

Brakus the Shifter
Legendary/Force/AttackA tier
Introduction
Brakus the Shifter is a Legendary Force character in RAID: Shadow Legends. Brakus the Shifter's role is Attack. Faction: Skinwalkers.
On the combined RAID: Shadow Legends tier list Brakus the Shifter is A tier, 180th of the 1029 characters ranked, from where 3 community tier lists put Brakus the Shifter.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.
What Brakus the Shifter does
A self-sustaining single-target bruiser.
Full Moon Rampage hits one enemy six times and heals Brakus for 25% of the damage, or 50% against a Feared target, and
Hunter's Howl provides that Fear while giving the team a 3-turn 50% Increase ATK.
Below 40% HP Brakus deals 40% more damage, and when killed they come back at 20% HP with an Extra Turn.
Background
One of the most persistent misconceptions about Skinwalkers is that they transform back and forth, sometimes appearing in Human form to live among Human communities and only assuming the appearance of a hybrid beast under certain conditions. One archetypal myth says that a Skinwalker will be compelled to shift with the rise of a full moon. Other legends describe totems or rituals that can change them back and forth. Historically, many people of Frostheim revered beast-shifters as divinely blessed, and called them forth for war. These Berserkers were said to don enchanted cloaks to transform into bears, wolves, and other beasts. Brakus, a young lad in the Kingdom of Frostheim, grew up enamored with these tales.
A few elements of the Lumayan Church that operate in Frostheim still take a more accepting stance on Skinwalkers, due to this history. Their remote lodges are where Brakus went first to slake his burning curiosity about the Berserkers of old. But he was told that the age of Berserkers was past, and the archaic rituals used to engender their unique powers were no longer practiced, most knowledge of their detail lost in the Red Crusade. The priests encouraged him to live by the example of his heroes of old, but not in such a literal way. And they firmly told him to trifle not with Skinwalkers. The faith may respect them, and hope to guide them on the right path, but each and every one of them was nonetheless a grave potential danger, and that is something Frostheimers and even the Norr of old would agree on.
Brakus refused to accept this answer. He was absolutely convinced the Berserkers of old were true shifters who retained their noble souls, and equally convinced that their glory days could come again in the present age. Abandoning theology, he turned to other sources of knowledge. Folklore and rumors, ancient ballads and cycles of legends, crumbling texts and the mutterings of decrepit elders, no source was too obscure or incredible for Brakus to pursue. Abandoning all else, he traveled all over Anhelt chasing one lead after another until, at last, he located a Dark Elf hermit in the depths of Durham Forest who claimed to be the keeper of an ancient spirit-wolf. The hermit, Khadarak, told Brakus that the creature had been his familiar, but now had gone rampant and could not be tamed or calmed again. Khadarak claimed that the wolf was descended from the very wolves the Old Norr created Berserkers from, bearing a still-pure magical bloodline. He asked Brakus to kill the spirit-wolf, and this, he assured the headstrong Frostheimer, would make Brakus like unto a pure and noble shifter of auld.
Brakus did not hesitate a moment, but girded himself and set forth to find his prey. Thinking himself guided by destiny to bring new honor and glory to his ancestors, he used the keen senses and instincts that a lifetime of searching had built up in him and soon found the creature's den. He struck in the light of a full moon, and took the massive and strangely lambent creature by surprise, and though it fought back, it did not recover from Brakus' first savage blow. Brakus stood over the bloodied form of the shining spirit-wolf, and with one killing stroke of his ax, his dream began to come true. But, in ways that he had never anticipated, it became a struggle and a nightmare.
As the hermit had promised, the wolf triggered the Skinwalker curse in Brakus, as if it had been born and bred for it. But if that wolf's revenant spirit was meant to be somehow pure, it was yet impure enough to overwhelm that of the naïve, young Brakus. He had expected a shower of glory, instead his soul was assaulted and he was challenged to an inner battle more intense by far than any his body had ever known. That wolf had centuries of hunger in its cursed being, and Brakus felt his every memory and aspect being torn apart as if by a thousand jaws. Brakus the Shifter was born, and a cruel affront to Teleria created, a tragic beast that was the exception to prove a Skinwalker rule.
Brakus does shift, for the briefest of moments, on nights that are thick with cloud or storm-wracked. Naked, cold, afraid, he feels his humanity reform for just a moment, and curses his old self, his hubris, for just long enough to remember his endless misery. Then once more the wolves of madness are upon him, and this brief moment of weakness ends, and Brakus the Shifter becomes once again a beast of terror and legendary violence.
Stats
- HP225th of 1,05119,815
- ATK168th of 1,0511,465
- DEF935th of 1,051793
- SPD336th of 1,051101
- C. RATE15%
- C. DMG1st of 1,05163%
- RES183rd of 1,05140
- ACC0
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 18,825Ascension 1: 18,990Ascension 2: 19,155Ascension 3: 19,320Ascension 4: 19,485Ascension 5: 19,650Ascension 6: 19,815
- ATKNo Ascension: 1,288Ascension 1: 1,299Ascension 2: 1,321Ascension 3: 1,343Ascension 4: 1,365Ascension 5: 1,409Ascension 6: 1,465
- DEFNo Ascension: 760Ascension 1: 760Ascension 2: 760Ascension 3: 760Ascension 4: 760Ascension 5: 771Ascension 6: 793
- SPDNo Ascension: 101Ascension 1: 101Ascension 2: 101Ascension 3: 101Ascension 4: 101Ascension 5: 101Ascension 6: 101
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
- HPNo Ascension: 18,825Ascension 6: 19,815
- ATKNo Ascension: 1,288Ascension 6: 1,465
- DEFNo Ascension: 760Ascension 6: 793
- SPDNo Ascension: 101Ascension 6: 101
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 63%
- RESNo Ascension: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 6: 0
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Innocent Blood
A1Attacks 1 enemy. Heals this Champion by 15% of the damage inflicted.
- Damage
- 3.75 x ATK
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Damage +5%
- Level 5 Damage +5%

