Kurosa the Covetous

Kurosa the Covetous

MythicalForceSupportB tier

Introduction

Kurosa the Covetous is a Mythical Force character in RAID: Shadow Legends. Kurosa the Covetous's role is Support. Faction: Demonspawn.

On the combined RAID: Shadow Legends tier list Kurosa the Covetous is B tier, 233rd of the 1029 characters ranked, from where 3 community tier lists put Kurosa the Covetous.

Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.

What Kurosa the Covetous does

A support who turns into a killer when the team falls. The base form heals with an AoE basic, cleanses and shields the team, and can give every ally Unkillable for 2 turns while Kurosa Taunts. The alternate form steals buffs and lands True Fear that low-ATK enemies can't resist, gets 15% more damage per dead ally, and turns kills into pure damage on the rest of the enemy team.

Losing the last ally flips Kurosa into that form automatically.

Background

Anger, impatience, and murderousness define this Demonspawn. Her devotion to Siroth's goals is total, to such an extent that she would go further than the Shadow God himself if she could. For this reason she is among the most dangerous of her kind. Even the God of Darkness himself might show more restraint than her.

The Dreamwalker seduced many Elves of Aravia with promises of knowledge and power. This led to the War of the Elves and irrevocable split of the Aravian population into the 'High' and the 'Dark'. Among the latter was Kurosa, a lesser daughter of a lesser line of the Aravian monarchy. She was no darling or heir like Princess Lydia. She was lonely and afraid, coveting acknowledgement. The Dreamwalker saw and heard her like no one else did.

When it transpired that the Dreamwalker was in fact Siroth, Kurosa did not feel anger at his deception. He had recognized her, that was true regardless of his identity. If he knew it would take a lie for her to open her heart to him, then that only showed his care and wisdom more. Using knowledge drawn from ancient tomes, Kurosa found a portal to Anathraad so she could kneel before the Shadow God personally, thanking him and pledging herself to him.

Kurosa offered Siroth her every waking moment, her soul. Make me your weapon, she begged. This piqued the Shadow God's interest, and tickled his Anathraad-warped sense of humor. He granted her Demonhood, a boon he gave to the most devoted mortals. The form he granted her was unlike any other, however, yet it was exactly that she asked for.

To the untrained eye, one might have seen a winged, horned monster, similar to other Demonspawn, carrying a large, vicious ax, a common weapon. But the truth was that Kurosa was the ax. Its toothed maw and unblinking eyes were hers to speak and see through. The monstrous bipedal form was the vessel with which she could stride Anathraad and Teleria, and the two were bound. Kurosa could even transform it at will. Should she be separated from her carrier, dark magic would see her teleported back into its grasp in an instant.

Kurosa laughed. Her lord was indeed funny. And generous, he had granted her precise wish.

Amused by himself and pleased, Siroth gave Kurosa free rein to pursue his interests as she saw fit, wreaking havoc in Teleria wherever she found opportunity. She was one of many performing a similar function, all acting independently and randomly, all the better to confuse Siroth's foes by attacking without patterns and never giving them a moment's true peace. Kurosa collected many pawns to aid her in this time, including Gracchos Turn-drake.

Kurosa performed this duty for many years, gratefully. She killed and tortured and burned and destroyed while laughing, to Siroth's praise. Flushed with the power of Darkness, to her the mortals of Teleria were pathetic and weak, deserving of all the suffering she inflicted, needing Siroth's strong rule.

But the Shadow God never seized power. His major plans failed. Between them, no amount of instability Kurosa or her fellows caused anywhere was enough for him even to launch a localized assault. Her impatience and anger grew. If Siroth had lost confidence then she would have to take care of him, just as he had taken care of her. She had to show him the way. Show him what was possible. Ask for forgiveness, not permission. And so she planned an assault on Teleria, utilizing every resource at her disposal, to encourage her god to act.

