Fencer

Fencer

RareForceAttackD tier

Introduction

Fencer is a Rare Force character in RAID: Shadow Legends. Fencer's role is Attack. Faction: High Elves.

On our RAID: Shadow Legends tier list Fencer is D tier, 880th of the 1029 characters ranked, from where 8 current tier lists put Fencer.

Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.

Is Fencer good?

A High Elves rare whose main contribution is AoE Decrease DEF from Blade Flourish, which the Nature's Bounty blessing can turn into the 60% version. Pommel Strike Stuns one target, or steals some Turn Meter from bosses that can't be stunned.

That mix makes her a reasonable Fire Knight pick, and dungeons are her best area. Her A1 has a small chance at Decrease SPD for a bit of extra control.

Strengths

  • AoE Decrease DEF on Blade Flourish
  • Stun or Turn Meter steal on Pommel Strike
  • Good for Fire Knight progression
  • Nature's Bounty upgrades her debuffs

Weaknesses

  • Base Decrease DEF is only the 30% version
  • Weak in Hydra

Stats

  • HP15,360
  • ATK1,211
  • DEF793
  • M.DEF30
  • SPD100
  • CRIT Rate15%
  • CRIT DMG50%
  • Effect ACC10

At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.

Skills

4
  • Enchanted Rapier

    Ability 1 · Scales with ATK

    Attacks 1 enemy 2 times. Each hit has a 15% chance of placing a 15% Decrease SPD debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Damage +5% Lvl. 5: Buff/Debuff Chance +5% Lvl. 6: Damage +5% Lvl. 7: Buff/Debuff Chance +5%

  • Pommel Strike

    Ability 2 · Scales with ATK, Cooldown 4 turns

    Attacks 1 enemy. Has a 75% chance of placing a Stun debuff for 1 turn. Steals 20% of the target’s Turn Meter if the Stun debuff is not placed. Lvl. 2: Damage +5% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Damage +5% Lvl. 5: Buff/Debuff Chance +5% Lvl. 6: Damage +5% Lvl. 7: Buff/Debuff Chance +5% Lvl. 8: Buff/Debuff Chance +10%

  • Blade Flourish

    Ability 3 · Scales with ATK, Cooldown 4 turns

    Attacks all enemies. Has a 75% chance of placing a 30% Decrease DEF debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Buff/Debuff Chance +5% Lvl. 4: Damage +10% Lvl. 5: Buff/Debuff Chance +10% Lvl. 6: Buff/Debuff Chance +10% Lvl. 7: Cooldown -1

  • Aura

    Aura

    Increases Ally ATK in Dungeons by 23%.

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