
Hound Spawn
Rare/Force/AttackD tier
Introduction
Hound Spawn is a Rare Force character in RAID: Shadow Legends. Hound Spawn's role is Attack. Faction: Demonspawn.
On our RAID: Shadow Legends tier list Hound Spawn is D tier, 995th of the 1029 characters ranked, from where 7 current tier lists put Hound Spawn.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.
Is Hound Spawn good?
A Demonspawn rare with one of the strongest AoE attacks in the game, legendaries included, once it's set up. Shattering Strike only unlocks with
Hellfang on the team and ignores DEF and Block Damage on frozen enemies, so you need
Hellfang's Freeze to land first.
It's a fun combo for Faction Wars, Doom
Tower or Arena, but building both takes a lot of resources and most players go for easier teams.
Pairs well with:
Hellfang.
Strengths
- Huge AoE against frozen enemies
- Ignores DEF and Block Damage on frozen targets
- 60% Decrease DEF chance on his A2
Weaknesses
- Needs
Hellfang and Freeze to work - Expensive to build both champions
- Weak in Clan Boss, Hydra and dungeons
Stats
- HP13,050
- ATK1,398
- DEF760
- M.DEF30
- SPD93
- CRIT Rate15%
- CRIT DMG57%
- Effect ACC0
At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.
Skills
3Fire Breath
Ability 1 · Scales with ATKAttacks 1 enemy. Has a 20% chance of placing a [Stun] debuff for 1 turn. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +5% Lvl. 5 Damage +5% Lvl. 6 Damage +5%
Adamantite Teeth
Ability 2 · Scales with ATK, Cooldown 3 turnsAttacks 1 enemy 2 times. Has a 50% chance of placing a 60% [Decrease DEF] debuff for 1 turn. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +5% Lvl. 5 Buff/Debuff Chance +10% Lvl. 6 Buff/Debuff Chance +15%
Shattering Strike
Ability 3 · Scales with ATK, Cooldown 5 turnsAttacks all enemies. Will ignore DEF and [Block Damage] buffs if the target has a [Freeze] debuff. [Only available when Hellfang is on the same team] Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +10% Lvl. 5 Damage +10% Lvl. 6 Cooldown -1
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