
Lonatharil
Legendary/Force/SupportB tier
Introduction
Lonatharil is a Legendary Force character in RAID: Shadow Legends. Lonatharil's role is Support. Faction: High Elves.
On our RAID: Shadow Legends tier list Lonatharil is B tier, 574th of the 1029 characters ranked, from where 6 current tier lists put Lonatharil.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.
Is Lonatharil good?
A High Elves fusion support built on Shields, MAX HP destruction and an attack every ally joins. Gallantry destroys the target's MAX HP as it hits and shields your lowest ally, which makes it work like a built-in Destroy set against the Scarab King, and Flicker Barrier hits everyone and gives the team a three-turn Shield that helps against the Scarab King and
Demon Lord.
Finest Hour gives Increase C.DMG and then has every ally join an attack, useful for the Fire Knight or for fun blender teams in Arena if you lack a better ally-attack champion. Hydra and Chimera are his best modes.
Strengths
- MAX HP destruction on his A1
- Three-turn team Shield on an AoE
- Team Increase C.DMG plus a full-team ally attack
- Bonus damage against shielded targets
Weaknesses
- Arena use is more for fun than meta
- Ally attack matters most if you lack a better ally-attack champion
Skills
4Gallantry
Ability 1Attacks 1 enemy, Decreases the target’s MAX HP by 30% of the damage inflicted. Places a Shield buff equal to 10% of this Champion’s MAX HP for 2 turns on the ally with the lowest HP. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +5% Lvl. 5: Damage +5%
Flicker Barrier
Ability 2 · Cooldown 5 turnsAttacks all enemies. Places a Shield buff on all allies for 3 turns equal to 20% of this Champion’s MAX HP. If there are any dead allies, places a Shield buff on all allies for 3 turns equal to 30% of this Champion’s MAX HP instead. This buff cannot be removed, stolen, transferred, spread or have its duration increased or decreased by enemies or allies. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Cooldown -1 Lvl. 5: Cooldown -1
Finest Hour
Ability 3 · Cooldown 6 turnsPlaces a 30% Increase C.DMG buff on all allies for 2 turns, then teams up with all allies to attack a single enemy. Lvl. 2: Cooldown -1 Lvl. 3: Cooldown -1
Piercer
PassiveInflicts 20% more damage against targets under Shield buffs.
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