Lady Mikage

Lady Mikage

MythicalForceSupportA tier

Introduction

Lady Mikage is a Mythical Force character in RAID: Shadow Legends. Lady Mikage's role is Support. Faction: Shadowkin.

On the combined RAID: Shadow Legends tier list Lady Mikage is A tier, 56th of the 1029 characters ranked, from where 4 community tier lists put Lady Mikage.

Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alaz the Sunbearer and 273 more.

What Lady Mikage does

A two-form champion that swaps between team buffer and crowd control, with each swap giving an extra turn. The base form stretches ally buffs and enemy debuffs by a turn while shortening the opposite, then buffs the team's ATK and crit damage and has every ally join one big attack.

The alternate form Stuns all enemies and cuts their Turn Meters by 30%, puts Sleep on a single target, and wipes every enemy buff alongside a Weaken.

Background

When the tides of battle ran irrevocably against Siroth at the close of the Second Great War, many Demonspawn in Teleria turned their swords on themselves, knowing that slaying their host bodies would see them swiftly returned to Anathraad. Not all did so, however.

One Demonspawn prince named Heldire was convinced by his subordinate, a Demonspawn named Mikage Jorogumo, to continue the Shadow God's work in secret. Mikage was an old and cunning being who held a particular affinity for arachnids, whose patience, intelligence, and deadly temperament she honored with her own spider-like form. Cunning, she could weave traps both physical and political, and though rarely seen was often present during the destruction of her enemies, watching from the shadows. Heldire, who had steadily been falling under Mikage's charming sway, consented to her scheme, and his underlings dispersed, beginning a period of more covert action against the peoples of Teleria. Heldire, Mikage, and a number of Demonspawn ventured into the Human-dominated Dawnlands of Yakai, intending to corrupt what they could not directly conquer. Taking on Human forms, they infiltrated positions of power across the region and rapidly began subverting the clans living there.

In fact, Mikage had long coveted Yakai. It was distant enough from the Eternal Citadel to ensure the Sacred Order would not meddle in her designs, and gave her a location to one day strike the Arbiter's Tower from. She had also been working to secretly undermine Heldire's standing among his warriors almost since the beginning of the Second Great War. After taking on the role of a trusted advisor within several prominent Dawnlander clans, Mikage exposed Heldire's Demonic form, convincing the Humans to attack the stronghold he had been building at Kumoshiro. Covertly, Mikage mixed the paralyzing venom she could excrete into the garrison's water supply, leaving Heldire and his minions powerless to defend themselves. The Humans slaughtered them. Thus did Mikage further cement the trust she had earned from the witless Dawnlanders.

Mikage likewise used Heldire's destruction as an example to other Demonspawn, showing those who resisted her authority that she could expose them to the Humans now in her thrall. She set about weaving more webs among the clans, rapidly subverting them. Nobles were seduced, old pacts broken, and within the space of just a few years swathes of Yakai had sworn themselves to the beautiful woman they knew as Lady Mikage, with Heldire's original servants soon hugely outnumbered by those Mikage had turned.

What became known as the Mikage Autocracy quickly held sway in eastern Peltas, beginning a reign of terror that lasted for centuries. Lady Mikage pleased Siroth with a foretaste of what could come for all Teleria, creating a kingdom where Demonspawn ruled and their mortal underlings inflicted all manner of brutalities on any who would not swear obeisance. Kumoshiro became her powerbase, and her capital, she filled its throne room with thick webs and entangled within them the desiccated corpses of those who had displeased their spider queen.

But Mikage did not grow indolent in victory. Like the arachnids she loved to mimic and control, she knew it was best if her prey were unaware that she sat at the center of her web, blind to her presence until it was too late. She was rarely present at Kumoshiro, preferring instead to walk abroad, her true and terrible form concealed using the beatific, magical mask she wore. She continued to subvert and corrupt, and her influence scuttled down into even the lowest layers of Yakai society.

Besides the many mortals who did her bidding, Mikage also wove dark magics around a great number of spiders, giving some the ability to metamorphosize into human form. In this way these servants could travel abroad and spread her influence further, spinning more traps to catch spies and traitors and lure in the unwary, their true nature only hinted at by the web tattoos found on parts of their bodies, their unblinking stares, and their swift but silent tread.

While the Autocracy grew powerful and Lady Mikage all-but omnipotent thanks to her minions and spiderlings, eventually the brutality of Yakai's rulers pushed the common people too far. A rebellion began, spreading like wildfire among the lower classes and eventually receiving support from the likes of the Sylvan of the Mistwood and the Dwarves of the Skyiron Dominion. Armed conflict erupted throughout Yakai, as the forces of the Autocracy fought to suppress what turned into a vicious guerrilla campaign.

Lady Mikage turned her talents to the destruction of the rebellion, and almost succeeded. She tricked and seduced many of its leaders, sending their forces into ambushes, or luring them to Kumoshiro's dungeons. But the uprising proved bigger for any one being to contain, even one as fiercely cunning and terrifyingly ruthless as Lady Mikage.

