Magister

Magister

RareForceSupportD tier

Introduction

Magister is a Rare Force character in RAID: Shadow Legends. Magister's role is Support. Faction: High Elves.

On our RAID: Shadow Legends tier list Magister is D tier, 1022nd of the 1029 characters ranked, from where 8 current tier lists put Magister.

Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.

Is Magister good?

A High Elves rare often mistaken for Apothecary in shard pulls, and nowhere near as useful. Censure has a chance to place 50% Heal Reduction on every enemy, which helps against enemy healers in early Faction Wars, and his A1 can hand a random ally a small ATK buff on a crit.

Anoint protects just one ally with Revive On Death while giving the rest a small heal, and being single target it misses out on Fire Knight use. With only the weaker buffs and debuffs, he isn't worth investing in.

Strengths

  • AoE Heal Reduction chance on Censure
  • Revive On Death on one ally
  • Small team heal on Anoint

Weaknesses

  • Nowhere near Apothecary's level
  • Only weaker buff and debuff versions
  • Very weak in Chimera

Stats

  • HP18,000
  • ATK892
  • DEF936
  • M.DEF30
  • SPD101
  • CRIT Rate15%
  • CRIT DMG50%
  • Effect ACC0

At max level. Each bar is measured against the highest value in the RAID: Shadow Legends roster.

Skills

4
  • Majestic Staff

    Ability 1 · Scales with ATK

    Attacks 1 enemy. If the attack is critical, places a 25% Increase ATK buff on a random ally for 1 turn. Lvl. 2 Damage +5% Lvl. 3 Damage +5% Lvl. 4 Damage +5% Lvl. 5 Damage +10%

  • Anoint

    Ability 2 · Cooldown 4 turns

    Places a Revive On Death buff and a 30% Reflect Damage buff on a target ally for 2 turns. Heals all other allies by 10% of the target's HP. Reflect Damage+ Lvl. 2 Heal +5% Lvl. 3 Heal +5% Lvl. 4 Heal +10% Lvl. 5 Heal +10%

  • Censure

    Ability 3 · Scales with ATK, Cooldown 5 turns

    Attacks all enemies. Has a 50% chance of placing a 50% Heal Reduction debuff for 2 turns. Lvl. 2 Damage +5% Lvl. 3 Damage +10% Lvl. 4 Buff/Debuff Chance +10% Lvl. 5 Buff/Debuff Chance +15% Lvl. 6 Cooldown -1

  • Aura

    Aura

    Increases Ally HP in Faction Crypts by 22%.

Art

Magister key art

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