Stats

  • HP287th19,155
  • ATK109th1,509
  • DEF473rd1,068
  • SPD35th110
  • C. RATE15%
  • C. DMG50%
  • RES17th50
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

Form 1 (Force Support): 6 stars, level 60

  • HPNo Ascension: 18,495Ascension 1: 18,495Ascension 2: 18,495Ascension 3: 18,660Ascension 4: 18,825Ascension 5: 18,990Ascension 6: 19,155
  • ATKNo Ascension: 1,321Ascension 1: 1,332Ascension 2: 1,354Ascension 3: 1,387Ascension 4: 1,421Ascension 5: 1,465Ascension 6: 1,509
  • DEFNo Ascension: 1,024Ascension 1: 1,024Ascension 2: 1,024Ascension 3: 1,035Ascension 4: 1,046Ascension 5: 1,057Ascension 6: 1,068
  • SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 110
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 50
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 18,495Ascension 6: 19,155
  • ATKNo Ascension: 1,321Ascension 6: 1,509
  • DEFNo Ascension: 1,024Ascension 6: 1,068
  • SPDNo Ascension: 100Ascension 6: 110
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 50
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

Form 2 (Force Attack): 6 stars, level 60

  • HPNo Ascension: 16,350Ascension 1: 16,350Ascension 2: 16,350Ascension 3: 16,515Ascension 4: 16,680Ascension 5: 16,845Ascension 6: 17,175
  • ATKNo Ascension: 1,476Ascension 1: 1,487Ascension 2: 1,509Ascension 3: 1,531Ascension 4: 1,564Ascension 5: 1,597Ascension 6: 1,641
  • DEFNo Ascension: 1,013Ascension 1: 1,013Ascension 2: 1,024Ascension 3: 1,035Ascension 4: 1,046Ascension 5: 1,057Ascension 6: 1,068
  • SPDNo Ascension: 95Ascension 1: 95Ascension 2: 95Ascension 3: 95Ascension 4: 95Ascension 5: 95Ascension 6: 105
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 16,350Ascension 6: 17,175
  • ATKNo Ascension: 1,476Ascension 6: 1,641
  • DEFNo Ascension: 1,013Ascension 6: 1,068
  • SPDNo Ascension: 95Ascension 6: 105
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

Form 1 skills (Force Support)

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  • Surge of Chaos

    A1

    Attacks all enemies. Restores 10% of each ally's destroyed MAX HP and heals all allies. The value of the heal is proportional to this Champion's ATK.

    Damage
    3 x ATK
    Heal
    3 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
  • Anything for Siroth

    A2

    Cooldown 4 turns, 3 fully booked

    Removes all debuffs from all allies. Then places a 50% Increase ATK buff and a Shield buff on all allies for 2 turns. The value of the Shield is proportional to this Champion's ATK.

    1. Level 2 Cooldown -1
    • Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
  • Running Rampant

    A3

    Cooldown 5 turns, 4 fully booked

    Places a 25% Fortify buff and an Unkillable buff on all allies for 2 turns. Also places a Taunt buff on this Champion for 2 turns.

    1. Level 2 Cooldown -1
    • Unkillable The Champion cannot fall below 1 HP when the Unkillable buff is active. Its duration cannot be increased.
    • Taunt If a Champion is under a Taunt buff, enemies can only target that Champion. If there are several Champions under a Taunt buff on the same team, enemies can target any of the Taunting Champions. When using an AoE attack, only the Champion under the Taunt buff can be targeted, but their allies will still take damage from the AoE attack as normal. The Provoke debuff has priority over the Taunt buff, meaning a Provoked Champion will still only target the Champion who placed the Provoke debuff on them, rather anyone under a Taunt buff. In addition, if there is only one Champion under a Taunt buff on a team, it will supersede any other buffs that affect targeting (like Veil and Perfect Veil), meaning a Champion under both Taunt and Veil buffs will be targeted. However, if there are multiple Champions under Taunt buffs on a team, buffs that affect targeting (like Veil and Perfect Veil) will then take effect to decide who will be targeted. For example, in a situation where two Champions are under Taunt buffs, but one of them is also under a Veil buff, the Champion under only Taunt will be targeted, whereas the Champion under Taunt and Veil will not. The Taunt buff cannot be spread, and its duration cannot be increased. It can be stolen, removed, and its duration can be decreased.
    • Fortify Reduces any enemy Ignore DEF effects by 15% or 25%.
  • Metamorph

    A4

    Cooldown 4 turns

    Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

    Heal
    1 x MAX HP
  • Collector of Pawns [P]

    Passive

    Cooldown 4 turns, Unlocked at Ascension 3

    Passive Effect Receives 15% less damage for each alive ally. This Champion is immune to Fear and True Fear debuffs. Whenever this Champion transforms into their Alternate Form, fully heals this Champion. Active Effect Instantly transforms this Champion into their Alternate Form whenever their last living ally is killed. Then grants an Extra Turn.

    Heal
    1 x MAX HP
  • Almighty Immunity [P]

    Extra

    Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Almighty Tolerance [P]

    Extra

    Decreases the damage taken from Poison debuffs by 90%.

