Krakarth

Krakarth

EpicForceHPD tier

Introduction

Krakarth is an Epic Force character in RAID: Shadow Legends. Krakarth's role is HP. Faction: Dark Elves.

On the combined RAID: Shadow Legends tier list Krakarth is D tier, 866th of the 1029 characters ranked, from where 3 community tier lists put Krakarth.

Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.

What Krakarth does

A shield support. Lordly Might shields every ally for 20% of Krakarth's MAX HP with a 25% Strengthen, and while Krakarth is alive every ally Shield is 15% stronger. Eternal Return gives Krakarth Revive on Death.

Background

Raised in the tumult of the War of the Elves, Krakarth learned the skills of statecraft and diplomacy first-hand from her father. One of the apostate Dark Elves who worshiped the mysterious Dreamwalker, Krakarth's father turned many unsure nobles against the king of Aravia by weaving a delicate web of intrigue, subterfuge, and blackmail. Despite his diplomatic acumen and charisma, he could not turn the tide of the war in his favor. The Dark Elves were defeated and exiled to Durham Forest, Krakarth and her father among them.

The struggle to establish a new home was brutal, for Durham was replete with monstrous predators, food was scarce, and infighting between the Elves was common, but Krakarth learned important lessons in leadership as her father employed his silver tongue and battle scepter to carve out a home for him and his followers. As she grew up, Krakarth joined her father in taming their corner of the forest, negotiating with potential enemies and turning many of them into valued allies. When words failed, Krakarth's military training came to the fore. Over time, Krakarth and her father built a new nation together, they named it Brackenshade.

After many years, Krakarth's father retreated from public view, ill-health confining the once-indomitable statesman to his bed. Krakarth took his place, taking up the ageing diplomat-warrior's battle scepter and donning his fearsome darkiron mask to rule their fiefdom. Under her leadership, Brackenshade became a haven of relative wealth and peace. Insect attacks were uncommon, the borders watched with vigilance. Murder was rare, Krakarth's hold over her realm as iron as her mask. Wealth was great, for every passing trader sought sanctuary there, and each paid handsomely for the Great Lady of Brackenshade's protection.

Word of Krakarth's success spread far, with Dark Elves and even High Elves pledging their allegiance to this matriarch of the forest. It was not fear or survival instinct that saw them swearing loyalty to her, but admiration for her skill as a statesman and a warrior.

High Elves in Aravia saw Krakarth's power as both a threat and an opportunity. Dignitaries from several factions came to her in secret, some treating her as a de facto 'queen' of Durham whom they believed they could manipulate into sowing further division between the Dark Elves. There were others, however, who while also seeing her as a queen of a kind, came to her hoping that she could help establish peace between the disparate Elven peoples and perhaps even reunify them. She turned all these delegations away. Durham was her home now, the home her and her father had built together. They had no desire to crawl on their knees to seek peace with those who turned them away. If the High Elves wanted reconciliation, they would have to beg her for it, and even then, it might be too late.

Stats

  • HP176th20,475
  • ATK970th749
  • DEF296th1,189
  • SPD587th98
  • C. RATE15%
  • C. DMG50%
  • RES106th45
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 18,165Ascension 1: 18,330Ascension 2: 18,660Ascension 3: 18,990Ascension 4: 19,320Ascension 5: 19,815Ascension 6: 20,475
  • ATKNo Ascension: 694Ascension 1: 694Ascension 2: 694Ascension 3: 705Ascension 4: 716Ascension 5: 727Ascension 6: 749
  • DEFNo Ascension: 1,123Ascension 1: 1,123Ascension 2: 1,123Ascension 3: 1,134Ascension 4: 1,145Ascension 5: 1,167Ascension 6: 1,189
  • SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 45
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 18,165Ascension 6: 20,475
  • ATKNo Ascension: 694Ascension 6: 749
  • DEFNo Ascension: 1,123Ascension 6: 1,189
  • SPDNo Ascension: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 45
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Magnificent Scepter

    A1

    Attacks 1 enemy. Has a 30% chance of removing 1 random debuff from a random ally. Will not remove a debuff from this Champion.

    Damage
    0.2 x MAX HP
    1. Level 2 Damage +5%
    2. Level 3 Buff/Debuff Chance +5%
    3. Level 4 Damage +5%
    4. Level 5 Buff/Debuff Chance +5%
  • Eternal Return

    A2

    Cooldown 5 turns, 3 fully booked

    Attacks 1 enemy. Places a Revive On Death buff on this Champion for 2 turns.

    Damage
    0.3 x MAX HP
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Cooldown -1
    4. Level 5 Cooldown -1
    • Revive On Death If a Champion with this buff dies, they will immediately revive with 30% HP and 0% Turn Meter. This buff's duration cannot be increased.
  • Lordly Might

    A3

    Cooldown 7 turns, 4 fully booked

    Places a 25% Strengthen buff and a Shield buff equal to 20% of this Champion's MAX HP on all allies for 2 turns.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    3. Level 4 Cooldown -1
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
    • Strengthen Reduces the value of the received damage by 15% or 25%.
  • Great Pillar [P]

    Passive

    Unlocked at Ascension 3

    Increases the value of all Shield buffs placed on all allies by 15% when the buffs are placed.

Upgrade costs

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Ascension

  • Ascension 1Greater Force Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Force Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Force Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Force Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Force Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Force Potion ×4Superior Arcane Potion ×2

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