
Fencer
Rare/Force/AttackD tier
Introduction
Fencer is a Rare Force character in RAID: Shadow Legends. Fencer's role is Attack. Faction: High Elves.
On our RAID: Shadow Legends tier list Fencer is D tier, 880th of the 1029 characters ranked, from where 8 current tier lists put Fencer.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.
Is Fencer good?
A High Elves rare whose main contribution is AoE Decrease DEF from Blade Flourish, which the Nature's Bounty blessing can turn into the 60% version. Pommel Strike Stuns one target, or steals some Turn Meter from bosses that can't be stunned.
That mix makes her a reasonable Fire Knight pick, and dungeons are her best area. Her A1 has a small chance at Decrease SPD for a bit of extra control.
Strengths
- AoE Decrease DEF on Blade Flourish
- Stun or Turn Meter steal on Pommel Strike
- Good for Fire Knight progression
- Nature's Bounty upgrades her debuffs
Weaknesses
- Base Decrease DEF is only the 30% version
- Weak in Hydra
Stats
- HP15,360
- ATK1,211
- DEF793
- M.DEF30
- SPD100
- CRIT Rate15%
- CRIT DMG50%
- Effect ACC10
At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.
Skills
4Enchanted Rapier
Ability 1 · Scales with ATKAttacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% Decrease SPD debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Damage +5% Lvl. 5: Buff/Debuff Chance +5% Lvl. 6: Damage +5% Lvl. 7: Buff/Debuff Chance +5%
Pommel Strike
Ability 2 · Scales with ATK, Cooldown 4 turnsAttacks 1 enemy. Has a 75% chance of placing a Stun debuff for 1 turn. Steals 20% of the target’s Turn Meter if the Stun debuff is not placed. Lvl. 2: Damage +5% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Damage +5% Lvl. 5: Buff/Debuff Chance +5% Lvl. 6: Damage +5% Lvl. 7: Buff/Debuff Chance +5% Lvl. 8: Buff/Debuff Chance +10%
Blade Flourish
Ability 3 · Scales with ATK, Cooldown 4 turnsAttacks all enemies. Has a 75% chance of placing a 30% Decrease DEF debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Damage +10% Lvl. 5: Buff/Debuff Chance +10% Lvl. 6: Buff/Debuff Chance +10% Lvl. 7: Cooldown -1
Aura
AuraIncreases Ally ATK in Dungeons by 23%.