  • Grim Fortitude [P]

    Extra

    Decreases the damage taken from Smite debuffs by 70%.

  • Almighty Strength [P]

    Extra

    Damage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss' MAX HP when attacking the Boss.

  • Unfaltering Speed [P]

    Extra

    Immune to Decrease SPD debuffs and Turn Meter reduction effects.

  • Flameproof [P]

    Extra

    Damage from HP Burn debuffs cannot exceed 1% of the Boss' MAX HP.

  • Awakened Weakness [P]

    Extra

    Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%). Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).

  • Aura: Increases Ally ATK in all Battles by 35%.

Form 2 skills (Force Attack)

5
  • Destroyer of All

    A1

    Attacks 1 enemy 3 times. If this attack kills an enemy, deals pure damage to all other enemies. If the other enemies are not Bosses or minions, the amount of pure damage dealt is equal to 30% of the initial target's MAX HP. If the other enemies are Bosses or minions, the pure damage dealt is equal to 10% of their MAX HP instead. This attack cannot be critical.

    Damage
    1.5 x ATK
    1. Level 2 Damage +20%
  • Icon of Havoc

    A2

    Cooldown 3 turns

    Attacks all enemies. Before attacking, steals all buffs from all enemies. Also places a 25% Weaken debuff on all enemies for 2 turns. Targets whose ATK is equal to or lower than this Champion's ATK, as well as Bosses, cannot resist these effects. Increases the damage inflicted by this skill by 15% for each buff stolen.

    Damage
    4.4 x ATK
    1. Level 2 Damage +20%
    2. Level 3 Ignore RES +20%
    • Weaken Increases damage received by the Target Champion by 15% or 25%.
  • Ruthless Agent

    A3

    Cooldown 5 turns, 4 fully booked

    Removes all debuffs from this Champion. Then places a 15% Shatter buff, a 30% Increase C. RATE buff, and a 50% Increase ATK on this Champion for 3 turns. These buffs are protected. Places a True Fear debuff on all enemies for 2 turns. Targets whose ATK is equal to or lower than this Champion's ATK, as well as Bosses, cannot resist this effect. Grants an Extra Turn.

    1. Level 2 Ignore RES +20%
    2. Level 3 Cooldown -1
    • Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
    • Increase C. RATE Increases the Champion's C.RATE by 15% or 30%.
    • Fear There are two versions of this debuff: Fear and True Fear. When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown.
    • Shatter Increases a Champion's Ignore DEF by 7.5% or 15%.
  • Metamorph

    A4

    Cooldown 4 turns

    Transforms this Champion into their Base Form. Then grants an Extra Turn.

  • Vile Murderess [P]

    Passive

    Unlocked at Ascension 3

    This Champion is immune to Fear and True Fear debuffs. Deals 15% more damage for each dead ally and each enemy under a Fear or True Fear debuff. Whenever this Champion lands a critical hit, fills their Turn Meter by 15%.

    Turn Meter fill
    0.15 x full Turn Meter
  • Almighty Immunity [P]

    Extra

    Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Almighty Tolerance [P]

    Extra

    Decreases the damage taken from Poison debuffs by 90%.

  • Grim Fortitude [P]

    Extra

    Decreases the damage taken from Smite debuffs by 70%.

  • Almighty Strength [P]

    Extra

    Damage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss' MAX HP when attacking the Boss.

  • Unfaltering Speed [P]

    Extra

    Immune to Decrease SPD debuffs and Turn Meter reduction effects.

  • Flameproof [P]

    Extra

    Damage from HP Burn debuffs cannot exceed 1% of the Boss' MAX HP.

  • Awakened Weakness [P]

    Extra

    Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%). Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).

  • Aura: Increases Ally ATK in all Battles by 35%.

How to get Kurosa the Covetous

Kurosa the Covetous can be summoned from Primal Shard as a Mythical champion.

Upgrade costs

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Ascension

  • Ascension 1Superior Force Potion ×3Superior Arcane Potion ×2
  • Ascension 2Superior Force Potion ×4Superior Arcane Potion ×3
  • Ascension 3Superior Force Potion ×5Superior Arcane Potion ×4
  • Ascension 4Superior Force Potion ×6Superior Arcane Potion ×5
  • Ascension 5Superior Force Potion ×7Superior Arcane Potion ×6
  • Ascension 6Superior Force Potion ×8Superior Arcane Potion ×7

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