

Knave of Hearts
Legendary/Force/HPB tier
Introduction
Knave of Hearts is a Legendary Force character in RAID: Shadow Legends. Knave of Hearts's role is HP. Faction: Undead Hordes.
On the combined RAID: Shadow Legends tier list Knave of Hearts is B tier, 465th of the 1029 characters ranked, from where 2 community tier lists put Knave of Hearts.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.
Background
The Queen of Hearts had no idea where the man she later condemned as the 'Knave' came from. She didn't care. He was one of many hundreds of K'Lethi Cultists who served her. Surely, she thought later, when he was one of her most steadfast courtiers and formidable warriors, he was drawn to her enchanting beauty, bewitching demeanor, and intoxicating mind and power.
The truth was that the Knave was a survivor. He was one of countless thousands of orphans in Anhelt, who had fled the brutal nuns of a Church of Lumaya orphanage. He learned about the Cult of K'Leth on the streets of Arnoc, and that it promised so much more than the Church, immortality in this life, something a boy who had seen much death in his short existence could be easily tempted by.
This desire saw the Knave endure the Cult's brutalities, which he found were no better than the Church's. Hardened from his previous experience, by scheme and by fist, he dragged himself from the bottom of the hierarchy to a lower-middle rank. With some degree of power and knowledge of how the Cult functioned, he knew he had to find a Knight Revenant to latch on to, one on the rise with allied Soul Shepherds, if he wanted to live forever. After years of unrewarded hard work, the Knave encountered one calling herself the Queen of Hearts. She was arrogant, boorish, and ambitious. A combination of overwhelming self assurance and beauty had given her a large following within a short period of time, and she was fabulously wealthy. The Queen was an unusual character in that she was indifferent to the desires of other Knights. Her temper was renowned and her impulsivity led her to give wild rewards and terrible punishments. If he played his cards right, the Knave thought, he might be awarded a great prize.
He did that for years. The rewards came. Rank. Prestige. Fine armor. Beautiful weapons. The Knave found his Queen amusing for her ability to irritate other Knights Revenant, especially those who had spurned his desire for immortality. When the Queen blessed him with a soul gem and a new host body for his essence, his commitment to her was cemented. Here was a woman who acknowledged his work and loyalty. Whatever her scheme, he vowed, he would see it done as she desired.
That was until the Queen declared to her court that she intended to broker an alliance with the Insect Lords of Durham or, if that failed, steal from them. She would gain their power and knowledge and use it to take the throne of Kaerok.
The Knave was aghast. Like most people, he knew little of the Insect Lords. That was the problem. There was no predicting them. If they possessed such power as they were rumored, even he, the Queen, and her bizarre wizard-aide, the Mad Hatter, combined would be no match for them. He said as much, dropping to his knees on the chessboard-patterned floor of the Queen's court, begging her to reconsider. He wished nothing more than for her to become Queen, but this was not the way. It was too dangerous. They could destroy everything she had built and if his devoted service had meant anything to her, she would surely heed his words. The Queen dismissed him with a roll of her eyes, called him 'boring', and laughed at him. The whole court joined in. The Knave had enough wherewithal to bow before he left, face ruby red with shame. The next day, he sent a missive by scarlet warbler to Durham Forest.
The Mad Hatter, mad enough to be called mad, sane enough to know what he was doing, caught the Knave in the act. He was hauled before the Queen. She proclaimed him 'Knave' for his 'betrayal' and had him beheaded there and then. His corpse and wargear were then dumped outside the court in a waste heap.
That night, a tide of scorpions, beetles, spiders, and centipedes crawled out of a nearby woodland and came to the Knave's stinking remains. They carried his body, his head, and his wargear away. Over many days they traveled to the heart of Durham Forest, presenting their gift to their masters.
The Insect Lords remade the Knave. They sewed his head to his body with life-giving web-weave. They affixed to his cuirass an enormous, heart-shaped gemstone made from the solidified, blessed venom of deathstalker scorpions, fire asps, and tigerweb spiders, blended with the enchanted secretions of deathcaps, which maintained the beating of his heart. Taking the Queen's name for him, they declared him their Knave of Hearts, to be a thorn in the Queen's side forever until death claimed her. He had true, independent immortality.
Stats
- HP62nd of 1,05122,470
- ATK702nd of 1,051892
- DEF296th of 1,0511,189
- SPD587th of 1,05198
- C. RATE15%
- C. DMG50%
- RES183rd of 1,05140
- ACC4th of 1,05120
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 19,980Ascension 1: 20,145Ascension 2: 20,475Ascension 3: 20,805Ascension 4: 21,135Ascension 5: 21,810Ascension 6: 22,470
- ATKNo Ascension: 848Ascension 1: 848Ascension 2: 848Ascension 3: 859Ascension 4: 870Ascension 5: 881Ascension 6: 892
- DEFNo Ascension: 1,123Ascension 1: 1,134Ascension 2: 1,145Ascension 3: 1,156Ascension 4: 1,167Ascension 5: 1,178Ascension 6: 1,189
- SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 98
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
- HPNo Ascension: 19,980Ascension 6: 22,470
- ATKNo Ascension: 848Ascension 6: 892
- DEFNo Ascension: 1,123Ascension 6: 1,189
- SPDNo Ascension: 98Ascension 6: 98
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 6: 20
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Thornblade
A1Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a Provoke debuff for 1 turn. Each hit also heals the ally with the lowest HP by 3% of this Champion's MAX HP.
- Damage
- 0.1 x MAX HP
- Heal
- 0.03 x MAX HP
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Buff/Debuff Chance +10%
- Level 5 Buff/Debuff Chance +10%
Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.