As more Autocracy strongholds fell and more people joined the rebellion, Lady Mikage's efforts became ever-more desperate. She withdrew entirely from direct leadership of the Autocracy, leaving her web throne in Kumoshiro unoccupied as she lurked in the shadows elsewhere in Yakai. She became even more of a legend than she had been before, and some denied that she had even existed at all. This suited her well, for when Kumoshiro was finally burned and the last of her great webs were immolated, the rebellion's leaders chose to claim that Mikage had perished in the flames, rather than admit that she had evaded them.

Since that defeat, Lady Mikage has haunted Yakai, like a nightmare that refuses to fully dissipate with waking. She carefully conceals her true, arachnid form, taking the guise of a masked noblewoman or poor traveler as need takes her. She knows she cannot return to Anathraad, for her failure to aid Siroth in the Third Great War while failing to control Yakai would see her grievously punished by the Shadow God. So she remains in the shadows, a fallen ruler who, with the slow but diligent patience of a spider, is carefully weaving her broken web anew.

Stats

  • HP107th21,645
  • ATK399th1,200
  • DEF267th1,211
  • SPD1st115
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC4th20

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

Form 1 (Force Support): 6 stars, level 60

  • HPNo Ascension: 20,640Ascension 1: 20,805Ascension 2: 20,970Ascension 3: 21,135Ascension 4: 21,315Ascension 5: 21,480Ascension 6: 21,645
  • ATKNo Ascension: 1,090Ascension 1: 1,101Ascension 2: 1,112Ascension 3: 1,134Ascension 4: 1,156Ascension 5: 1,178Ascension 6: 1,200
  • DEFNo Ascension: 1,112Ascension 1: 1,123Ascension 2: 1,134Ascension 3: 1,145Ascension 4: 1,167Ascension 5: 1,189Ascension 6: 1,211
  • SPDNo Ascension: 105Ascension 1: 105Ascension 2: 105Ascension 3: 105Ascension 4: 105Ascension 5: 105Ascension 6: 115
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
  • HPNo Ascension: 20,640Ascension 6: 21,645
  • ATKNo Ascension: 1,090Ascension 6: 1,200
  • DEFNo Ascension: 1,112Ascension 6: 1,211
  • SPDNo Ascension: 105Ascension 6: 115
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 20

Base values before gear, Masteries, Blessings and Great Hall bonuses.

Form 2 (Force Support): 6 stars, level 60

  • HPNo Ascension: 20,640Ascension 1: 20,805Ascension 2: 20,970Ascension 3: 21,135Ascension 4: 21,315Ascension 5: 21,480Ascension 6: 21,645
  • ATKNo Ascension: 1,090Ascension 1: 1,101Ascension 2: 1,112Ascension 3: 1,134Ascension 4: 1,156Ascension 5: 1,178Ascension 6: 1,200
  • DEFNo Ascension: 1,112Ascension 1: 1,123Ascension 2: 1,134Ascension 3: 1,145Ascension 4: 1,167Ascension 5: 1,189Ascension 6: 1,211
  • SPDNo Ascension: 105Ascension 1: 105Ascension 2: 105Ascension 3: 105Ascension 4: 105Ascension 5: 105Ascension 6: 115
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
  • HPNo Ascension: 20,640Ascension 6: 21,645
  • ATKNo Ascension: 1,090Ascension 6: 1,200
  • DEFNo Ascension: 1,112Ascension 6: 1,211
  • SPDNo Ascension: 105Ascension 6: 115
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 20

Base values before gear, Masteries, Blessings and Great Hall bonuses.

Form 1 skills (Force Support)

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  • Shadow Lash

    A1

    Attacks 1 enemy with 1 random ally from the Shadowkin Faction. The ally joining the attack will use their default skill. Places a Shield buff equal to 10% of this Champion's MAX HP on the ally with the lowest HP for 2 turns.

    Damage
    3.9 x ATK
    1. Level 2 Damage +10%
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
  • Silkensnare

    A2

    Cooldown 3 turns

    Attacks all enemies. Decreases the duration of all enemy buffs and all ally debuffs by 1 turn. Then, increases the duration of all enemy debuffs and all ally buffs by 1 turn.

    Damage
    3.8 x ATK
    1. Level 2 Damage +10%
    2. Level 3 Ignore RES +20%
  • Imperial Decree

    A3

    Cooldown 5 turns, 4 fully booked

    Places a 50% Increase ATK buff and a 30% Increase C. DMG buff on all allies for 2 turns, then teams up with all allies to attack a single enemy. The allies joining the attack will use their default skills.

    1. Level 2 Cooldown -1
    • Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
    • Increase C. DMG Increases the Champion's C.DMG by 15% or 30%.
  • Metamorph

    A4

    Cooldown 4 turns

    Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

  • Will of the Mikage [P]

    Passive

    At the start of this Champion's turn, removes all debuffs from the ally with the highest ATK.

