
Djamarsa
Epic/Force/SupportB tier
Introduction
Djamarsa is an Epic Force character in RAID: Shadow Legends. Djamarsa's role is Support. Faction: Barbarians.
On our RAID: Shadow Legends tier list Djamarsa is B tier, 518th of the 1029 characters ranked, from where 5 current tier lists put Djamarsa.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.
Is Djamarsa good?
A referral-reward support who's strong early and gets better once you also have
Crohnam. Phasing acts as a Reflex set built into her kit, giving each ally skill a chance to come back a turn sooner, Moonlit March revives the whole team, and Radiant Moon heals one ally and fills their Turn Meter.
Hydra is her strongest mode by a distance, and with
Crohnam she's a candidate for a late-game
Spider team or Arena defense. Her A1 is forgettable and Clan Boss is where she's weakest.
Pairs well with:
Crohnam.
Strengths
- Chance to cut ally cooldowns on every skill use
- Full team revive
- Heal plus Turn Meter fill on one ally
- Extra effects when paired with
Crohnam - Strong in Hydra
Weaknesses
- Forgettable A1
- Weak in Clan Boss
- Best value needs
Crohnam from the rest of the referral program
Skills
4Night's Finger
Ability 1Attacks 1 enemy. Has a 30% chance of placing a Sleep debuff for 1 turn. If Crohnam is on the same team, and the Sleep debuff was resisted or blocked, places a 30% Decrease SPD debuff instead for 2 turns. This debuff cannot be blocked. Lvl. 2: Damage +5% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Damage +5% Lvl. 5: Buff/Debuff Chance +5% Lvl. 6: Damage +5% Lvl. 7: Buff/Debuff Chance +10%
Radiant Moon
Ability 2 · Cooldown 4 turnsHeals a target ally by 30% of their MAX HP and fills their Turn Meter by 30%. If this skills is used on Crohnam, he will instantly activate his Berserker’s Delight Skill. Lvl. 2: Heal +5% Lvl. 3: Heal +5% Lvl. 4: Heal +10% Lvl. 5: Cooldown -1
Moonlit March
Ability 3 · Cooldown 7 turnsRevives all dead allies with 30% HP and 30% Turn Meter Lvl. 2: Cooldown -1 Lvl. 3: Cooldown -1
Phasing
Passive · Cooldown 3 turnsWhenever an ally uses an Active Skill, has a 20% chance of decreasing the cooldown of that skill by 1 turn Lvl. 2: Cooldown -1 Lvl. 3: Cooldown -1 Lvl. 4: Cooldown -1
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