

Glaicad of the Meltwater
Legendary/Force/SupportA tier
Introduction
Glaicad of the Meltwater is a Legendary Force character in RAID: Shadow Legends. Glaicad of the Meltwater's role is Support. Faction: Sylvan Watchers.
On the combined RAID: Shadow Legends tier list Glaicad of the Meltwater is A tier, 79th of the 1029 characters ranked, from where 2 community tier lists put Glaicad of the Meltwater.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.
Background
The Cloudspire Mountains are capped with massive glaciers and snowfields. As temperatures rise in the spring and summer, they partially melt, and water flows through otherwise dry riverbeds. Trickling down year after year, wearing grooves in the rock and soil, these meltwater streams provide clean, crisp water for both people and animals, creating unique seasonal ecologies. When herders and loggers traversing the slopes near the Mistwood pause to sip from the crystal-clear flow, they often give thanks to the Fae lord Glaicad of the Meltwater, Prince of the Thaw.
Each spring Glaicad treads the snow-dusted ice pack lightly as a feather, leaving no traces behind, tapping it with his staff. As he does so, meltwater trickles out from beneath the glacier somewhere down the slope. Each tap is small but, together, countless meltings create rivulets that merge into ever-growing flows. His bare arms bear luminous tattoos which folklore claims correspond to the streams of meltwater he engenders. The markings change over time to match the streams as they widen, meander, merge, diminish, and reshape the land.
Glaicad is rarely seen, but sometimes appears before lost and freezing mountaineers. His is a harsh mercy, for he will warm the frigid limbs of unfortunate souls he finds, befitting his title as Prince of the Thaw, but the comfort is small, for he only raises the temperature from freezing to minutely above. The warmest water, or flesh, that he will abide is still bitterly cold to most folk.
The Prince of the Thaw wears a gnarled wooden mask, befitting his aloofness, but it was not always so. He departed his mountain fastness to join the Sylvan and their allies battling to destroy the corrupted Heart Tree and stop the monstrous beasts, gestated in sickly pods upon its festering limbs, that served as part of its marauding army. Among these servants were half-cat, half-insect hybrids that sprayed caustic flammable chemicals. Glaicad, trapped by a raging firestorm created by these creatures in one battle, summoned all his might to call forth and redirect the glacial meltwater. He combined dozens of smaller streams into one almighty torrent that thundered down out of the foothills and washed over the burning forest, extinguishing the blaze. His effort turned the tide of the struggle, but the flames left Glaicad's face horribly burned and irreparably scarred. Henceforth, he has worn his mask.
After experiencing this horror, Glaicad felt weak, and considered abandoning his role. But he was encouraged and comforted by the Arbiter herself, who offered to house his weary body in a Shard instead. She would safeguard his power as Prince of the Thaw, and in exchange Glaicad vowed to use that power at her command against the forces of Darkness. She, and later, her servants, released Glaicad each spring so that he could visit his beloved glaciers and spawn his darling streams.
Accepting the Arbiter's protection altered Glaicad's standing in the world of Fae politics, however, making a complex web of relations even more tangled. His chief rival had always been the Duchess of Rushing Water, who sought to usurp his dominion over the meltwater streams that she saw as her domain. However, the power of mortal beliefs and legends about him, his still-potent magical might, and the Arbiter's grace keep his lordship safe. Were he to have remained in his Shard for too long, and neglect his status, the Duchess could have succeeded. She mocked Glaicad as a coward and a weakling for placing himself under the Arbiter's wing.
Glaicad also carefully watches the Fae known as Eostrid Dreamsong, who represents the cycle of spring and its warming, fertile nature. The specificity of Glaicad's domain keeps him safely distinct from Eostrid, as does Eostrid's lack of interest in accumulating power among the Fae. She is content to wander, and Glaicad is gratefully content to pay her cordial respects, he believes that if she were to take the grand game more seriously, she would seek to make him her vassal by declaring the melting of ice and snow a subset of spring.
Criodan the Blue was once a frequent visitor to the icy-blue hearts of Glaicad's glaciers. The Prince of the Thaw counted him as a friend, until Criodan's enemies began assailing the glaciers where the Blue hid. To help them withstand the supernatural flames of his attackers, Criodan reinforced the glaciers with freezing magic. Glaicad, furious that other Fae were melting his ice yet also irked by Criodan's presumptuous alteration of it, banished both sides of the conflict from his realm. Not for nothing are the Fae known for their fickle pride.
Stats
- HP116th of 1,05121,480
- ATK923rd of 1,051782
- DEF107th of 1,0511,365
- SPD20th of 1,051112
- C. RATE15%
- C. DMG50%
- RES183rd of 1,05140
- ACC0
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 19,815Ascension 1: 19,980Ascension 2: 20,145Ascension 3: 20,475Ascension 4: 20,805Ascension 5: 21,135Ascension 6: 21,480
- ATKNo Ascension: 727Ascension 1: 727Ascension 2: 727Ascension 3: 738Ascension 4: 749Ascension 5: 760Ascension 6: 782
- DEFNo Ascension: 1,255Ascension 1: 1,266Ascension 2: 1,277Ascension 3: 1,299Ascension 4: 1,321Ascension 5: 1,343Ascension 6: 1,365
- SPDNo Ascension: 102Ascension 1: 102Ascension 2: 102Ascension 3: 102Ascension 4: 102Ascension 5: 102Ascension 6: 112
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
- HPNo Ascension: 19,815Ascension 6: 21,480
- ATKNo Ascension: 727Ascension 6: 782
- DEFNo Ascension: 1,255Ascension 6: 1,365
- SPDNo Ascension: 102Ascension 6: 112
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 6: 0
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Boreal Bolt
A1Attacks 1 enemy 2 times. Each hit has a 35% chance of placing a Freeze debuff for 1 turn. If the target has 50% HP or less, this debuff cannot be resisted.
- Damage
- 3.5 x ATK
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Buff/Debuff Chance +5%
- Level 5 Buff/Debuff Chance +10%
Freeze The Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage.

