

Duedan the Runic
Epic/Force/HPB tier
Introduction
Duedan the Runic is an Epic Force character in RAID: Shadow Legends. Duedan the Runic's role is HP. Faction: Sylvan Watchers.
On the combined RAID: Shadow Legends tier list Duedan the Runic is B tier, 493rd of the 1029 characters ranked, from where 3 community tier lists put Duedan the Runic.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.
What Duedan the Runic does
A tank that also covers the team.
Protector Effigy hits every enemy, shields all allies for 15% of Duedan's max HP and extends their buffs by a turn, and
Lure of Fools Taunts while stacking Strengthen and Counterattack on Duedan. The basic attack has a 50% chance to clear a debuff from each ally.
Stats
- HP225th of 1,05119,815
- ATK839th of 1,051826
- DEF357th of 1,0511,156
- SPD681st of 1,05197
- C. RATE15%
- C. DMG50%
- RES106th of 1,05145
- ACC0
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 16,845Ascension 1: 17,175Ascension 2: 17,505Ascension 3: 18,000Ascension 4: 18,495Ascension 5: 19,155Ascension 6: 19,815
- ATKNo Ascension: 804Ascension 1: 804Ascension 2: 804Ascension 3: 804Ascension 4: 804Ascension 5: 815Ascension 6: 826
- DEFNo Ascension: 1,101Ascension 1: 1,101Ascension 2: 1,112Ascension 3: 1,123Ascension 4: 1,134Ascension 5: 1,145Ascension 6: 1,156
- SPDNo Ascension: 97Ascension 1: 97Ascension 2: 97Ascension 3: 97Ascension 4: 97Ascension 5: 97Ascension 6: 97
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 45
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
- HPNo Ascension: 16,845Ascension 6: 19,815
- ATKNo Ascension: 804Ascension 6: 826
- DEFNo Ascension: 1,101Ascension 6: 1,156
- SPDNo Ascension: 97Ascension 6: 97
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 45
- ACCNo Ascension: 0Ascension 6: 0
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Lodestone Claw
A1Attacks 1 enemy. Has a 50% chance of removing 1 random debuff from all allies.
- Damage
- 0.22 x MAX HP
- Level 2 Damage +10%
- Level 3 Buff/Debuff Chance +5%
- Level 4 Damage +10%
- Level 5 Buff/Debuff Chance +5%

Protector Effigy
A2Cooldown 4 turns
Attacks all enemies. Places a Shield buff on all allies for 2 turns equal to 15% of this Champion's MAX HP. Increases the duration of all buffs on all allies by 1 turn.
- Damage
- 0.24 x MAX HP
- Level 2 Damage +10%
- Level 3 Shield +10%
- Level 4 Damage +10%
- Level 5 Shield +10%
Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.

Lure of Fools
A3Cooldown 5 turns, 3 fully booked
Places a Taunt buff on this Champion for 1 turn. Also places a 25% Strengthen buff and a Counterattack buff on this Champion for 2 turns.
- Level 2 Cooldown -1
- Level 3 Cooldown -1
Counterattack When attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy's own counterattack. Does not count as a Turn.
Strengthen Reduces the value of the received damage by 15% or 25%.
Taunt If a Champion is under a Taunt buff, enemies can only target that Champion. If there are several Champions under a Taunt buff on the same team, enemies can target any of the Taunting Champions.
When using an AoE attack, only the Champion under the Taunt buff can be targeted, but their allies will still take damage from the AoE attack as normal.
The Provoke debuff has priority over the Taunt buff, meaning a Provoked Champion will still only target the Champion who placed the Provoke debuff on them, rather anyone under a Taunt buff.
In addition, if there is only one Champion under a Taunt buff on a team, it will supersede any other buffs that affect targeting (like Veil and Perfect Veil), meaning a Champion under both Taunt and Veil buffs will be targeted.
However, if there are multiple Champions under Taunt buffs on a team, buffs that affect targeting (like Veil and Perfect Veil) will then take effect to decide who will be targeted. For example, in a situation where two Champions are under Taunt buffs, but one of them is also under a Veil buff, the Champion under only Taunt will be targeted, whereas the Champion under Taunt and Veil will not.
The Taunt buff cannot be spread, and its duration cannot be increased. It can be stolen, removed, and its duration can be decreased.
Aura from Ascension 3: Increases Ally DEF in all Battles by 20%.
How to get Duedan the Runic
Duedan the Runic can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Greater Force Potion ×4
Greater Arcane Potion ×3 - Ascension 2
Greater Force Potion ×7
Greater Arcane Potion ×5 - Ascension 3
Greater Force Potion ×9
Greater Arcane Potion ×7 - Ascension 4
Superior Force Potion ×3
Superior Arcane Potion ×1 - Ascension 5
Superior Force Potion ×3
Superior Arcane Potion ×2 - Ascension 6
Superior Force Potion ×4
Superior Arcane Potion ×2















