
Fenshi
Epic/Force/AttackB tier
Introduction
Fenshi is an Epic Force character in RAID: Shadow Legends. Fenshi's role is Attack. Faction: Shadowkin.
On our RAID: Shadow Legends tier list Fenshi is B tier, 534th of the 1029 characters ranked, from where 8 current tier lists put Fenshi.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.
Is Fenshi good?
A Shadowkin attacker built on triple hits and Turn Meter control. Hate Blades and Nowhere To Run each hit three times, which chews through the Fire Knight's shield counters, and between them they slow the target and cut its Turn Meter, so he can keep the boss in check once the shield drops.
Killer's Bile adds long-lasting Poisons and ignores more DEF the more Poisons the target carries, which gives him steady damage against many bosses. He also suits Dark Fae and Faction Wars; Hydra and Arena are his weak modes.
Strengths
- Three-hit A1 and A2 for shield bosses
- Decrease SPD and Turn Meter reduction
- Poisons with scaling DEF ignore
- Useful for Fire Knight and Dark Fae
Weaknesses
- Turn Meter and slow effects are chance-based
- Weak in Hydra and Arena
Stats
- HP16,515
- ATK1,465
- DEF738
- M.DEF30
- SPD97
- CRIT Rate15%
- CRIT DMG60%
- Effect ACC0
At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.
Skills
3Hate Blades
Ability 1 · Scales with ATKAttacks 1 enemy 3 times. Each hit has a 30% chance of placing a 30% Decrease SPD debuff for 2 turns. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Buff/Debuff Chance +5% Lvl. 5: Buff/Debuff Chance +5%
Nowhere To Run
Ability 2 · Scales with ATK, Cooldown 4 turnsAttacks 1 enemy 3 times. Each hit has a 50% chance of decreasing the target’s Turn Meter by 15%. Lvl. 2: Damage +5% Lvl. 3: Damage +10% Lvl. 4: Buff/Debuff Chance +10% Lvl. 5: Buff/Debuff Chance +15% Lvl. 6: Cooldown -1 Lvl. 7: Cooldown -1
Killer’s Bile
Ability 3 · Scales with ATK, Cooldown 4 turnsAttacks 1 enemy 2 times. Each hit places a 5% Poison debuff on the target for 3 turns. Will ignore 10% of the target’s DEF for each Poison debuff on the target. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +10% Lvl. 5: Damage +10% Lvl. 6: Cooldown -1
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