascension 3: 99Ascension 4: 99Ascension 5: 99Ascension 6: 99
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
- HPNo Ascension: 15,195Ascension 6: 15,855
- ATKNo Ascension: 1,299Ascension 6: 1,487
- DEFNo Ascension: 991Ascension 6: 1,035
- SPDNo Ascension: 99Ascension 6: 99
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 63%
- RESNo Ascension: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 6: 10
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Dagger Swirl
A1Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 25% Weaken debuff for 2 turns. If this Champion is under a Veil or Perfect Veil buff, the chance increases to 100%. Then has a 50% chance of applying a Debuff Spread effect, taking 1 random debuff from the target and placing it on all enemies. If this Champion is under a Veil or Perfect Veil buff, the chance increases to 100%.
- Damage
- 2 x ATK
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Damage +5%
- Level 5 Damage +5%
Weaken Increases damage received by the Target Champion by 15% or 25%.

Up In Smoke
A2Cooldown 4 turns, 3 fully booked
Attacks all enemies. Will ignore 15% of each target's DEF. Will ignore 30% of each target's DEF instead if this Champion is under a Veil or Perfect Veil buff. Has a 75% chance of placing a Block Active Skills debuff for 2 turns. This debuff will ignore any Block Debuffs buffs if this Champion is under a Veil or Perfect Veil buff.
- Damage
- 4 x ATK
- Level 2 Damage +10%
- Level 3 Damage +10%
- Level 4 Buff/Debuff Chance +10%
- Level 5 Buff/Debuff Chance +15%
- Level 6 Cooldown -1
Block Active Skills The Block Active Skills debuff prevents a Champion from using any of their active skills, other than their default skill. A Champion under a Block Active Skills debuff will still have their cooldowns reduced as normal.

Winds of Baghdad
A3Cooldown 5 turns, 4 fully booked
Attacks 1 enemy 2 times. Deals 5% more damage for each buff and debuff on this Champion and 5% more damage for each buff and debuff on the target (stacks up to 100%). Places a Perfect Veil buff on this Champion for 3 turns, and grants an Extra Turn.
- Damage
- 3.2 x ATK
- Level 2 Damage +10%
- Level 3 Damage +10%
- Level 4 Cooldown -1
Veil There are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy.
If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion.
Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%.
Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs.

Everything Is Permitted [P]
PassiveWhenever an enemy's HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion's ATK. This bonus damage will ignore 100% of the target's DEF and cannot be critical.
- Damage
- 2 x ATK

Masterful Thief [P]
PassiveUnlocked at Ascension 3
Whenever this Champion is attacked, steals 1 random buff from the attacker and transfers 1 random debuff from this Champion to the attacker. These effects will ignore Polymorph. Occurs once per skill. Will ignore 25% of a target's RES when using skills if this Champion is under a Veil or Perfect Veil buff.
Aura: Increases Ally ATK in all Battles by 30%.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Force Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Force Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Force Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Force Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Force Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Force Potion ×6
Superior Arcane Potion ×4















