Knave of Hearts

Knave of Hearts

Introduction

Knave of Hearts is a character in RAID: Shadow Legends.

On our RAID: Shadow Legends tier list Knave of Hearts is B tier, 472nd of the 1029 characters ranked, from where 2 current tier lists put Knave of Hearts.

Is Knave of Hearts good?

An Undead Hordes HP tank who deals in Heal Reduction, HP swaps and buff theft. Gallant Knave steals buffs from every enemy, gives allies Continuous Heal and puts Taunt and Unkillable on him, which makes him a good Head of Mischief tank in Hydra and a solid choice to carry Enfeeble against the Phantom Shogun. Stout Defense swaps HP with an enemy (not bosses), lands a Heal Reduction that can't be removed, which stops Amius swapping it for Continuous Heal, and evens out your team's HP.

His passive restores his own destroyed MAX HP and destroys attackers', and his A1 Provoke helps against the Head of Decay and Magma Dragon; Chimera is his weakest mode.

Strengths

  • Taunt with Unkillable
  • AoE buff stealing
  • Protected Heal Reduction
  • Team HP equalizing
  • Restores his destroyed MAX HP

Weaknesses

  • HP swap doesn't work on bosses
  • Weak in Chimera

Skills

4
  • Thornblade

    Ability 1

    Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a Provoke debuff for 1 turn. Each hit also heals the ally with the lowest HP by 3% of this Champion’s MAX HP. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Buff/Debuff Chance +10% Lvl. 5: Buff/Debuff Chance +10%

  • Gallant Knave

    Ability 2 · Cooldown 4 turns

    Attacks all enemies. Has a 75% chance of stealing 2 random buffs from each target. Places a 15% Continuous Heal buff on all allies except this Champion for 2 turns. Also places an Unkillable buff and a Taunt buff on this Champion for 2 turns. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Buff/Debuff Chance +10% Lvl. 5: Buff/Debuff Chance +15% Lvl. 6: Cooldown -1

  • Stout Defense

    Ability 3 · Cooldown 6 turns

    Swaps HP with a target enemy, and places a 100% Heal Reduction on that enemy for 2 turns. This debuff cannot be removed, transferred, or have its duration decreased by enemies. Then equalizes the HP levels of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. Also places a 60% Increase DEF buff on all allies for 2 turns. Lvl. 2: Cooldown -1 Lvl. 3: Cooldown -1

  • Eternal Sentinel

    Passive

    At the start of this Champion’s turn, fully restores this Champion’s destroyed MAX HP. When attacked, destroys the attacker’s MAX HP by 20% of the damage received stacks up to 50%.

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