Meltwater Cloak
A2Cooldown 5 turns, 4 fully booked
Places a 50% Increase ATK buff on all allies for 2 turns. Also has an 80% chance to place a Perfect Veil buff on all allies except this Champion for 2 turns. Then fills the Turn Meters of all allies by 15%.
- Turn Meter fill
- 0.15 x full Turn Meter
- Level 2 Buff/Debuff Chance +10%
- Level 3 Buff/Debuff Chance +10%
- Level 4 Cooldown -1
Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
Veil There are two versions of this buff: Veil and Perfect Veil. The Champion under either of these buffs cannot be targeted by the enemy.
If all remaining Champions on a team have an active Veil or Perfect Veil buff, the enemy will not be restricted in targeting a specific Champion.
Veil buffs will be removed when the affected Champion uses an active skill, but Perfect Veil buffs will not be removed. Also, Veil and Perfect Veil buffs decrease incoming damage from area-of-effect skills. Veil reduces incoming damage by 7.5%, and Perfect Veil reduces incoming damage by 15%.
Finally, Veil and Perfect Veil buffs cannot be stolen by an enemy Champion with a skill that allows them to steal buffs.

Lifestream
A3Cooldown 7 turns, 4 fully booked
Revives all dead allies with 40% HP and 25% Turn Meter. Also places a 50% Increase ACC buff and 60% Increase DEF buff on all allies for 3 turns. These buffs will be placed even if no allies were revived. If no allies were revived by this skill, grants this Champion an Extra Turn.
- Revive to
- 0.4 x target MAX HP
- Turn Meter fill
- 0.25 x full Turn Meter
- Level 2 Cooldown -1
- Level 3 Cooldown -1
- Level 4 Cooldown -1
Increase DEF Increases the Champion's Battle DEF by 30% or 60%.
Increase ACC Increases the Champion's Battle ACC by 25% or 50%.

Thaw-might [P]
PassiveAllies under a Perfect Veil buff placed by this Champion deal 10% more damage. Allies under a Perfect Veil buff placed by this Champion deal an additional 10% damage to enemies under Veil or Perfect Veil buffs.
Aura from Ascension 3: Increases Ally SPD in all Battles by 19%.
How to get Glaicad of the Meltwater
Glaicad of the Meltwater can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Force Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Force Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Force Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Force Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Force Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Force Potion ×6
Superior Arcane Potion ×4















