
Maranix
Legendary/Force/AttackB tier
Introduction
Maranix is a Legendary Force character in RAID: Shadow Legends. Maranix's role is Attack. Faction: Dark Elves.
On our RAID: Shadow Legends tier list Maranix is B tier, 578th of the 1029 characters ranked, from where 5 current tier lists put Maranix.
Other Force characters in RAID: Shadow Legends: Abbess, Achak the Wendarin, Acolyte, Admonitor, Alaric the Hooded, Alika and 192 more.
Is Maranix good?
A Hex-dependent nuker whose kit is strong on paper and awkward in practice. Excruciate puts Hex and Decrease DEF on all enemies, and Inexortable End then ignores Unkillable (so Swift Parry and
Leorius) and Shields on Hexed targets, with Unkillable for her and a cooldown reset when she kills. The trouble is keeping Hex up: Immunity sets and blessings like Polymorph stop it, she needs Accuracy to Hex on her own, which in Arena pushes you toward a second Hex champion, and her Force affinity takes weak hits against strong Spirit champions like
Duchess Lilitu.
Hydra has some use for her, though
Mithrala or Ruel usually get the slot, and below Platinum, epic nukers like
Genbo or
Magnarr get steadier results with less setup.
Strengths
- AoE Hex plus Decrease DEF
- Ignores Unkillable and Shields on Hexed targets
- Cooldown reset and Unkillable on kills
- Extra A1 hits against Hexed enemies
Weaknesses
- Heavy setup around Hex
- Blocked by Immunity sets and Polymorph
- Needs Accuracy, pushing Arena teams toward a second Hex champion
- Poor affinity against Spirit Arena teams
Skills
4Reaper's Due
Ability 1Attacks 1 enemy 2 times. Has a 50% chance to place up to 2 extra hits if the target is under Hex Debuff. The chance to place an extra hit is calculated individually per hit. Lvl. 2: Damage +5% Lvl. 3: Damage +5% Lvl. 4: Damage +5% Lvl. 5: Damage +5%
Excruciate
Ability 2 · Cooldown 4 turnsAttacks all enemies. Has a 75% chance of placing a Hex Debuff and 60% Decrease DEF debuff for 2 turns. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Buff/Debuff Chance +10% Lvl. 5: Buff/Debuff Chance +15% Lvl. 6: Cooldown -1
Inexortable End
Ability 3 · Cooldown 6 turnsAttacks all enemies. Will ignore Unkillable buffs and Shield buffs if the target is under Hex debuff. Places an Unkillable buff on this Champion for 1 turn if this attack kills an enemy without a Hex debuff. Places an Unkillable buff for 2 turns instead if this attack kills an enemy under a Hex Debuff. Lvl. 2: Damage +10% Lvl. 3: Cooldown -1 Lvl. 4: Cooldown -1
Death's Collector
PassiveResets the cooldown of the Inexorable End Skill whenever this champion kills an enemy under a Hex Debuff. Increases this Champion’s ATK by 5% for each enemy under a Hex debuff.
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