Full Moon Rampage
A2Cooldown 5 turns, 3 fully booked
Attacks 1 enemy 6 times. The first hit has a 75% chance of placing a 25% Weaken debuff for 3 turns. Heals this Champion by 25% of the damage inflicted. Heals this Champion by 50% of the damage inflicted instead if the target is under a Fear or a True Fear debuff.
- Damage
- 0.97 x ATK
- Damage
- 0.97 x ATK
- Level 2 Damage +10%
- Level 3 Damage +15%
- Level 4 Buff/Debuff Chance +10%
- Level 5 Buff/Debuff Chance +15%
- Level 6 Cooldown -1
- Level 7 Cooldown -1
Weaken Increases damage received by the Target Champion by 15% or 25%.

Hunter's Howl
A3Cooldown 5 turns, 4 fully booked
Places a 50% Increase ATK buff on all allies for 3 turns, then attacks 1 enemy 3 times. Each hit has a 50% chance of placing a True Fear debuff for 1 turn. Has a 50% chance of placing a Fear debuff on 2 random enemies for 1 turn if the True Fear debuff is placed.
- Damage
- 2.3 x ATK
- Level 2 Damage +10%
- Level 3 Buff/Debuff Chance +10%
- Level 4 Buff/Debuff Chance +15%
- Level 5 Cooldown -1
Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
Fear There are two versions of this debuff: Fear and True Fear.
When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn.
When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown.

Beast Mode [P]
PassiveCooldown 7 turns, 5 fully booked, Unlocked at Ascension 3
Passive Effect Damage increases by 40% when this Champion's HP drops below 40%. Active Effect Revives this Champion with 20% HP when killed. Immediately grants an Extra Turn.
- Revive to
- 0.2 x MAX HP
- Level 2 Cooldown -1
- Level 3 Cooldown -1
How to get Brakus the Shifter
Brakus the Shifter can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Force Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Force Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Force Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Force Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Force Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Force Potion ×6
Superior Arcane Potion ×4















