
Craklin the Blackened
Introduction
Craklin the Blackened is a character in RAID: Shadow Legends.
On our RAID: Shadow Legends tier list Craklin the Blackened is B tier, 469th of the 1029 characters ranked, from where 2 current tier lists put Craklin the Blackened.
Is Craklin the Blackened good?
An
Ogryn Tribes support aimed at fights where healing matters on both sides, such as Fire Knight, Amius, the Nether
Spider and Grim Forest. His A1 lands Heal Reduction and brings a random
Ogryn ally in to attack with their A1, which works nicely with
Blizaar's Freezes on Fire Knight.
Warbeat Rhythm restores destroyed MAX HP and gives the team Reflect Damage and Continuous Heal, which also chips Fire Knight's shield, especially alongside
Senna. Blisterblast adds AoE Decrease ACC and Weaken and extends those Continuous Heals; Chimera is his best mode.
Pairs well with: Senna;
Blizaar.
Strengths
- Heal Reduction with an
Ogryn team-up attack - Team Reflect Damage and Continuous Heal
- Restores destroyed MAX HP
- AoE Decrease ACC and Weaken
- Debuff shortening from his passive
Weaknesses
- A specialist for a handful of fights
- Only average in Clan Boss, Hydra, Arena and dungeons
Skills
4Sear The Meat
Ability 1Attacks 1 enemy 2 times. Each hit has an 80% chance of placing a 100% Heal Reduction debuff for 2 turns. Teams up with 1 random ally from the Ogryn Tribes Faction. The ally joining the attack will use their default skill. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Buff/Debuff Chance +10% Lvl. 5: Buff/Debuff Chance +10%
Blisterblast
Ability 2 · Cooldown 4 turnsAttacks all enemies. Has a 75% chance of placing a 50% Decrease ACC debuff and a 25% Weaken debuff for 2 turns. Increases the duration of all Continuous Heal buffs on all allies by 1 turn. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Buff/Debuff Chance +10% Lvl. 5: Buff/Debuff Chance +15% Lvl. 6: Cooldown -1
Warbeat Rhythm
Ability 3 · Cooldown 5 turnsRestores 50% of each ally’s destroyed MAX HP. Places a 30% Reflect Damage buff and a 15% Continuous Heal buff on all allies for 2 turns. Lvl. 2: Cooldown -1 Lvl. 3: Cooldown -1
House Special
PassiveWhenever a Continuous Heal buff is activated on an ally, has a 25% chance to decrease the duration of all debuffs on that ally by 1 turn Lvl. 2: Buff/Debuff Chance +10% Lvl. 3: Buff/Debuff Chance +15%