  • Almighty Immunity [P]

    Extra

    Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Almighty Tolerance [P]

    Extra

    Decreases the damage taken from Poison debuffs by 90%.

  • Grim Fortitude [P]

    Extra

    Decreases the damage taken from Smite debuffs by 70%.

  • Awakened Weakness [P]

    Extra

    Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%). Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).

  • Almighty Strength [P]

    Extra

    Damage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss' MAX HP when attacking the Boss.

  • Unfaltering Speed [P]

    Extra

    Immune to Decrease SPD debuffs and Turn Meter reduction effects.

  • Flameproof [P]

    Extra

    Damage from HP Burn debuffs cannot exceed 1% of the Boss' MAX HP.

  • Aura from Ascension 3: Increases Ally ACC in all Battles by 80.

Form 2 skills (Force Support)

5
  • Nightmare Spider

    A1

    Attacks 1 enemy. Places a Sleep debuff for 1 turn. Also decreases the target's Turn Meter by 15%.

    Damage
    3.9 x ATK
    Turn Meter reduction
    0.15 x full Turn Meter
    1. Level 2 Damage +10%
    2. Level 3 Ignore RES +20%
    • Sleep The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion. This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed).
  • Skittering Death

    A2

    Cooldown 3 turns

    Attacks all enemies. Places a Stun debuff for 1 turn. Also decreases the Turn Meters of all enemies by 30%.

    Damage
    3.8 x ATK
    Turn Meter reduction
    0.3 x full Turn Meter
    1. Level 2 Ignore RES +20%
    • Stun The Champion with Stun debuff is unable to act X Turns. Cooldowns are not refreshed while Stun is active.
  • Doom of Yakai

    A3

    Cooldown 5 turns, 4 fully booked

    Places a 50% Increase ACC buff on all allies for 2 turns. Also removes all buffs from all enemies, and places a 25% Weaken debuff on them for 2 turns.

    1. Level 2 Ignore RES +20%
    2. Level 3 Cooldown -1
    • Increase ACC Increases the Champion's Battle ACC by 25% or 50%.
    • Weaken Increases damage received by the Target Champion by 15% or 25%.
  • Metamorph

    A4

    Cooldown 4 turns

    Transforms this Champion into their Base Form. Then grants an Extra Turn.

  • Demonic Glower [P]

    Passive

    At the start of this Champion's turn, decreases the Turn Meter of the enemy with the highest ATK by 15%.

    Turn Meter reduction
    0.15 x full Turn Meter
    1. Level 2 Ignore RES +20%
  • Almighty Immunity [P]

    Extra

    Immune to Stun, Freeze, Sleep, Provoke, Block Active Skills, Block Passive Skills, Fear, True Fear, Petrification, Berserk, Enfeeble, Nullify, Ensnare, Fatigue, and Hunter's Gaze debuffs. Also immune to HP exchange effects, HP balancing effects, and cooldown increasing effects.

  • Almighty Tolerance [P]

    Extra

    Decreases the damage taken from Poison debuffs by 90%.

  • Grim Fortitude [P]

    Extra

    Decreases the damage taken from Smite debuffs by 70%.

  • Awakened Weakness [P]

    Extra

    Decreases the damage inflicted by the Boss for each Awakening Level on the target Champion (2.5% for Levels 1-2 and 5% for Levels 3-6, stacks up to 25%). Increases the damage received by the Boss for each Awakening Level on the attacking Champion (5% for Levels 1-2 and 10% for Levels 3-6, stacks up to 50%).

  • Almighty Strength [P]

    Extra

    Damage from skills that scale based on enemy MAX HP cannot exceed 5% of the Boss' MAX HP when attacking the Boss.

  • Unfaltering Speed [P]

    Extra

    Immune to Decrease SPD debuffs and Turn Meter reduction effects.

  • Flameproof [P]

    Extra

    Damage from HP Burn debuffs cannot exceed 1% of the Boss' MAX HP.

  • Aura from Ascension 3: Increases Ally ACC in all Battles by 80.

How to get Lady Mikage

Lady Mikage can be summoned from Primal Shard as a Mythical champion.

Fusion: four champions, Keeyra the Watcher, Tatsu, Locwain and Weregren Suncursed.

Upgrade costs

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Ascension

  • Ascension 1Superior Force Potion ×3Superior Arcane Potion ×2
  • Ascension 2Superior Force Potion ×4Superior Arcane Potion ×3
  • Ascension 3Superior Force Potion ×5Superior Arcane Potion ×4
  • Ascension 4Superior Force Potion ×6Superior Arcane Potion ×5
  • Ascension 5Superior Force Potion ×7Superior Arcane Potion ×6
  • Ascension 6Superior Force Potion ×8Superior Arcane Potion ×7

More Force characters

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