Gallant Knave
A2Cooldown 4 turns, 3 fully booked
Attacks all enemies. Has a 75% chance of stealing 2 random buffs from each target. Places a 15% Continuous Heal buff on all allies except this Champion for 2 turns. Also places an Unkillable buff and a Taunt buff on this Champion for 2 turns.
- Damage
- 0.24 x MAX HP
- Level 2 Damage +10%
- Level 3 Damage +10%
- Level 4 Buff/Debuff Chance +10%
- Level 5 Buff/Debuff Chance +15%
- Level 6 Cooldown -1
Continuous Heal Heals the target Champion by 7.5% or 15% of their MAX HP at the beginning of their turn.
Unkillable The Champion cannot fall below 1 HP when the Unkillable buff is active. Its duration cannot be increased.
Taunt If a Champion is under a Taunt buff, enemies can only target that Champion. If there are several Champions under a Taunt buff on the same team, enemies can target any of the Taunting Champions.
When using an AoE attack, only the Champion under the Taunt buff can be targeted, but their allies will still take damage from the AoE attack as normal.
The Provoke debuff has priority over the Taunt buff, meaning a Provoked Champion will still only target the Champion who placed the Provoke debuff on them, rather anyone under a Taunt buff.
In addition, if there is only one Champion under a Taunt buff on a team, it will supersede any other buffs that affect targeting (like Veil and Perfect Veil), meaning a Champion under both Taunt and Veil buffs will be targeted.
However, if there are multiple Champions under Taunt buffs on a team, buffs that affect targeting (like Veil and Perfect Veil) will then take effect to decide who will be targeted. For example, in a situation where two Champions are under Taunt buffs, but one of them is also under a Veil buff, the Champion under only Taunt will be targeted, whereas the Champion under Taunt and Veil will not.
The Taunt buff cannot be spread, and its duration cannot be increased. It can be stolen, removed, and its duration can be decreased.

Stout Defense
A3Cooldown 6 turns, 4 fully booked
Swaps HP with a target enemy, and places a 100% Heal Reduction on that enemy for 2 turns. This debuff cannot be removed, transferred, or have its duration decreased by enemies. Then equalizes the HP levels of all allies. The HP levels of all allies will be brought up to the level of the ally with the highest HP. Also places a 60% Increase DEF buff on all allies for 2 turns.
- Level 2 Cooldown -1
- Level 3 Cooldown -1
Heal Reduction Any healing received by the Champion with Heal Reduction debuff is reduced by 50% or 100%.
Increase DEF Increases the Champion's Battle DEF by 30% or 60%.

Eternal Sentinel [P]
PassiveUnlocked at Ascension 3
At the start of this Champion's turn, fully restores this Champion's destroyed MAX HP. When attacked, destroys the attacker's MAX HP by 20% of the damage received (stacks up to 50%).
Aura: Increases Ally HP in all Battles by 30%.
How to get Knave of Hearts
Knave of Hearts can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Force Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Force Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Force Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Force Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Force Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Force Potion ×6
Superior Arcane Potion ×4















